XCOM 2
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Items (38)
Suppression animation fix for Rifles
Created by -bg-
Fixes the animation of suppression for rilfes (3 tiers and advent), now they will properly play their suppression animation while suppressing. One important note is this mod does different stuffs compared to Suppression Visualization fix, the other mod pla...
Flamethrower Panic Fix
Created by -bg-
Fixes a bug where flamethrower has 0% chance to cause aliens to panic (Fun fact: the only thing it can cause panic to is mind-controlled soldiers) To balance out some aspects, I removed the 100% panic chance from vanilla code and replaced with a custom wil...
Various Suppression Fixes
Created by Juravis
-= FIXES =- - Fixes Stasis not stopping the unit Suppressing targets (the target will spend the round with a -35/-50 penalty even if the firing stops from the shooter being disabled by stasis) - Fixes PSI Bomb from also not stopping the Suppressing unit (y...
Blademaster Throwing Axe Fix
Created by Juravis
Blademaster now also adds +2 damage to Throwing Axe damage, as it probably always should have. -= CREDIT =- Bug reported to me by Lorem Ipsum. Now fixed. -= BONUS =- If you add the line BLADEMASTER_CRIT=X (X Being 0 or higher) in the section in the file "D...
Micro Missiles Fix
Created by Juravis
Micro Missiles: - Cause environmental damage (Default is 15, between Frag and Alien Grenade) - Are considered an explosive for death/loot destruction - Have a limited range! (18 tiles, still longer than upgraded grenade launcher), original game has no rang...
[Deprecated] AWC Squadsight Fix
Created by Aries_tae
You Should Use Core Collection Meta Mod Instead Description Allows Sharpshooter to use Hail of Bullets, Rapid Fire, Chain Shot and Rupture at Squadsight range. Hail of Bullets and Rupture now cost 2 action points when use by Sharpshooter. Allows Guardian t...
Suppression Visualization Fix
Created by Divine Lucubration
This mod is not for WotC. See Kregano's version for WotC support: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1130825409 Allows any unit to play a standard firing animation if their weapon doesn't support the Suppression animation. By itself this...
Haywire Protocol bug fix for turret control
Created by Mandabar
Bugfix to get turrets to remain hacked permanently the way Haywire Protocol describes them in ability details. Also fixes the actual hack interface UI to show this correctly as well. v1.1 Update: Removed the excess class files that were increasing the size...
[WotC] Revival Protocol Fixes
Created by RealityMachina
Things Revival Protocol does in War of the Chosen: bring your soldier out of dazes, not be allowable on soldiers being carried because that could go very badly depending on how the game handles it Things Revival Protocol still does not do in War of the Cho...
[WOTC] Cinematic Rapid Fire (and other abilities)
Created by Mr. Nice
This is the War of the Chosen version of this mod. The non-WotC version is here: Cinematic Rapid Fire Gives Rapid Fire, and it's ugly sister Chain Shot, their cinematic camera back! Also, with WotC, shows the reaper Banish ability the love too. By default,...
Insider Knowledge Fix
Created by -bg-
Fix a bug with Stocks and Laser Sights not benefitting from Insider Knowledge, despite all descriptions claiming so. Compability: Adds another ability to all stocks, including any custom weapon upgrades that have bonus damage using 'Miss' tag, and the bonu...
[WotC]KoreanName
Created by LongWar
모든 병사가 한국 이름을 가지고 옵니다. 또한 각종 오타를 수정하였습니다. 모드 제작 : 하마치 병사 이름 수정 및 오타 수정 : 쌀마스타 추가 오타 발견시 댓글로 제보바랍니다. 새로운 게임을 하시거나 새로운 병사가 모집 항목에 오면 한글로 나오게 됩니다....
Tracking Shot Defence
Created by RealityMachina
Hunker Down (and other defensive abilties) actually do something against the Hunter Chosen's Tracking Shot. Specifically, Tracking Shot by default has the "deadeye" (this is the internal name for it) to hit calculation, which means it always hits. (And thu...
Recruit Multiple Heroes From All
Created by RealityMachina
Actually gain your second (or more) faction hero from all factions. Context: the vanilla check for the extra faction hero reward has the requirement that the faction that offers it must be the first faction you met. This means if you met the Reapers first,...
Chosen Dark Events Fix
Created by RealityMachina
Dark Events related to the Chosen will no longer fire if you killed them all. The Loyalty Among Thieves events already do this, this is just me finishing it up. Due to how Dark Events work, this will most likely require a new campaign to take effect....
Missing Packages Fix + Resource
Created by ∑3245
For some reason unbeknowest to us, some packages (FX_, dev packages, clearcoat) are not loaded in WotC, or rather, do not exist at all, breaking a lot of mods that use Particle Systems. This is intentional to reduce the size of WotC. This will be required ...
Sparks T-Pose Fix
Created by robojumper
Fixes Sparks T-Posing when being injured while in HQ and using modded Armor, such as the EW MEC Ports. Nothing the original author could do about, this is just a slight change to make it work even more. Thanks to /u/Sailor_Pothead for making me aware of th...
[WOTC] Shaken Scars are Back!
Created by Mr. Nice
This is the War of the Chosen version, the non-WotC compatible version is here: Shaken Scars are Back! Shaken Scars are Back! Yes, the little feature which slowly turned the naive rookies you started the game with into grizzled looking veterans by the end ...
Lost World Fix [Fixed by the Fall 2017 Patch]
Created by RealityMachina
Lost World will remove its added tactical tag once it expires, preventing the Lost from staying on all missions longer than intended. Requires a new campaign to take effect....
Exclude Same Class Skills
Created by kregano
Keeps base game soldiers from getting their own skills in the XCOM tree....
Bullpups Use Rifle Range Table
Created by Charmed
This changes Bullpups to use the Medium range table (Rifles) rather than Short (Shotguns/pistols). Compatiblity: Do not use with ADVENT Avenger's New Weapon Range Tables! https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1129694779&tscn=1504763444 Comp...
[WOTC] Ability Interaction Fixes
Created by Mr. Nice
This is a War of the Chosen mod. My non-WotC mod which fixes interaction issues is here: AWC Cost & Other Fixes "Ability Interaction Fixes" primarily fixes several "Ability Interactions" which are in some way bugged, Itemized below. Not neccessarily a "fix...
[WOTC] Loot Mind Control
Created by -bg-
Fix a bug where killing a mind controlled alien don't reward you with loot (both corpse and timed loot), also fix the same bug when you end a mission with an alien still under the effect of mind control. This also fix a bug where loots carried by non aveng...
[WOTC] Facility Clearing UI Indicator Fix
Created by -bg-
Fixes a behaviour where staffing just the 2nd slot will be showed as the first slot is staffed in the facility menu when excavating. Also added hooks to modify facility status label. This mod overrides UIFacilityGrid_FacilityOverlay and is not compatible w...
WOTC Suppression Visualization Fix
Created by kregano
NOTE: This is now integrated into the WOTC Community Highlander. If you use it, DO NOT use this mod. Designed to allow guns without Suppression animations to run Suppression. This only affects the Suppression visualization, not the actual ability or the X2...
[WOTC] Advent Flashlights
As seen in many of Xcom 2's cutscenes Advent have Flashlights on their weapons, the game does not reflect this in missions, this mod aims to fix that. As well, it adds a few minor graphical additions related to light sources listed below. Features- -Advent...
More Cities WotC
Created by RealityMachina
Adds in more cities for the game to use as locations, and gives them a global x offset to adjust them from 3d globe coordinates to XCOM 2's 2d map projection. Hopefully preventing missions in London on the other side of the Channel or other absurdities. Ad...
Ammo Pocket Fix
Created by -bg-
*** THERE'S A VANILLA BUG CAUSING AMMO TO GO MISSING IF YOU PLACE THEM IN AMMO POCKET BUT REMOVE FROM UTILITY SLOT, TO FIX USE TONS OF UTILITY ITEMS (or don't remove ammo from utility slot if you saw them duplicate) Since June 30th patch, you can now enabl...
Defense Matrix Sabotage Fix
Created by RealityMachina
the Defense Matrix is supposed to lower the chances of the Chosen action Sabotage from successfully working. So of course the vanilla code never calls upon XComHQ.SabotageChanceModifier. This fixes that, letting the Defence Matrix properly lower the chance...
[WOTC] Faceoff Ammo Fix
Created by -bg-
Makes ammo effect applies to all targets of faceoff instead of just the primary target. Also fixes a visualization bug where ammo effects don't have their visuals updated on faceoff target. Compability: Modifies BuildNewGameStateFn and BuildVisualizationFn...
[FIXED WITH NEWEST PATCH] Damage Flyover Fix
Created by -bg-
Fix a new bug introduced in WOTC where Lightning Reflexes (this particular one can leave people confuse when spectres run overwatch), Untouchable, Parry, Deflect, Reflect flyovers not showing up when they are proc'd. Compability: Overwrites X2Action_ApplyW...
Missing Packages Fix - Parcels and Maps Edition
Created by ∑3245
This bugfix is for map mods or mission mods that were previously broken due to missing content. Some packages do not exist in WotC, breaking a lot of mods that adds new maps or missions. When FXS cooked the game for War of the Chosen, it advertently skippe...
Stop Suppressing The Lost AI Fix
Created by Juravis
- The Lost will no longer be considered targets for Suppression - The Lost will no longer be considered targets for Mark Target - The Lost are no longer valid Tongue Grab targets. - The Lost are no longer valid targets for Stasis. - Incapacitated targets (...
Ever Vigilant Bugfixes WOTC
Created by Juravis
Units that have not been revealed to XCOM (activated) will no longer use Overwatch. Solves a myriad of problems including units in the fog of war who have not been engaged showing up flyover text, giving you their exact position. This mod is only useful if...
Avenger Defense Bondmates Fix
Created by thegrimsqueaker72
Fixes soldiers not having bondmate abilities if their partner spawned as reinforcements on Avenger Defense. Checks and fixes both bondmates at the point the second one is added to the map. If the mod is installed on a save where both bondmates are already ...
Tower Detection Fix [WOTC]
Created by thegrimsqueaker72
Scanning towers lose their detection radius when destroyed. WARNING: Will not work retroactively for mid-tactical saves. Link to base game version...
[WOTC] Less Overwatch Lock Ups!
Created by Mr. Nice
"Less Overwatch Lock Ups!" is a bugfix mod, to hopefully cut down on "soft locks" during complex overwatch/reaction fire situations, and also when a solider is revealed by enemy movement. A "soft lock" is when the game doesn't crash as such, but is stuck s...
Custom Soldiers Evac Zone Fix
Created by RealityMachina
Avenger Defence, the Final Mission, Strongholds, and Lost and Abandoned now support soldiers using mod-added character templates properly, instead of breaking or leaving them behind. This may result in some things being considered evacable that shouldn't b...