Divinity: Original Sin 2

Divinity: Original Sin 2

Auto Identify - Definitive Edition
Viser 1–5 av 5 bidrag
Oppdatering: 27. aug. 2019 @ 10.07

Version 1.5
- credited LaughingLeader as coauthor in mod metadata
- fixed issue that prevented item rarity checks from running (no gameplay impact)

Oppdatering: 27. aug. 2019 @ 0.21

Version 1.4
- added GM support, including removing Origins dependency
- fixed issue where ability-added items would disappear when added to your inventory

Oppdatering: 20. aug. 2019 @ 16.15

Version 1.3
- fixed issue where opening doors would add those doors to your inventory
- fixed issue where items added to your inventory would not be identified under certain circumstances
- fixed issue where the script would run on empty containers

Oppdatering: 19. aug. 2019 @ 19.32

Version 1.2
- fixed issue where certain listeners that called ItemSetKnown did nothing
- significantly enhanced by code contributions from LaughingLeader

Oppdatering: 7. sep. 2018 @ 23.33

Version 1.1
- initial port to Definitive Edition