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For now, here's Modular Starting Systems - Vanilla Starting System . Enjoy! (Still, you'd probably need to purge your universe files, so that your player's ship can be reset in orbit around a new starting system.)
like everything you can get is from your starting Lush planet?
I did noticed that you can get Tungsten from other planets or asteroids but it's requires some hard work to put in like Planets that have hazardous weather effects or requiring a Mech (which is made even harder if you have Mech Overhaul since you also need to get Urchius fuel for it ^^;;)
so that's more than likely changing the planet generation
Unfortunately, this mod was designed with vanilla Starbound in mind, so it was assumed that players would start with a desert planet and a moon within their starting solar system. (It was also assumed that other mods that alter planet and star generation would've been considerate about vanilla Starbound progression, assuming that they were developing for vanilla Starbound in mind 1st and foremost.)
As for your softlocking issue, it's most likely a different mod that's responsible, especially one that does away with vanilla Starbound's need for players to specifically start in orbit above a lush planet, with a forest and desert planet, along with a moon, within the same starting solar system (all of which can be seen in "universe_server.config", except for moons, which were set within "celestial.config" to nearly always spawn within star systems that could harbor a lush, forest, and desert planet anyways).