Divinity: Original Sin 2

Divinity: Original Sin 2

Auto Identify - Definitive Edition
Affichage des entrées 1-5 sur 5
Mis à jour le : 27 aout 2019 à 10h07

Version 1.5
- credited LaughingLeader as coauthor in mod metadata
- fixed issue that prevented item rarity checks from running (no gameplay impact)

Mis à jour le : 27 aout 2019 à 0h21

Version 1.4
- added GM support, including removing Origins dependency
- fixed issue where ability-added items would disappear when added to your inventory

Mis à jour le : 20 aout 2019 à 16h15

Version 1.3
- fixed issue where opening doors would add those doors to your inventory
- fixed issue where items added to your inventory would not be identified under certain circumstances
- fixed issue where the script would run on empty containers

Mis à jour le : 19 aout 2019 à 19h32

Version 1.2
- fixed issue where certain listeners that called ItemSetKnown did nothing
- significantly enhanced by code contributions from LaughingLeader

Mis à jour le : 7 sept. 2018 à 23h33

Version 1.1
- initial port to Definitive Edition