Divinity: Original Sin 2
Auto Identify - Definitive Edition
Показване на 1 — 5 от 5 постъпления
Обновление: 27 авг. 2019 в 10:07

Version 1.5
- credited LaughingLeader as coauthor in mod metadata
- fixed issue that prevented item rarity checks from running (no gameplay impact)

Обновление: 27 авг. 2019 в 0:21

Version 1.4
- added GM support, including removing Origins dependency
- fixed issue where ability-added items would disappear when added to your inventory

Обновление: 20 авг. 2019 в 16:15

Version 1.3
- fixed issue where opening doors would add those doors to your inventory
- fixed issue where items added to your inventory would not be identified under certain circumstances
- fixed issue where the script would run on empty containers

Обновление: 19 авг. 2019 в 19:32

Version 1.2
- fixed issue where certain listeners that called ItemSetKnown did nothing
- significantly enhanced by code contributions from LaughingLeader

Обновление: 7 септ. 2018 в 23:33

Version 1.1
- initial port to Definitive Edition