Total War: WARHAMMER

Total War: WARHAMMER

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Lost City of Kalanzandar
   
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Tags: mod, Maps
File Size
Posted
Updated
17.332 MB
23 Feb, 2017 @ 1:25pm
4 Mar, 2017 @ 4:32pm
9 Change Notes ( view )

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Lost City of Kalanzandar

Description
Beta 1.0 - Main Testing Phase

Hi Guys,

This is the first release of my second map. DISCLAIMER: I have no lore knowledge and just like making maps

Scenario -

The lost city of Kalanzandar sits between two opposing armies. With the whole map between you this map acts like a king of the hill, with the defenders having the advantage of entering the city sooner, while the attackers have forests and mountains to hide their approach. Best played as a 2v2 or 1v1 with large armies, this map offers hiding places, great scenery and a fully themed battlefield to play out multiple scenarios on.

There is a summer siege version of this map as well that can be found in the links below.

Known Bugs -
Some passages too narrow
props need to be tweaked to allow better camera movement
AI fails hard (I think due to line of sight)

As always, please help me by reporting bugs, floating props, improvements I could make or just general ideas or feedback/critique. This will only improve my work.

Thanks,
Dorian

My other maps

Lost City of Kalanzandar (Summer Edition) - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=870956327

Three Fangs (Vampire city siege) - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=867488444

Laketown (Large Map Battle) - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=877116025
7 Comments
Kenshin  [author] 15 Mar, 2017 @ 3:27am 
Thanks mate, glad you like it.
Dr Teeth 13 Mar, 2017 @ 1:28pm 
good map
Kenshin  [author] 5 Mar, 2017 @ 6:35pm 
Updated to the new patch.
Kenshin  [author] 27 Feb, 2017 @ 2:08am 
BETA 0.4 arrived yesterday. Few more prop tweaks as well as some terrain tweaks to make the final part of the mountain more playable.

Please chuck me some feedback if there is things I need to change!
Kenshin  [author] 24 Feb, 2017 @ 1:30pm 
Beta 0.3 (update) - Fixed gates being to small and hard to move through
Kenshin  [author] 24 Feb, 2017 @ 1:03pm 
apparently the central plateau may not be accessible correctly so I will do an update today to fix this.
Kenshin  [author] 23 Feb, 2017 @ 4:31pm 
beta 0.2 update -

few movement regions adjusted
added some more forest
added war camp to attacker deployment
tweaked some props

as always, get the feedback in and I can hopefully make adjustments to suit.