Divinity: Original Sin 2

Divinity: Original Sin 2

Auto Identify - Definitive Edition
Ergebnisse 1–5 von 5
Update: 27. Aug. 2019 um 10:07

Version 1.5
- credited LaughingLeader as coauthor in mod metadata
- fixed issue that prevented item rarity checks from running (no gameplay impact)

Update: 27. Aug. 2019 um 0:21

Version 1.4
- added GM support, including removing Origins dependency
- fixed issue where ability-added items would disappear when added to your inventory

Update: 20. Aug. 2019 um 16:15

Version 1.3
- fixed issue where opening doors would add those doors to your inventory
- fixed issue where items added to your inventory would not be identified under certain circumstances
- fixed issue where the script would run on empty containers

Update: 19. Aug. 2019 um 19:32

Version 1.2
- fixed issue where certain listeners that called ItemSetKnown did nothing
- significantly enhanced by code contributions from LaughingLeader

Update: 7. Sep. 2018 um 23:33

Version 1.1
- initial port to Definitive Edition