Divinity: Original Sin 2

Divinity: Original Sin 2

Auto Identify - Definitive Edition
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Uppdatering: 27 aug, 2019 @ 10:07

Version 1.5
- credited LaughingLeader as coauthor in mod metadata
- fixed issue that prevented item rarity checks from running (no gameplay impact)

Uppdatering: 27 aug, 2019 @ 0:21

Version 1.4
- added GM support, including removing Origins dependency
- fixed issue where ability-added items would disappear when added to your inventory

Uppdatering: 20 aug, 2019 @ 16:15

Version 1.3
- fixed issue where opening doors would add those doors to your inventory
- fixed issue where items added to your inventory would not be identified under certain circumstances
- fixed issue where the script would run on empty containers

Uppdatering: 19 aug, 2019 @ 19:32

Version 1.2
- fixed issue where certain listeners that called ItemSetKnown did nothing
- significantly enhanced by code contributions from LaughingLeader

Uppdatering: 7 sep, 2018 @ 23:33

Version 1.1
- initial port to Definitive Edition