STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Secrets Of A Fallen Empire
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Update: 25 Feb, 2023 @ 10:37am

=== Version 3.4.6B [25 February, 2023] ===
== SPACE ==
= REBEL =
Y-Wing
-- Slightly improved proton torpedo fire chance after ion torpedo ability is used

== LAND ==
= EMPIRE =
AT-TE
-- Custom Hard X-Extent: 60 > 40
-- -- Fixes Chewbacca vehicle thief ability pathfinding

= REBEL =
R2-D2
-- Targeted Hack no longer works on Magnepulse Cannons, Repulsorlift Jammers, Shutter Shields, and Shield Generators
Luke Skywalker
-- Stealth recharge: 10 > 15sec
Obi-Wan
-- Self Heal no longer displays a range circle

= UNDERWORLD =
Urai Fen
-- Stealth Color: 255, 64, 64, 120 > 255, 255, 255, 255 (Easier to see)
-- Stun ability now affects Xizor
-- Self Heal no longer displays a range circle

Update: 22 Feb, 2023 @ 4:21pm

=== Version 3.4.6A [22 February, 2023] ===
== GALACTIC ==
= UNDERWORLD =
Recusant
-- Build Cost: 2250 > 2100
-- Build Time: 23 > 22sec

== SPACE ==
= UNDERWORLD =
Buzz Droids
-- Lifetime now properly halved when spawned in a nebula or ion storm
Recusant
-- Build Cost: 2100 > 2000
-- Speed: 2.4 > 2.0

== LAND ==
= GENERIC =
Repair Turret
-- Now repairs an additional 0.5%hp per sec

= REBEL =
Garm Bel Iblis
-- No longer repaired by Bacta Tanks
R2-D2
-- Targeted Hack now works on Pirate turrets
MDU Repair Turret
-- Now repairs an additional 0.5%hp per sec

= UNDERWORLD =
Cloaking Generator Upgrade
-- Bonus duration: 33 > 50%
Tyber Zann
-- Stealth duration: 35 > 40sec
-- Stealth recharge: 10 > 20sec
Urai Fen
-- Stealth duration: 35 > 40sec
-- Stealth recharge: 10 > 20sec
F9TZ Cloaking Transport
-- Stealth recharge: 10 > 20sec

= HUTTS =
Xizor
-- Stealth duration: 70 > 50sec
-- Stealth recharge: 30 > 20sec
Sy'Kariius
-- Stealth duration: 45 > 50sec
-- Stealth recharge: 15 > 20sec
Twi'lek Commando
-- Stealth duration: 35 > 40sec
-- Stealth recharge: 35 > 20sec
-- Sprint duration: 7.5 > 8sec
-- Sprint recharge: 45 > 40sec
-- Sprint take damage multiplier: 0.6 > 0.5x
-- Sprint damage multiplier: 1.0 > 0.75x

Update: 25 Jan, 2023 @ 3:53pm

=== Version 3.4.6 [25 January, 2023] ===
== GALACTIC ==
Reduced the maximum build count for Executors, MC99s, Valiance Carriers, and SternenKreuzers from 5 to 4

== SPACE ==
= EMPIRE =
Thrawn
-- Combat bonus now applies to Pirate cruisers
-- Shields: 2500 > 2400
-- Shield Regen: 60 > 80
-- Ion Cannon fire pulse count: 4 > 6
-- Assault ability duration: 7 > 8sec
Piett
-- Shields: 2500 > 2400
-- Shield Regen: 60 > 80
ISD-I
-- Shields: 2000 > 2400
-- Shield Regen: 70 > 60
-- Weapon Hardpoint health: 400 > 500
-- Shield Generator health: 425 > 450
-- Engine health: 375 > 400
-- Tractor beam health: 275 > 300
-- (Total health: 3775 > 4450)
ISD-II
-- Weapon Hardpoint health: 400 > 450
-- Shield Generator health: 425 > 450
-- Engine health: 350 > 400
-- (Total health: 4175 > 4600)
ISD-III
-- Turbolaser fire pulse count: 8 > 7
-- Turbolaser fire recharge time: 3.5-4.5 > 3.0-4.0sec
-- (Turbolaser DPS remains the same)
-- Ion Cannon fire pulse count: 12 > 10
-- Ion Cannon fire min recharge time: 2.0 > 3.0sec
-- (-17% Ion Cannon DPS)
Executor
-- Rear Turbolaser fire cone width: 170 > 300deg
-- Rear Proton Torpedo Launcher fire cone width: 240 > 300deg

= REBEL =
Nebula SD
-- Build Cost: 4500 > 4600
MC80a
-- Build Cost: 4800 > 5000
-- X-Wing Spawn Count: 3 > 2
MC80b
-- Build Cost: 5300 > 5400
-- X-Wing Reserve Count: 4 > 6
Moff Kalast
-- Build Cost: 5000 > 5200
-- Shields: 2500 > 2400
-- Shield Regen: 60 > 80
Ackbar
-- Build Cost: 5600 > 5900

= UNDERWORLD =
Valiance Carrier
-- Tooltip now displays combat bonus percentage

= HUTTS =
Centurion
-- Weapon hardpoint healths: 500 > 400
-- (Total health: 6500 > 5600)
-- Laser Cannon projectile damage: 12 > 10
-- Shield Regen: 80 > 60
Venator
-- Ion Cannon fire pulse delay: 0.25 > 0.2sec
-- Turbolaser fire min recharge time: 2.0 > 3.0sec

Update: 7 Jan, 2023 @ 11:36am

=== Version 3.4.5 [7 January, 2023] ===
== SPACE ==
= GENERIC =
Capital and Station Turbolaser DtAM vs Frigate Shields: 4.5 > 4x
Damage Self Destruct (includes cluster bombs and seismic charge) vs Asteroid Mine Armor: 5 > 4x

= EMPIRE =
Daala
-- Fixed Shield stat tooltip typo (4000 > 3000)
Thrawn
-- Tractor Beam range: 1000 > 1500
Piett
-- Turbolaser fire pulse count: 7 > 8
-- Tractor Beam range: 1100 > 1500
ISD-1
-- Turbolaser fire pulse count: 7 > 8
ISD-2
-- Tractor Beam range: 1750 > 1500

= REBEL =
Assault Frigate
-- Turbolaser fire pulse count: 10 > 8

=UNDERWORLD =
Subjugator
-- Ion Megaweapon ability changed from 'Rocket_Attack' to 'Blast'
-- -- Now works immediately after spawning unit
-- -- Both sides can fire 1 shot per ability activation
-- -- No longer has fire SFX (to prevent sfx spam with the new ability)
-- -- Will no longer opportunity fire
Recusant
-- Turbolaser fire pulse delay: 0.25 > 0.3sec
-- Laser Cannon projectile damage: 15 > 12

= HUTTS =
Nikomer
-- Speed: 5 > 4
-- PtE Speed: 7=
Pestelous
-- No longer grants a 10% defense bonus to all Corvettes, Frigates, Cruisers, and Capital Ships

Update: 20 Nov, 2022 @ 5:19pm

=== Version 3.4.4 [20 November, 2022] ===
== SPACE ==
= GENERIC =
Many adjustments to Laser, Turbolaser, Ion Cannon, and Beam Cannon DtAMs
Beam Cannon projectile width: 2 > 3

= EMPIRE =
HV Gun
-- DtAM vs Armor SSD/SSD Heavy: 2.5 > 3.0x
Dreadnaught
-- New engine particle planes (~85% reduction of emitted particles)

= REBEL =
MC80
-- Turbolaser Fire Cone Width: 160 > 170deg

= UNDERWORLD =
Plasma Cannon (special weapon)
-- DtAM vs Armor SSD/SSD Heavy: 1.0 > 1.25x

= HUTTS =
Silhouette
-- Removed Z-100 garrison
-- Removed targetable hangar hardpoint
-- (Total Hardpoint Health: 6500 > 6000)
Hyper Beam Cannon
-- DtAM vs Shield
-- -- Frigate/Cruiser/Capital: 1.0 > 0.75x
-- -- SSD/Station: 1.25 > 1.0x

Update: 2 Nov, 2022 @ 9:01pm

=== Version 3.4.3 [3 November, 2022] ===
== SPACE ==
= EMPIRE =
HV Gun
-- Projectile Damage: 350 > 300
-- DtAM vs Armor
-- -- Station: 2.0 > 1.5x
-- -- Capital, Capital Heavy, SSD, SSD Heavy: 3.0 > 2.5x
Vindicator
-- Ion Cannon Hardpoint Count: 3 > 2
-- Ion Cannon Pulse Count: 4 > 6
-- Laser Cannon Min Recharge Time: 2.5 > 2.0sec
-- Turbolaser Pulse Delay: 0.3 > 0.2sec
-- Missile Pulse Delay: 0.3333 > 0.4sec
-- Shield Health: 150 > 200
-- Engine Health: 150 > 200
-- Hangar Health: 150 > 200
-- (Total Hardpoint Health: 2250 > 2200)
Assault Gunboat
-- Updated engine particle plane
-- Added PtE particles
TIE Detonator
-- Added engine particles

= REBEL =
Planetary Ion Cannon
-- Projectile Speed: 400 > 300
Nebula SD
-- New engine particles
-- Added PtE particles
-- Added PtE speed stat tooltip
Bulwark
-- Reduced engine particle size
E-Wing
-- Reduced engine particle size
-- Added PtE particles

= UNDERWORLD =
Recusant
-- Targeting Max Attack Distance: 1100 > 1200
-- Laser Cannon Fire Range: 1400 > 1500

= HUTTS =
Hyper Beam Cannon
-- DtAM vs Armor
-- -- Station: 1.0 > 0.75x
Executioner
-- Laser Hardpoint Count: 8 > 6
-- Laser Fire Pulse Count: 8 > 10
-- Laser Projectile Damage: 10 > 12
-- Laser Health: 300 > 350
-- Heavy Beam Health: 300 > 400
-- Engine Health: 250 > 300
-- Hangar Health: 150 > 200
-- (Total Hardpoint Health: 3400 > 3300)
HT30c
-- Added shadow mesh
-- Slightly larger collision mesh
-- Adjusted stealth color
-- New engine particles
-- Added PtW particles
-- Updated engine particle plane
Augmentor
-- New engine particles
-- Updated engine particle plane
Spectre
-- New engine particles
-- Updated engine particle plane
Cuarson
-- Scale Factor: 5.5 > 4.5x
-- Select Box Scale: 70 > 60
-- Now has PtW particle effect
-- Updated texture and bump texture
-- Engine particle size reduced by ~50%
Kavadonia Corvette
-- Scale Factor: 5.5 > 4.5x
-- Select Box Scale: 70 > 60
-- Updated texture and bump texture
-- Engine particle size reduced by ~50%

= PIRATES =
Providence
-- Cobra spawn count: 2 > 1
-- Cobra reserve count: 2 > 1
-- Armor Type changed: Heavy Cruiser > Cruiser (now matches tooltip)
-- Now emits particles during full salvo ability
-- Now has proper engine particles
-- Updated rigging slightly
-- Reduced tractor beam hardpoint count: 2 > 1
-- (Total Hardpoint Health: 3600 > 3300)

Update: 23 Oct, 2022 @ 11:24am

=== Version 3.4.2 [23 October, 2022] ===
== SPACE ==
= EMPIRE =
Eclipse
-- Turbolaser and Ion Cannon Fire Cone Width: 170 > 180deg
-- Superlaser max shield drain: 14,000 > 10,000 (Drain happens during charge-up. Original Max Drain: 11,200)
Acclamator-I
-- TIE Fighter Spawn Count: 4 > 3
-- TIE Fighter Reserve Count: 8 > 9
-- TIE Fighter Spawn Time: 2 > 4sec
TIE Interceptor
-- Fire Recharge Time: 2.56 > 3.0sec

= REBEL =
Viscount
-- Hardpoints rerigged
-- Increased fire arcs of all weapon hardpoints slightly
-- Weapon and Tractor Beam Hardpoint Healths: 900 > 1000
-- Engine Hardpoint Health: 600 > 800
-- (Total Hardpoint Health: 56,400 > 63,000)
-- Removed 10% reflection passive

= UNDERWORLD =
Subjugator
-- Shield Gen Hardpoint Health: 750 > 1000
-- All other hardpoints healths: 750 > 800
-- (Total Hardpoint Health: 51,000 > 55,000)
Fury Flak Frigate
-- Hardpoints rerigged (Total hardpoint health: 5000 > 4200)
-- Laser Weapon Count: 4 > 3
-- Laser Pulse Count: 6 > 8
-- Laser Pulse Delay: 0.25 > 0.2sec
-- Flak Weapon Count: 5 > 4
-- Flak Fire Recharge: 0.3-0.4 > 0.2-0.3sec
Munificent
-- Fixed tooltip text
Recusant
-- Hardpoints rerigged (Total hardpoint health: 1400 > 1500)
-- Laser Weapon Count: 4 > 2
-- Laser Pulse Delay: 0.25 > 0.1sec
-- Laser Projectile Damage: 10 > 15
-- All hardpoint healths: 200 > 300

= HUTTS =
Chronoscepter
-- Weapon Hardpoint Health: 800 > 900
-- Shield Gen and Hangar Health: 1000 > 1200
-- (Total Hardpoint Health: 48,000 > 55,000)
Augmentor
-- Fixed satellite heal ability
-- Heal rate changed: 2000hp (Structure), 500hp (Starbase) > 30% max hp + 500hp (All Structures and Starbases)

= PIRATES =
Hammer
-- PtW Recharge: 75 > 80sec
Zylon
-- PtW Duration: 25 > 20sec
-- PtW Recharge: 90 > 80sec

Update: 16 Oct, 2022 @ 3:51pm

Update: 16 Oct, 2022 @ 3:40pm

Update: 16 Oct, 2022 @ 11:28am

=== Version 3.4.1 [16 October, 2022] ===
== SPACE ==
= GENERIC =
Damage Pinance Turbolaser vs Armor Heavy Cruiser: 3.5 > 3.25x
Damage Frigate Turbolaser vs Armor Heavy Cruiser: 3.5 > 3.0x
Damage Cruiser Turbolaser vs Armor Heavy Cruiser: 4.0 > 3.5x
Damage Capital Turbolaser vs Armor Heavy Cruiser: 4.5 > 4.0x

= EMPIRE =
Eclipse
-- Build Time: 155 > 180sec
-- Superlaser max shield drain: 6400 > 8000
Executor
-- PtW Duration: 21 > 20sec
-- PtW Recharge: 105 > 80sec
-- PtW max shield drain: 3400 > 4000
Mara Jade
-- Lure Recharge Time: 70 > 60sec
ISD-3
-- PtW Weapon Delay Multiplier: 0.67 > 0.6x
-- PtW Speed Multiplier: 0.67 > 0.6x

= REBEL =
Defense Station
-- New Icon
Moff Kalast
-- PtS Recharge Time: 75 > 60sec
Viscount
-- Build Time: 140 > 150sec
MC80B
-- PtS Recharge Time: 65 > 60sec
Bulwark
-- Deploy Minefield Recharge Time: 24 > 25sec
A-Wing
-- Lure Recharge Time: 45 > 40sec

= UNDERWORLD =
Subjugator
-- Build Time: 125 > 135sec
Lucrehulk
-- Point Laser Defense Protection Duration: 35 > 30sec
-- Point Laser Defense Recharge: 70 > 75sec
Kedalbe
-- Leech Shields ability now works on all strikecraft heroes
Munificent
-- Point Laser Defense Protection Duration: 35 > 30sec
-- Point Laser Defense Recharge: 60 > 75sec
Crusader
-- Point Laser Defense Protection Duration: 35 > 30sec
Aggressor
-- Sensor Jamming Radius: 400 > 300
-- Sensor Jamming Duration: 25 > 30sec
Skipray
-- Sensor Jamming Recharge: 35 > 45sec

= HUTTS =
Cuarson
-- PtW Recharge: 72 > 60sec
-- Corrupt Systems Duration: 15 > 10sec
-- Corrupt Systems Shield Drain: 50 > 80/sec
Chronoscepter
-- Build Time: 170 > 165sec
SternenKreuzer
-- Build Time: 115 > 105sec
Centurion
-- Unit Rerigged
-- Laser Cannon Hardpoint Count: 6 > 4
-- Laser Cannon Pulse Count: 6 > 7
-- Laser Cannon Projectile Damage: 10 > 15
-- Hangar, Engine, and Tractor Beam hardpoint healths: 400 > 500
-- (Total unit hardpoint health: 7200 > 6500)
Grimes Carrier
-- Point Laser Defense Protection Duration: 40 > 30sec
HT30c
-- Stealth Duration: 45 > 60sec
-- Stealth Recharge: 30 > 20sec
Ultor
-- Health: 500 > 600

= PIRATES =
Providence
-- Full Salvo Duration: 11 > 12sec