Divinity: Original Sin 2

Divinity: Original Sin 2

Auto Identify - Definitive Edition
Mostrando 1-5 de 5 aportaciones
Actualización: 27 AGO 2019 a las 10:07 a. m.

Version 1.5
- credited LaughingLeader as coauthor in mod metadata
- fixed issue that prevented item rarity checks from running (no gameplay impact)

Actualización: 27 AGO 2019 a las 12:21 a. m.

Version 1.4
- added GM support, including removing Origins dependency
- fixed issue where ability-added items would disappear when added to your inventory

Actualización: 20 AGO 2019 a las 4:15 p. m.

Version 1.3
- fixed issue where opening doors would add those doors to your inventory
- fixed issue where items added to your inventory would not be identified under certain circumstances
- fixed issue where the script would run on empty containers

Actualización: 19 AGO 2019 a las 7:32 p. m.

Version 1.2
- fixed issue where certain listeners that called ItemSetKnown did nothing
- significantly enhanced by code contributions from LaughingLeader

Actualización: 7 SEP 2018 a las 11:33 p. m.

Version 1.1
- initial port to Definitive Edition