Left 4 Dead 2

Left 4 Dead 2

Not enough ratings
Madness combat conversion
   
Award
Favorite
Favorited
Unfavorite
Items (167)
Auto Shotgun / Akazie Anims
Created by Zap2Strike
The semi-vanilla Auto Shotgun on Akazie's anims This item does NOT contain custom sounds! This item is compatible with retextures & contains TLS Skin Support! Credits: Akazie - Original animations Valve - Model tomaz - Flashlight Holder Zap2Strike - Riggin...
Grenade Launcher & M60 Fix [Server Mod]
Created by devlos
Grenade Launcher & M60 Fix By Solved/Devlos! Aka "Timonenluca" A recoded Fixed Version off: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2002508596 Requested by: ZachNohKap A Local/Dedicated Server Mod Mod info - Ability to refill: The M60 - Abil...
Better M60
Created by Pwnage Peanut
Better M60 script. Those zombies won't be so fortunate when you pick up this beast of a gun, son. This script is intended for players who want a more powerful M60 that fulfills the role of a high caliber, slow reloading LMG. I gave it some large buffs with...
CoD: Black Ops Cold War M60
Created by Ouz
Call of Duty: Black Ops Cold War Zombies. Replaces M60 Anim.ThomasCat&Mav 𝐌𝐨𝐝𝐞𝐥𝐬&𝐓𝐞𝐱𝐭𝐮𝐫𝐞𝐬 Activision Treyarch, Raven Software, Beenox Stefano96 ...
Enhanced M16 / 苦黄瓜 Anims
Created by Zap2Strike
Sirgibsalot & Co.'s Enhanced M16 on C-Clamp Animations by 苦黄瓜 This item does NOT contain custom sounds! Credits: 苦黄瓜 - Original Animations Valve, Hidden Path Entertainment, Turtle Rock Studios - Models and Textures Sirgibsalot & Co. - for a LOT of things (...
One 4 Nine (Part 1)
Created by keved
In the Nevada Desert, the U.S. Army have built a Military base around an ancient 'alien tomb' and after years of trying have managed to open it. Four survivors heard rumors of a fortified safe zone in the base, but have no knowledge of the tomb nor what wi...
One 4 Nine (Part 2)
Created by keved
In the Nevada Desert, the U.S. Army have built a Military base around an ancient 'alien tomb' and after years of trying have managed to open it. Four survivors heard rumors of a fortified safe zone in the base, but have no knowledge of the tomb nor what wi...
One 4 Nine (Part 3)
Created by keved
In the Nevada Desert, the U.S. Army have built a Military base around an ancient 'alien tomb' and after years of trying have managed to open it. Four survivors heard rumors of a fortified safe zone in the base, but have no knowledge of the tomb nor what wi...
One 4 Nine (Part 4)
Created by keved
In the Nevada Desert, the U.S. Army have built a Military base around an ancient 'alien tomb' and after years of trying have managed to open it. Four survivors heard rumors of a fortified safe zone in the base, but have no knowledge of the tomb nor what wi...
Madness-Project Nexus Classic Arena (Survival)
Created by pisstowel
The 22nd Entry in my l4d2 survival maps. From somewhere. In Nevada. ---------------------------------------------------------------------------------------------------------------------------------------------------------------- V1.0 - The beginning for th...
Enhanced M79 / BOCW M79 Anims
Created by Zap2Strike
Sirgibsalot & Co.'s Enhanced M79 on Cold War's M79 Anims. Compatible with reskins. This item does NOT contain custom sounds! Credits: Activision, Infinity Ward - Original Animations Valve, Hidden Path Entertainment, Turtle Rock Studios - Models and Texture...
Low Health Visual Cue
Created by tomaz
VScript thingy that gently fades your screen from red for 2 seconds when your health is critical (<=24HP or <=72HP if incapped). The thumbnail should give you more or less an idea on how it works. Doesn't trigger constantly if you're getting hit multiple t...
[xdR] Animated Ammopack Deploy
Created by Cuba
Deploying Portable Team Killer Rounds. Hi, this has has been something I've wanted to do for a while and after getting a healthy amount of sleep it's now a reality. Using the new bones added by Lt. Rocky and Salad I've animated the lid of the deployable am...
[xdR] New Nick SMG Animations
Created by Cuba
A pseudo-historical recreation of what could have been Nick's own set of unique animations for the SMG. Based off one line of text in his animation source files, //$AimMacro gambler_AimMatrix_SMG_Standing. All other traces of this file are gone, so this is...
[xdR] Zoey lower military sniper animations
Created by Cuba
Small edit to Zoey's Idle_Standing_Sniper_Military and SniperMilitary_Walk to lower the gun to prevent unwanted clipping with some mods. Made for ♥Zeta-Zeta-Zeta♥ ...
[xdR] Zoey lowered shotgun idle
Created by Cuba
Small edit to Zoey's Idle_Standing_Shotgun to lower the gun to prevent unwanted clipping with some mods. Made for ♥Zeta-Zeta-Zeta♥...
[xdR] Cut Nick Grenade Animations Restored
Created by Cuba
Never before seen animations now back from the cutting room floor. Every L4D2 survivor has their own animations for the grenades/items, except Nick. Turns out they planned to give him some but they got cut like most of the character specific mocap animatio...
[xdR] Alternate Ellis Gascan Pour Animation
Created by Cuba
Never before seen animations now back from the cutting room floor. Small mod, not alot to say. Ellis has a second more flashy animation for pouring gascans, this mod simply brings it back from purgatory. Animations included: +Gascan Pour Requires xdR https...
[xdR] Alternative Ellis Pistol Idles
Created by Cuba
Never before seen animations now back from the cutting room floor. Another quick animation mod for Ellis, these are two unused idle poses that were scrapped. The standing idle would later be reused for the male characters in Left 4 Dead: Survivors, the cro...
[xdR] Shotgun Reload Fixes & Tweaks
Created by Cuba
Fixes a handful of issues with reload sequences. G'day, these are from my upcoming Survivor Animation Expansion but I felt they are good enough to release standalone. In L4D1 you can hear other players reloading their shotgun shells but in L4D2 it's not pr...
[xdR] Cut Ellis Grenade Animations Restored
Created by Cuba
Greetings! These are some Ellis animations that got cut from the final release of the game, instead they choose to use Bills instead Animations included: +Injured Standing Grenade Idle +Crouching Grenade Idle +Limp Walk (North and South) +Limp Run (North a...
[xdR] Alternate Rifle Reload
Created by Cuba
Re-GOD DAMN-loading! Hello again, back again with another animation mod for my lovely little sweetings. This is a reload animation that was cut, one of many. Way back when Turtle Rock was making the game in 2007-8 they had the idea to have multiple reloads...
[xdR] Injured Carriable Fixes
Created by Cuba
Fixes the long standing issue of the O2 tank not having its own injured idle. Turtle Rock simply never made one. As of 2025 this also fixes Zoey's GasCan LimpRunSouth having a misaligned weaponbone. Credits: Turtle Rock Studios - Animation Data Cuba - Edit...
[xdR] Alternative Zoey Idles
Created by Cuba
What do you mean it's just placeholder? It looks so much better! G'day, More animation goodies from the sweatshop. These are 3 Idles that were created as very early placeholders for Zoey back during L4D1's development (I'm talking EARLY, like 05-06). I was...
Lux's Survivor Legs script
Created by Shadowysn
NOTICE: This addon uses scripts. This will not work in Dedicated servers. Use local/listen servers, or singleplayer instead. An upside to this is that if you can see this addon's effects, everyone else can. This is a port-to-VScript of Lux's Survivor Legs ...
E3 Flashlight Beams
Created by XENORT
Kept you waiting, huh? Here's another "beta flashlight beams" mod by yours truly. This time based on E3 variant seen in different presentations and gameplay footages of the time. Pros: - Beams can light up some dim areas. - Unlike Early 2008 counterpart, w...
[xdR] Coach Stomp & Crawl Fix
Created by Cuba
Fixes the lack of stomp animations and incap crawl for coach that has been missing since launch. This does nothing unless you have mods that enable said features. ...
No Echo Remastered V1.01
Created by ty
This map is a remake version of "No Echo" which was removed. It's version 1.01. A lot of bugs were fixed. We have been on the highway for 30 miles and the signs indicate that we are about to arrive at Crescent City ahead. Unluckily, the road into the city ...
Console Particle Spam Fix
Created by Booom [Three]
This fixes most particle errors that will appear in your console and will keep it generally clean (and potentially improve performance). The reason it may improve performance is because particle_manifest basically tells the game what particles to precache....
Competitive-Bots+ : Infected - Modular Package
Created by Omixsat
"Even being in a war doesn't prepare you for this..." Info: Formerly known as "Apocalypse Edition". This add-on is now a modular part of the main branch. You can now choose to disable or enable bot tweaks with ease. Behaviors of the infected will now act s...
Competitive-Bots+
Created by Omixsat
“Adding the competitive spirit to the apocalypse” CLICK HERE FOR THE NEW L4D BCL PLUGIN CLICK HERE FOR THE L4D1 VERSION! Target Players: EVERYONE These bots are capable of escorting players effectively in easy, normal and advanced difficulties... As for ex...
NavFixes
Created by smilzo
More bot friendly nav meshes. Contains a few changes to the nav meshes of The Last Stand chapter 1 (to let the bots press the crane button and not get stuck at the truck) The Parish chapter 4 (bots no longer get stuck trying to jump between the two balconi...
Left 4 Bots 2
Created by smilzo
This is a complete rework of Left 4 Bots (v1). It has pretty much the same functionalities of the V1 but they have been improved, plus some new functionalities have been added. Please note: the goal of Left 4 Bots has always been to make the survivor bots ...
Left 4 Lib
Created by smilzo
This addon contains some shared VScript code that is used by my addons: Left 4 Bots Left 4 Fun Left 4 Grief This addon is mandatory if you have one of the addons listed above. They will not work without this! Centralized User System L4L also contains a cen...
Left 4 Dead 1 Shoving Sounds
Current Mod Version: v1_0 Replaces: Shoving Sounds The following mod replaces the sounds that shoving makes with sounds heard in the first game. Very simple mod that existed in the workshop before but was rather obscure and got removed. Has not been reuplo...
Madness combat pistol SFX (replacement)
Created by Rodan91
a simple replacement of the pistol/dual pistols using the sound effects from Krinkles' madness combat series SFX provided by CTurix (idk how to make the icon image a square,,,, , ,it always crops it gurhhhgh)...
Madness Combat Music Pack(2/2)
Created by .
Uploaded update as seperate addon because of steam. Content: terror: imsocold_l4d1,puddleofyou_l4d1,theend_l4d1(Madness Combat 5 alternate intro) undead: death_l4d1(MC 6 Hearbeat) leftfordeath_l4d1(MC 3 sad song aka "Heaven In A Wild Flower") flu: thesaint...
Madness Combat Music Pack(1/2)
Created by .
Soundtacks from various Madness Combat animations now in l4d2. Content: stmusic - deathisacarousel(MC 2 Brooklyn ambiant) diedonthebayou(MC 8 Api) nohopeinhell(MC 2 Radmusic) osweetdeath(MC 4 Main theme) southofhuman(MC 9 Main theme) youhadbetterpray(MC2 R...
Francis - MRV
Created by мяFunreal
This mod modifies Francis' voice so that it sounds as if he was wearing a mask that had a microphone in it. I basically just ran all English voice lines through a filter and saved them again. This mod will not add a filter to voice lines of your game's lan...
Bill - MRV
Created by мяFunreal
This mod modifies Bill's voice so that it sounds as if he was wearing a mask that had a microphone in it. I basically just ran all English voice lines through a filter and saved them again. This mod will not add a filter to voice lines of your game's langu...
Leg shot stumble
Created by botian
Common infected may stumble when hit in the leg by bullets while running, performing a shove during their stagger animation will instantly kill the infected. The stagger chance depends on: • Weapon damage • Infected's running speed (faster = higher chance)...
Nick Boomer Remarks
Created by tomaz
Nick doesn't play around with hygiene. This VScript talker thingy further emphasizes that by making him grumble sometimes when a survivor warns that a gross, YUCKY Boomer is nearby. The video should demonstrate it and show what kind of voice lines will pla...
Survivors Stop Imploring on SI Release
Created by tomaz
Ever notice how the survivors (most notably Louis) still scream their heads off even after being released from a Special Infected that was quickly killed? This will make them shut their traps when they're released if they happen to still be saying their "h...
Jockey Leap Audio Cue (ALT)
Created by tomaz
Same as before but uses the dedicated "JockeyZombie.Pounce" soundscript created but seemingly unused in the base game, which is reaaaalllyyyy loud and obnoxious. I lowered the volume but it's probably still kinda loud, you've been warned. Check this versio...
Survivors Apologize After Getting Someone Boomed
Created by tomaz
Simple VScript that makes the survivors say sorry if they happen to kill a Boomer and have another nearby survivor get boomed in the process. Although not demonstrated in the video, as a bonus, unused unique "boomed" lines have a small chance of playing, o...
Blood Splatter Effect
Created by tomaz
A VScript that attempts to add a splatter effect to the blood decals, à la Dead Rising (or whatever other game that has this). Compatible with blood texture mods, since this is only a VScript. NOTE: This was made with the vanilla decals in mind, so other b...
Increased Decal Overlap Limit
Created by tomaz
Does what it says. Pretty much the same as Decal Overlap fix or Blood++, but it's a VScript instead which shouldn't conflict with anything. Intended to use with my Blood Splatter Effect VScript. Changed cvars: r_decal_cover_count 20 r_decal_overlap_area 1 ...
More Interesting L4D1 Intro Cinematics
Created by ChimiChamo
The title is subjective, but I couldn't think of what else to call it. Makes the animations and positions of the survivors in L4D1 campaign intro cinematics slightly more unique so they aren't all just standing there like they forgot what they were doing. ...
Common Infected Goomba Stomp Feedback
Created by ChimiChamo
If you don't know, if you land on a common infected's head then they die instantly, However they just kinda flop over which is a little boring, so this addon adds a sound effect and some head gibbing whenever they die from it. Local/dedicated server only....
Map Specific Waters
Created by 🍂Kojiro🍂
Tired of the default piss water that looks the same in every campaign? well this mod is for you. The goal of this mod is to give each map their own water color to match their themes, while also making the water color more "realistic" and also enhancing it ...
Common Infected Gib on Shove Kill
Created by ChimiChamo
Makes it so common infected killed via shoving have their heads gib. It will either be the whole head, the top half or just the jaw that explodes. Local/dedicated server only....
[Improved] Dynamic Light Car Alarm
Created by MANACAT
Noisemaker alarm cars are also Lightmakers from now. This add-on make one more reason why you should play on your local server. Enjoy the visuals! Add-ons that are good to use together (recommended) - Random Car Alarm Controller If car's lights are flashy,...
Every Function Criterion for Vscript Talkers
Created by ChimiChamo
TO INSTALL JUST SUBSCRIBE A script that adds every in-game criterion that you would need a function to create converted into a function for Vscript talkers. That being criterion that look like "!=1" or "!=Gambler" for example or anything that has greater t...
More Map-Specific Transition Lines
Created by ChimiChamo
Adds more lines for when a map transitions on specific maps, to vary up the responses a bit more. Also adds these map-specific lines to campaigns the survivors don't belong to, like some for L4D2 survivors in No Mercy so this might overwrite some responses...
Get to Vehicle Lines for All Campaigns
Created by ChimiChamo
An addon that adds "Get to the Rescue!" type lines to all campaigns, including custom ones, seeing as they don't exist otherwise. This addon: -Adds get to vehicle lines to all survivors on any map -Adds dynamic get to vehicle lines depending on what the re...
[V-Script] Whitaker Coverfire
Created by Cuba
Pseudo historical recreation of a cut set piece in C1M2 Streets. Whitaker earns his Cola by providing fire support from his foxhole, includes unused lines and basic talker integration. ...
Shoe Scuff Sounds
Created by tomaz
A simple VScript that takes advantage of the (seemingly) unused shoe scuff sounds and plays them every time a survivor/special infected jumps. I know, absolutely riveting, right? Also plays when you slip off a ledge. This is compatible with footstep sound ...
Bots Avoid Mounted Machine Gun's Line of Fire
Created by tomaz
Yeah, the title rolls of the tongue, doesn't it? Sometimes the survivor bots seem to really like the taste of 50 caliber bullets and are very eager to stand in front of the mounted machine gun you're using. This VScript attempts to make them move out of yo...
TUMTaRA - Overlays, Ads, Signs
Created by мяFunreal
This map belongs to TUMTaRA; The Ultimate Mod Testing and Reviewing Area. Download the main file to get all required shared content, and load the map through console. Otherwise this map may not work properly. Mapname: tumtara_overlay_decal_ads Contains: Bl...
TUMTaRA - Escape Vehicles
Created by мяFunreal
This map belongs to TUMTaRA; The Ultimate Mod Testing and Reviewing Area. Download the main file to get all required shared content, and load the map through console. Otherwise this map may not work properly. This map is made to test escape vehicle animati...
The Ultimate Mod Testing and Reviewing Area - Main Files
Created by мяFunreal
This map pack is made to test your work-in-progress mods without having to load a campaign and use console commands to stop the director from throwing infected your way. You can simply spawn and pick up any weapon, item, upgrade and carryable object. You m...
TUMTaRA - Skybox Textures
Created by мяFunreal
This map belongs to TUMTaRA; The Ultimate Mod Testing and Reviewing Area. These maps have absolutely nothing in it, just so you can test skybox texture mods. Mapnames: tumtara_sky_day01_09 tumtara_sky_docks_&_highrise tumtara_sky_l4d_c1_1 tumtara_sky_l4d_c...
TUMTaRA - Item & Weapon Test
Created by мяFunreal
This map belongs to TUMTaRA; The Ultimate Mod Testing and Reviewing Area. Download the main file to get all required shared content, and load the map through console. Otherwise this map may not work properly. This map is a super compact itemspawner which a...
TUMTaRA - Water, Ragdolls, Music
Created by мяFunreal
This map belongs to TUMTaRA; The Ultimate Mod Testing and Reviewing Area. Download the main file to get all required shared content, and load the map through console. Otherwise this map may not work properly. Mapname: tumtara_sound+ragdoll+water Contains: ...
TUMTaRA - RNG testing
Created by мяFunreal
This map belongs to TUMTaRA; The Ultimate Mod Testing and Reviewing Area. Download the main file to get all required shared content, and load the map through console. Otherwise this map may not work properly. "Random Number Generation" mods were a bandwago...
TUMTaRA - Doors
Created by мяFunreal
This map belongs to TUMTaRA; The Ultimate Mod Testing and Reviewing Area. Download the main file to get all required shared content, and load the map through console. Otherwise this map may not work properly. This map only contains doors, for your texture ...
TUMTaRA - Chroma Key
Created by мяFunreal
These maps belongs to TUMTaRA; The Ultimate Mod Testing and Reviewing Area. Sometimes you just wanna use a greenscreen. This idea was suggested years ago and honestly i don't think anyone ever used. But hey, here it is. Mapnames: tumtara_chroma-key tumtara...
TUMTaRA - Vehicles, Paintings
Created by мяFunreal
This map belongs to TUMTaRA; The Ultimate Mod Testing and Reviewing Area. Download the main file to get all required shared content, and load the map through console. Otherwise this map may not work properly. Mapnames: tumtara_vehicles tumtara_vehicles_sho...
TUMTaRA - Playground
Created by мяFunreal
This map belongs to TUMTaRA; The Ultimate Mod Testing and Reviewing Area. Download the main file to get all required shared content, and load the map through console. Otherwise this map may not work properly. Mapnames: tumtara_l4d1_playground tumtara_playg...
TUMTaRA - Surfaceprop
Created by мяFunreal
This map allows you to test sounds, impact particles, decals, and basic properties such as slipperyness on (almost) all surfaceprops L4D2 has to offer. The boxes laying around can be picked up like in HL2. Pick em up like a gascan or propane tank. Thanks t...
TUMTaRA Main Menu Buttons
Created by мяFunreal
This mod adds buttons to load all TUMTaRA maps with cheats enabled to your main menu. It also adds a buttons to open the console and the server browser. The "blog post" Is now inside the extras menu, because who ever uses that anyways. Of course if you don...
TUMTaRA - Survivors
Created by мяFunreal
This map belongs to TUMTaRA; The Ultimate Mod Testing and Reviewing Area. Download the main file to get all required shared content, and load the map through console. Otherwise this map may not work properly. This map is built to test Survivor animations a...
xdReanimsBase (L4D2) Anim Mods base
Created by xdshot
Base dependency for 3-rd person re-animations mods for survivors and infected Features: Provides basic system of adding replacements for animations. Slot system that allows combining multiple re-animations mods. Up to 48 different slots per each character....
Madness Combat Death Theme
Created by tbone stoek
plays https://www.youtube.com/watch?v=qcWjX3_O3aQ when you are dead (NOT WHEN YOUR TEAM FAILS, ONLY WHEN YOU ARE DEAD) other mods you can use: madness combat tank theme https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2011874278 madness combat concer...
Madness Combat Mossberg 500 Sound (SPAS)
Created by Zed-97
Replaces the SPAS-12s firing sound with the Mossberg 500 firing sound from Madness Combat Wooden Shotgun: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1964324963 Chrome Shotgun: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1964326030 Be...
Madness Combat Tac-50 Firing Sound (AWP)
Created by Zed-97
I PURGE THE WICKED. THE IMPIOUS MADNESS MUST END. I SHALL BE THE INSTRUMENT OF ARMAGEDDON. IT HAS GOTTEN OUT OF HAND. THE END HAS BEGUN. Replaces the AWP firing sound with Tac-50 firing sound from Madness Combat If you want a version on the Steyr Scout ins...
Madness Combat Suppressor Sounds (Mac-10)
Created by Zed-97
Replaces the Silenced Mac-10's firing sounds with the Silenced Firing sounds from Madness Combat...
Madness Combat Street Sign (Shovel)
Created by Zed-97
UNSTOPPABLE NEVADIAN CHAMPION An Edit of Xenecrite's Stop Sign mod to make it resemble Tricky the Clown's Street Sign from Madness Combat Original Mod I did not create the original mod, I only retextured it. Mod Credits Models and Textures: Valve Animation...
+Ultra Particle: Texture files
Selective subscription version. This pack contain all custom textures used by the particle effect listed. Subscribe to this and any particle file you'd like to use. New vfx are optimized so it wont tank lots of fps compare to vanilla effect (except for a f...
Breakcore Horde Music [Left 4 Breakcore]
Created by mai
Ever wanted to shoot some zombies while listening to Breakcore? Well, now you can. This mod replaces most of the loops that play during zombie attacks with breakcore drums and pads. I highly recommend that you pair it with other breakcore-related music mod...
MW2019: Default Scout
Created by tomaz
The default Scout, now on mav's & ThomasCat's MW2019 animations. Works with reskins. Recommended to use with this: Vanilla Steyr Scout - Worldmodel Improvement CREDITS: mav & ThomasCat - Original animation port Valve - Original model Qude - Initiative, ins...
MW2019: Default AWP
Created by tomaz
The default AWP, now on mav's & ThomasCat's MW2019 animations. Works with reskins. Recommended to use with: Vanilla AWP - Worldmodel Improvement (AWPternate version) or Viewmodel-Fidelity CS:S AWP Worldmodel CREDITS: mav & ThomasCat - Original animation po...
MW2019: Default Adrenaline
Created by Qude
The default Adrenaline, now on MW2019 animations. NOTE: No custom content here, just the trusty default models and textures. That means reskins will get along with it just fine. The default defibrillator on MW2019 animations has already been done by mav, w...
MW2019 & RoN: Default Military Sniper Rifle
Created by tomaz
The default Military Sniper Rifle, now on mav's & ThomasCat's MW2019 animations. Works with reskins. CREDITS: mav & ThomasCat - Original animation port Valve - Original model Qude - Initiative, inspiration, screenshots and thumbnail Me - Rigging, model edi...
MW2019 & RoN: Default Combat Rifle
Created by tomaz
The default Combat Rifle, now on mav's & ThomasCat's MW2019 animations. Works with reskins. CREDITS: mav & ThomasCat - Original animation port Valve - Original model Qude - Initiative, inspiration, screenshots and thumbnail Me - Rigging, model editing tags...
CS_Office for Left 4 Dead 2
Created by Jurttu
Ranked #63 most popular campaign add-on on the Workshop! (July 24, 2020) This campaign add-on lets you visit the scenic cs_office, famous for it's bi-weekly hostage takings. While it's not an exact port (some textures are different, plus obvious changes ma...
DE_Prodigy for Left 4 Dead 2
Created by Jurttu
Rated #68 most popular campaign add-on on the Workshop! (July 24, 2020) Office not enough? Fear not, citizen - here's our second CS:S map port, now in the form of short three-part campaign! In this follow-up to Office, our survivors get stranded in an oddl...
DE_Port for Left 4 Dead 2
Created by Jurttu
The famous seaport from CS:S, now ported (huehuehue) into L4D2 and made into a three-level campaign! After making through both cs_office and de_prodigy, the Survivors find themselves at the edge of an oddly familiar industrial port. There's supposed to be ...
Survivor [cs 1.6/ css port]
Created by much obliged
Legendary de_survivor is back! Try to survive in cold world after airplane crash, but be careful besides the cold there are plenty of dangers! It`s the port of the remake of the classic map for cs 1.6 UPDATE: Due to popular demand, I changed the zombie spa...
City 17: Aftermath (materials, part 2)
Created by Táiga Rivers
All details, comments, links can be found at " City 17 Aftermath Reupload " it doesn't have "part #" in the title. You need to download all parts to make City 17 Aftermath Reupload playable...
City 17: Aftermath (materials, part 1)
Created by Táiga Rivers
All details, comments, links can be found at " City 17 Aftermath Reupload " it doesn't have "part #" in the title. You need to download all parts to make City 17 Aftermath Reupload playable...
City 17 Aftermath Reupload Part 3
Created by k9r0ll
All details, comments, links can be found at " City 17 Aftermath Reupload " it doesn't have "part #" in the title. You need to download all parts to make City 17 Aftermath Reupload playable...
City 17 Aftermath Reupload Part 2
Created by k9r0ll
All details, comments, links can be found at " City 17 Aftermath Reupload " it doesn't have "part #" in the title. You need to download all parts to make City 17 Aftermath Reupload playable...
City 17 Aftermath Reupload
Created by k9r0ll
YOU NEED TO DOWNLOAD ALL THE OTHER PARTS FOR PLAYABILITY ---> The reupload was made because the author k9r0ll tried to patch a new build, but because of the toolkit and eternal bugs, the programs from valve buried or lagged, eventually the item was deleted...
City 17 Revamped
Created by k9r0ll
Attention, this is a hard company.It was made with an emphasis on multiplayer servers.Enjoy it! City 17 Revamped on Gamemaps Sequel in Steam: City 17 Aftermath Sequel in Gamemaps : City 17 Aftermath If you want to support the author: https://boosty.to/kiri...
TUMTaRA - Infected
Created by мяFunreal
This map belongs to TUMTaRA; The Ultimate Mod Testing and Reviewing Area. Download the main file to get all required shared content, and load the map through console. Otherwise this map may not work properly. This map is made to test all infected models th...
[VScripts] Library of Utils
Created by Sw1ft
Just my library for various scripts...
Dynamic Light
Created by Sw1ft
READ THE DESCRIPTION Dynamic Light This is a server-side add-on (for YOUR Listen / Dedicated server) Creates dynamic light on molotovs, pipe bombs, spit, burning infected (SI and Tank) and muzzle flash Chat Commands !dl_reset - reset settings to default !d...
MW2019: Placement Explosives
Created by mav
Placement Explosives help control areas and locations by acting as traps. Handle anything that comes your way with a well placed explosive. All placeable explosive items. Features fully fixed and accurate game animations, sounds, and materials. This mod co...
MW2019: Throwables and Deployables
Created by mav
Set aflame enemies with the Molotov cocktail and traced fire rounds, explode your targets into gibs with the homemade Pipebomb and explosive rounds, and divert your enemies with a CEDA infused Boomer Bile sample. A pack of throwable items and deployable am...
MW2019: Default SG-552
Created by tomaz
The default SG-552, now on mav's & ThomasCat's MW2019 animations. Works with reskins. Recommended to use with this: Vanilla SG552 - Worldmodel Improvement CREDITS: mav & ThomasCat - Original animation port Valve - Original model Qude - Initiative, inspirat...
MW2019: Default Pain Pills
Created by Qude
The default Pain Pills, now on MW2019 animations. NOTE: No custom content here, just the trusty default models and textures. That means reskins will get along with it just fine. The default defibrillator on MW2019 animations has already been done by mav, w...
MW2019: Default MP5
Created by tomaz
The default MP5, now on mav's & ThomasCat's MW2019 animations. Works with reskins. Recommended to use with this: Vanilla MP5 Navy - Worldmodel Improvement NOTE: Due to unexpected issues with the sound events, this addon replaces a few foley sounds as a ban...
MW2019: Default Medkit
Created by Qude
The default Medkit (a.k.a First Aid Kit), now on MW2019 animations. NOTE: No custom content here, just the trusty default models and textures. That means reskins will get along with it just fine. The default defibrillator on MW2019 animations has already b...
MW2019: Default Hunting Rifle
Created by tomaz
The default Hunting Rifle, now on mav's & ThomasCat's MW2019 animations. Works with reskins. TLS skin compatible. NOTE: Due to unexpected issues with the sound events, this addon replaces a few foley sounds as a bandaid solution, so sound mods may conflict...
MW2019: Default Combat Shotgun
Created by tomaz
The default Combat Shotgun, now on mav's & ThomasCat's MW2019 animations. Works with reskins. CREDITS: mav & ThomasCat - Original animation port Valve - Original model Qude - Initiative, inspiration, screenshots and thumbnail Me - Rigging, model editing ta...
MW2019: Default AK-47
Created by tomaz
The default AK-47, now on mav's & ThomasCat's MW2019 animations. Works with reskins. TLS skin compatible. NOTE: Due to unexpected issues with the sound events, this addon replaces a few foley sounds as a bandaid solution, so sound mods may conflict and may...
Default Pistol/Duals Reanimation [Updated]
Created by ShotgunnerFox
Compatible with the Last Stand Update This re-animation was in the works for 2 - 3 years, and now I decided to finally release them publicly. This reanimation features additions to the default ones, such as looking poses and walking animations, every anima...
Silenced SMG/Mac10 Reanimation
Created by ShotgunnerFox
PFRRRT Every animation was made from scratch and animated by me, Fox. Retextures are compatible. I hope you like my newest reanimation as much as I do, and consider favoriting and giving it a like if you want to see more animations from me in the future. I...
AWP Reanimation
Created by ShotgunnerFox
Compatible with the Last Stand Update Awp goes Pow!! I had to borrow some sound events from the military sniper as the Awp sniper lacks some sounds and soundevents Every animation was made from scratch and animated by me, Fox. Retextures are compatible. I ...
Chrome Shotgun Reanimation
Created by ShotgunnerFox
Compatible with the Last Stand Update Time for some pump shotgun action Every animation was made from scratch and animated by me, Fox. Retextures are compatible. Pumpshot Version I hope you like my newest reanimation as much as I do, and consider favoritin...
Pump Shotgun Reanimation
Created by ShotgunnerFox
Compatible with the Last Stand Update Time for some pump shotgun action Every animation was made from scratch and animated by me, Fox. Retextures are compatible. Chrome Version I hope you like my newest reanimation as much as I do, and consider favoriting ...
MP5 Reanimation
Created by ShotgunnerFox
Compatible with the Last Stand Update MP5 goes brrrrt! I had to borrow some sound events from the military sniper as the mp5 lacks some sounds and soundevents Every animation was made from scratch and animated by me, Fox. Retextures are compatible. I hope ...
Defibrillator Animation Redux
Created by ShotgunnerFox
Tired of seeing the the vanilla Defib animations? I got just the right thing for you. This re-animation took me about 3-5 days maybe longer than that I thought I'd give the defibrillator some love and "revive" them with new, handmade animations If you like...
RE4 Remake S&W 500 (MW Anim)
Created by AvengedDeathAlert
Spins my favorite revolver. Features - HUD icon. - Custom sound. - Compressed textures. - TLS skins. Credits Capcom: Resident Evil 4 Remake resources Activision, Treyarch: Call of Duty: Modern Warfare resources 8sianDude: OG Port BaiF*ckmouse, 逝去的十月: Base ...
[xdR] RNG Tank Run Animations
Created by Andy's Toy
Gives the Tank RNG Run Animations (kinda forgot about doing that 😭) Requires xdReanimsBase. Occupies Slot 15. Only works on Singleplayer/Local Servers. Link to a Non-xdR Version by Niko. Credit: Turtle Rock Studios & Valve: (Animations) Andy's Toy: (Compil...
Killbot Remix Madness Project Nexus
Created by Haise
Soundtrack for the Tank...
Sin City styled Colour Correction (All campaigns)
Created by Eriixas
Turn your game into a visually striking, stylistic action movie! Changes default Colour Correction files for all campaigns to Sin City styled ones - removes all colours but red and orange. Blood, medkits, red buildings and cars, everything red is going to ...
Madness Combat Skies
Created by [Epak8pe Bluddson]
My first Skybox mod! Recommended with this color correction mod This mod replaces the default skyboxes with the gradient red and black sky from madness combat. Skybox i used as a template enjoy :) ...
Madness Combat Sounds for Katana
Created by Yakuza Merkitzi
Replaces the Sound Effects of the Katana with Sword sounds heard in the Madness Combat animatons Replaces: -Swing Sounds -Flesh and World Impact Sounds Note: Katana mods with Custom sounds WILL conflict with this mod. ------------------------------------- ...
Madness Combat: Grunt Plush for Gnome
Created by ĐruCart3456
Now my first attempt at a weapon mod, and hopefully one the people will like. All this mod does it replace the Gnome, Gnome Chomski, The Gnomster, Gnomitus, DJ Gnome, whatever you want to call him, with a low-res Madness Combat plushy, the model being an e...
Madness Combat Ads(For the Ad Signs/Posters)
Created by Yakuza Merkitzi
''Enlist in the 1337 Crew'' Replaces most Ad signs on some campaigns(Mostly L4D1 Campaigns, such as Dead Air or The Subway in No Mercy) Note: This mod does not reskin the billboards. i might make that a mod in the future. Known Issue: -On Map 4 in Dark Car...
Madness Combat: Hank - Nick
Created by ĐruCart3456
- A psychopathic mercenary gunman on a take-no-prisoners mission to wipe out an all-powerful Agency...one which maintains a stranglehold on Nevada with its seemingly unlimited supply of loyal and disposable soldies. Hank is the primary anti-hero of the ser...
Madness Combat: Sanford - Coach
Created by ĐruCart3456
- Gadget-brandishing and meathook-wielding extraction team duo, who work closely with Hank but whose loyalties are not fully known. - MADNESS: Project Nexus Kickstarter Replaces the highschool teacher Coach with half of the iconic deuteragonist duo, Sanfor...
Madness Combat: Deimos - Ellis
Created by ĐruCart3456
- "The moment Deimos lit up that cigarette, he was doomed to die." - Matt "Krinkels" Jolly, creator of the Madness series Replaces the mechanic with a mouth Ellis with the other half of the iconic deuteragonist duo, Deimos, from Madness Combat, based on hi...
Madness Combat: FemGrunt - Rochelle
Created by ĐruCart3456
- Grunts are the weakest members of the Agency Against Hank Wimbleton. They are the most common enemies in Madness Combat episodes 1-4, after which the agents become more common... - Madness Combat Wiki Replaces the producer and only female of the L4D2 gro...
Madness Combat: Soldat - Bill
Created by ĐruCart3456
- A.T.P. Soldats, also known as Advanced Soldats and Agent Mk0s, are upgrades of the l33t agents and were planned variants to the A.T.P. engineers. They are similar to the Engineers in that they are both a part of A.A.H.W.'s Accelerated Training Program an...
Madness Combat: Engineer - Francis
Created by ĐruCart3456
- A.T.P. Engineers, also known as advanced engineers and Agent Mk1, constitute the "A.A.H.W Elite" and the A.A.H.W.'s Accelerated Training Program (A.T.P.). A.T.P. engineers are characterized by wearing grey face masks with yellow visors and shedding yello...
Madness Combat: Grunt - Louis
Created by ĐruCart3456
- Grunts are the weakest members of the Agency Against Hank Wimbleton. They are the most common enemies in Madness Combat episodes 1-4, after which the agents become more common... - Madness Combat Wiki Replaces the optimistic manager, Louis, with the most...
Madness Combat: Agent - Zoey
Created by ĐruCart3456
- Agents, also known collectively as the 1337 Crew (also spelled "l337" or "l33t"), make up the rank-and-file combatants of the A.A.H.W. They are shown to be more resilient than grunts and rarely back down from combat. - Madness Combat Wiki Replaces the to...
Madness Combat: Battle Axe - Axe
Created by ĐruCart3456
Replaces the wood-chopping fireaxe with a stylish, heavy duty Battle Axe, from Madness Combat, appearing in only a few episodes, but remaining in memory for a long while. Model made from scratch, and put on the MW19 anims by Qude / Mav, found here. All cus...
Madness Combat: Metal Bat - Bat
Created by ĐruCart3456
Replaces the classic wooden baseball bat with a similar, cartoony, Scout-loving metal baseball bat, from Madness Combat, appearing in almost every single episode, and wielded by many a grunt. Model made from scratch, and put on the MW19 anims by Qude / Mav...
Madness Combat: Broom - Cricket Bat
Created by ĐruCart3456
Replaces the wooden cricket bat, and honestly least favorite weapon of mine in L4D2, with... a Broom, from Madness Combat, appearing only mainly in Project Nexus Classic, but made in homage to the most iconic sidecharacter, that being the Janitor / Store G...
Madness Combat: Ramdao - Crowbar
Created by ĐruCart3456
Replaces the heavy crowbar, with a seriously slick, unique looking sword, the Ramdao, from Madness Combat. Though showing up in only one episode, and only briefly, its seriously unique shape and nice design made it seem fitting into the tacticool, badass-t...
Madness Combat: Combat Hook - Frying Pan
Created by ĐruCart3456
Replaces the Valve-classic Frying Pan with though an iconic favorite of a weapon, Sanford's Hook, from Madness Combat. Originally, this mod was a heavy, but one-episode-exclusive and rather screen-blocking mace, its been replaced with a far more iconic, th...
Madness Combat: Iron Pipe - Golf Club
Created by ĐruCart3456
Replaces the meaty thwacker of a Golf Club with one of the most iconic weapons in any zombie game, the Pipe, from Madness Combat. Showing up in most episodes, its a classic weapon of any genre, beloved among all melee weapons for its commonness, whether in...
Madness Combat: Sledgehammer - Guitar
Created by ĐruCart3456
Replaces the stringed instrument of any good concert with one of the most iconic weapons in any zombie game, the Sledgehammer, from Madness Combat. Showing up in only the latest episodes, and only once in this form, its a classic weapon of any genre, belov...
Madness Combat: Dragon Sword - Katana
Created by ĐruCart3456
Replaces the favorite blade of the series with one of the most iconic weapons in Madness Combat, the Dragon Sword, wielded by Hank after being stolen from a grunt very early on. Engraved in Thai with "Crush, Destroy, Kill," across its spine, this weapon is...
Madness Combat: Megachette - Machete
Created by ĐruCart3456
Replaces the bushwacking slice and dicer with one of the most common weapons in the series, the Megachette, from Madness Combat. Showing up in most episodes, its a classic weapon of any grunt, its the bigger brother of any regular machete of the series, bu...
Madness Combat: Baton - Tonfa
Created by ĐruCart3456
Or is it a nightstick? Replaces the resistance destroying police bludgeon with the most prevalent weapon in the Madness Combat series, the Baton. Featured in every single episode but the first, its a classic weapon of any A.A.H.W, or what's left of them. A...
Madness Combat: Megahalberd - Pitchfork
Created by ĐruCart3456
Replaces the statistically worst horde weapon in L4D2 with the most badass model in the pack, the Megahalberd, from Madness Combat. Though showing up in only two episodes, and only briefly, its seriously unique shape and nice design made it seem fitting in...
Madness Combat: Sign - Shovel
Created by ĐruCart3456
Question Nothing! Replaces the digging tool and meaty thwacker with a fun, classic weapon, and only a little beat up from use, the Sign, from Madness Combat. Or, rather, Sign(s). The sign's texture is RNG, randomly transitioning through 7 different possibl...
Madness Combat: Trench Knife - CSS Knife
Created by ĐruCart3456
Replaces the slice and dicer with a lovable, punchy-slicey, the Trench Knife, from Madness Combat. Showing up in most episodes, its... well, its a trench knife, what's not to love! Its only one of the only weapons to never be used by a protagonist. Bad guy...
Madness Combat: Grunt / Agent Chain-Smoker
Created by ĐruCart3456
Replaces the gurgly, tongue-play-loving and truly disgusting freak of a Smoker with a cartoony, equally brutal looking Hell-Grunt! Or, named quite pun-fully by my co-publisher, the 'Chain Smoker'. Now, FINALLY includes the L4D1 Smoker! Custom made with an ...
Madness Combat: Engineer Spitter
Created by ĐruCart3456
Replaces the screeching, goop-dripping and absolutely disgusting Spitter with a cartoony, face-melting (literally!) Engineer gone wrong! The Engineer, is Engi-here. Model made custom from scratch, as well as all UV and texture work, compiling, partial fixe...
Madness Combat: Skelly-Clown Jockey
Created by ĐruCart3456
Replaces the giggly, feral, smiley bastard of a Jockey with a boney, equally evil looking clown! Seen only briefly around the series. Model made entirely custom from scratch, as well as all UV and texture work, compiling, partial fixes, etc. Another one wi...
Madness Combat: Clown-Gineer Boomer
Created by ĐruCart3456
Replaces the gurgly, gangrenous, disgusting fat fuck that is the Boomer with a skeletonized, goop-bloated hellclown! And sometimes, even an Engineer Hazmat. This is the loosest of our designs to Madness canon designs, but we think they look phenominal, and...
Madness Combat: Soldat Hunter
Created by ĐruCart3456
Replaces the groaning, karate-kicking, building-leaping Hunter with a knife-wielding maniac of a Soldat! Comes with a L4D1 flavor, as well, with a special twist. Model made entirely custom from scratch, as well as all UV and texture work, compiling, partia...
Madness Combat: Scrapeface Charger [xdr]
Created by ĐruCart3456
Replaces the roaring, heavy-handed, elbow-forward pounder of a charger with the iconic Scrapeface! The only Special Infected in the pack that's not a zombie, or a hell-creature, he's one of a kind -- and all the more terrifying for it! Model made entirely ...
Madness Combat: Tricky Witch-y
Created by ĐruCart3456
Replaces the scrawny, clawed crier of Ducatel Sugar Mill, and other spaces with the cackling, insane Tricky! A few have mentioned having him as the Charger, or the Tank, but we thought the witch as a sudden, horrifying ambush appearance was interesting. Th...
Madness Combat: Mag Tank Pack
Created by ĐruCart3456
Replaces the massive, muscle-built, grotesque monster of the Tank with the deadly, professional, and equally pissed off Mag agent, coming in 3 fun and horrifying varieties, from the always popular Tortured, to a less famous but still iconic Mag V4 found in...
Restored Passing L4D1 Unknown Special Callouts
Created by ChimiChamo
the real reason i havent done one in a while is cause of how difficult it is to think of titles Restores some unused Passing lines by the L4D1 survivors where they get confused by what a jockey, spitter, or charger is. The Louis and Zoey lines only play in...
[VSCRIPT] Ragdoll Magnitude & Drive Tweaks
Created by Curator
This is a mod that makes the ragdolls similar to their L4D1 counterparts; very launchable. L4D2 made them to be rather static, so this mod fixes that. It also changes the "drive" which (could very well be placebo) launches the ragdoll in the direction they...
NO MORE CONSISTENCY CHECK!
Created by H.U.N.K
Are you TOO LAZY to ALWAYS open the console and type "sv_consistency 0" so your friends can join your server FULL of scripts? USE THIS!!! this will ALWAYS enable "sv_consistency 0" in YOUR server without having to type it in the console :D Tags: no consist...
Raining Blood
Created by Jules
Changes rain storms to blood storms, to be used in conjunction with the Bloody Water mod. Bloody Boomer/Bile mod here - Changes bile bomb and boomer effects to the original L4D beta blood bile. CrazyRabbit and K1CHWA helped with the idea, thanks bros...
Animated Chainsaw
Created by Cuba
Kill all sons of bitches, That's my official instructions. Simple mod that allows the worldmodel of the Chainsaw to animate when held by a survivor. The Chainsaw will only animate when held, so it will be static when on players backs and on the floor. Only...
ion's Vocalizer
Created by ion
The most complete L4D2 vocalizer with nearly 800 vocalization lines. The real deal. FEATURES 13 radial menus with shared voice lines 9 radial menus with character-specific voice lines (for each character) Radial menu for character selection/switching and g...
Deimos [Voice] (Ellis)
Created by Jo
Comissioned by jackthehood42 Subscribe and Enjoy, No further instructions needed. ( No audiocache rebuilding/updating required ) VA: Hans Van Harken Replaces Ellis's Voice with Deimos from MADNESS Project Nexus (Affects all 3079 voicelines) i strongly sugg...
Melee Grunts
Created by Jo
This is just a fork of Sw1ft's Melee Weapon Grunts that removes l4d1 pain sounds from the list of possible grunts. I basically made this so i don't have to randomly mod aggressive grunts into pain sounds when i make L4D1 vo mods. Only works on Local/Single...
[Improved] Active Talker
Created by MANACAT
This add-on changes survivor characters to actively speak their lines. - When another survivor is caught by a special infected, that person's name is called. - When someone hits by the Boomer's vomit, Other survivors call that person's name. - If everyone ...
[VScript] Pointblank Shotgun Gibbing
Created by Bocchi's Pet Rock
This makes shotgun gibbing at close range much more brutal on commons. Only works in local/single-player. Originally there was a mods that allowed severe gibbing for shotguns, but it was replacing with a m60 ammo type. It made all shotguns incredibly broke...
[WTF] Dual UZI
Created by LE37
replace UZI model by Left 4 Dead 2 material by Left 4 Dead 2 animation by LE37 eaten by nekomdl reload animation reference from CSO / CSNZ...
CS knife holster fix
Created by wemisilly
Just another one of those tiny fixes that probably no one cares about! The knife is holstered in a very weird way in the vanilla game, this mod should make it looks just a littleeeeeeeeeeee bit better. its not exactly perfect, I tried my best to align it w...
[xdR] RNG Hunter pounce
Created by ZombieBrain8r
Now the hunter can both pounce and beta pounce! Makes the hunter switch from retail and beta pouncing aimations randomly. Uses slot 22 ...
Manacat Common Library
Created by MANACAT
What is this? and Why? This is a common library package that must be subscribed to in order to properly use add-ons created by Manacat. Previously, every each addons i made contained the common script parts. but, as the number of addons increased, it becam...