Arma 3
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SOG Survival Campaign
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3.231 MB
30 Nov, 2024 @ 8:55pm
22 Jan @ 5:25pm
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SOG Survival Campaign

Description
Persistent SOG campaign for SP or MP. Build and defend your base against enemy attacks. Protect base assets and progress to unlock better weapons and equipment. Plan your own missions into the bush to take out enemy groups and positions. Manage your supplies, static weapons, and keep yourself healed, fed and hydrated. Rescue POWs , eliminate HVTs , and collect intel. Maintain your vehicle pool of cars, armor , helis and planes. Play as Blufor (U.S.) or join the Viet Cong to harass and combat the Blufor team's progress.

Still reading? Noice! INFO DUMP INCOMING----

Made for Dedicated Server , Persistent save system, dynamic enemy with custom Ai enhancements, unique progression system, player stats recording, convenient self revive, Ai can revive each other, custom food & water system, interactive NPCs, optional PVP capability, liberation style gameplay elements, optional side mission objectives, base building mechanics , scripted support assets (CAS,Arty,Helo), scripted Day/Night cycles, populated towns and forests, enemy vehicle patrols, enemy AA and artillery, responsive enemy ai, live player killfeed, chill based medical system, random enemy attacks, random variety of enemy equipment ,and much more !!!!

This game mode has been in the works for over a year now and has undergone extensive playtesting. Perfect for Co-Op play with the SOG DLC, and the data saving system makes it easy to pick up where you left off in between sessions. Build your defenses , and break down the enemy forces until you have cleared the map or die trying.

New features and updates are still coming, I work on it pretty often.
If you need help just message me. I got you fam.
Honestly just have fun with it , I've put a lot of work into this and if even one person enjoys it then it's worth it.
11 Comments
johnwestontattoos  [author] 29 Apr @ 11:38am 
gonna update this mission soon to the new version that includes dogs and bug fixes and stuff , just know the dogs are in testing still and have the possibility for bugs. to use the dogs just select one of the handler units in the lobby then use ace to interact
johnwestontattoos  [author] 17 Feb @ 11:54am 
@Ole Jackdaw , the ace SOG compatibility patch will show a warning message at mission start in your system chat (bottom left of screen) but it doesnt impact the gameplay or have any adverse effects that ive seen. I think you can download and use the compat patch if you wish i havent since the version of ace im using modified from the original.

You should try the SOG ai and see how it does, i dont have too much ai stuff running that would get in the way of that execpt LAMBS.
Ole Jackdaw 16 Feb @ 4:55pm 
Does this work with SOG Ai? and its saying i'm missing ace combat sog is that an issue?
johnwestontattoos  [author] 18 Jan @ 10:02pm 
another update otw , more fixes and adding ability to repair static weapons. along w/ some other stuff
johnwestontattoos  [author] 12 Dec, 2024 @ 10:36pm 
New Update coming out this weekend - mainly bug fixes
johnwestontattoos  [author] 4 Dec, 2024 @ 12:09pm 
@Zero for sure report any errors you encounter and ill get them ironed out. PM on steam or Discord (Discord - johnweston) any feedback is appreciated or if you have questions (the data saving system needs explaining sometimes unless you are familiar with INIDBI2). I host the mission on a dedicated server where i do most of the testing, running it locally may have some errors im unaware of. Thanks again , hope you guys have some great sessions with it.
Zero 4 Dec, 2024 @ 8:56am 
Yeah me and my friends tested the mission last night, it's got a few errors but is pretty awesome and is a really great concept. I plan on following development closely to see how it improves. Feel free to reach out to me if you want continued feedback! Keep up the good work.
johnwestontattoos  [author] 3 Dec, 2024 @ 10:12pm 
@Zero You will receive that error message if you do NOT have the Ace but Extremely Based Repack Mod enabled since it contains the invisible vests. Be warned you can try to use other versions of ACE but IDK if it will work. I excluded the ACE medical system in favor of my own simpler system and I don't expect they will play nice together. That being said I appreciate you bringing that up and I hope you have fun with it regardless.
Zero 3 Dec, 2024 @ 5:45pm 
This mission will not launch unless you add "bc06 invisible vests" to your modlist.
johnwestontattoos  [author] 1 Dec, 2024 @ 7:13pm 
if you want to wipe or edit your save game data for this mission you can do so by accessing the DB files inside of the INIDBI2 mod folder.

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\!Workshop\@INIDBI2 - Official extension\db

make sure to select show "hidden items" in the view options of your file explorer in order to see the !Workshop folder
Deleting everything inside of the db folder will reset your save game