Total War: WARHAMMER

Total War: WARHAMMER

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Lost City of Kalanzandar (Summer Edition)
   
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Tags: mod, Maps
File Size
Posted
Updated
22.434 MB
24 Feb, 2017 @ 2:18am
4 Mar, 2017 @ 4:21pm
5 Change Notes ( view )

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Lost City of Kalanzandar (Summer Edition)

Description
Beta 1.0 - Main Testing Phase

Hi Guys,

This is the first release of my second map in a summer edition. DISCLAIMER: I have no lore knowledge and just like making maps

Scenario -

The lost city of Kalanzandar (Summer Siege) best played 1v2 or 1v1 (with a handicap for the attacker)
Defend the ruins of the great city of Kalanzandar from the attacking army. Use ambush areas and strong defensive units to hold back the forces throughout the city. As the attacker, use the forest and approaches to your advantage, flying units will help for your line of sight and capable line breaking troops will help you overwhelm defensive positions.

Known Bugs -
landscaping needs work
props need to be tweaked to allow better camera movement
AI fails hard (I think due to line of sight)
Some clipping of units with objects (don't mind most of this for the look of battlefields, but let me know if its bad)

As always, please help me by reporting bugs, floating props, improvements I could make or just general ideas or feedback/critique. This will only improve my work.

Thanks,
Dorian




Link to the original map (King of the Hill style) - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=870638676

My other maps

Three Fangs (Vampire city siege) - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=867488444

Laketown (Large Map Battle) - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=877116025

7 Comments
Kenshin  [author] 5 Mar, 2017 @ 6:35pm 
Updated to the new patch.
Kenshin  [author] 1 Mar, 2017 @ 7:25am 
Its entirely possible that this could be added to campaign somewhere. As it wasn't a lore friendly design, I hadn't considered people would want it. If you placed it as a city or battle, what would you want it to replace?
Count Marius 28 Feb, 2017 @ 11:46pm 
Will this be added to campaign?
Kenshin  [author] 27 Feb, 2017 @ 2:08am 
BETA 0.4 arrived yesterday. Few more prop tweaks as well as some terrain tweaks to make the final part of the mountain more playable.

Please chuck me some feedback if there is things I need to change!
Kenshin  [author] 24 Feb, 2017 @ 1:24pm 
Beta 0.3 (update) - Fixed gates being to small and hard to move through
Kenshin  [author] 24 Feb, 2017 @ 1:02pm 
OH really? I tested it last night and it was fine. I will do an update today and make the gates a little bigger! thanks for the feedback Serial.
Serial 24 Feb, 2017 @ 12:29pm 
great map only 1 error.. cant reach the middle center cant get past the last gateway