Rise of Nations: Extended Edition

Rise of Nations: Extended Edition

Kings and Conquerors (cap 1) The Wolf among Lions
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Update: 28 Sep, 2020 @ 7:26pm

[1.0.20]
Bosporans and Sarmatians get a new unit, the Bosporan Doryphoroi. As an upgrade of Spear Levy, his main specialtiy should be resisting ranged Eastern cavalry.
Doryphoroi Pontikoi now have an anti-missile defensive bonus. The only way to take them out now is to go after them with melee infantry.

BUGFIXES

A lot of units were implemented but not made available, especially for Armenia. Why this was so, I cannot imagine, but I have since then fixed the problem.

Update: 24 Sep, 2020 @ 6:17am

{Bugfix time}

BOSPORAN FACTION BUG
- Sloppy coding for Bosporan units resulted in mid-game crashes once players teched up enough. This bug should be resolved by now.

THORAKITE BUGS
- Elite Thorakite units (Thor. Epilektoi, Komatai, Epilektoi, Pheraspidai, etc) all got their costs overhaulled.
- Seleucid Silver Shield Thorakite is considerably less wimpy and much meaner now, befitting the Seleucid reputation.
- Getic Komatai Epilektoi have been drastically buffed and given an anti-light unit bonus. Stay close to safety and engage only with heavy units as good Romans do!

WHAT ELSE?

Unfortunately a bunch of Middle Eastern cultures - Carthage especially - have buildings that float in the air. This is indeed a bug and we are very sorry, we will try to fix this ASAP.

Update: 23 Sep, 2020 @ 9:47am

***EMERGENCY UPDATE***
- Found an issue with the Bosporan roster in unitrules.x that could cause crashes. I have since fixed it, but found more (non-disruptive bugs). Will have to look at this one in order to fix it, soon.
- Alas, some buildings have not been properly coded to have their buffers align with their TGA render. I will have to look at this but it's getting late.
- New changes are to be implemented - for Thorakitai Argyraspidai, Thor. Epil., and Komatai Epil. but there is no time today.

Update: 23 Sep, 2020 @ 2:57am

Found that wonders are not working, they don't show up in the Wonders build panel. I've since then fixed the issue.
Not sure if I can find Ian's bug but I have ideas as to what it may be.

Update: 21 Sep, 2020 @ 8:49am

Update: 21 Sep, 2020 @ 6:58am

Update: 1 Sep, 2020 @ 7:51pm

Update: 29 Aug, 2020 @ 8:14am

- Renegade Hoplites now speak Greek.
- Fixed a graphic fault that caused mahouts for Heavy Libyan Elephants to disappear when turning.

Update: 27 Aug, 2020 @ 7:49am

Update: 11 Aug, 2020 @ 2:21am

- More building graphics are now part of KC0.1 but they are not properly integrated into the mod.
- Celto-Germanic slave has a new appearance.