Invisible, Inc.

Invisible, Inc.

Red (from Transistor)
Showing 1-10 of 42 entries
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Update: 29 Jan, 2023 @ 11:35am

v3.25

Remote Heal does not work on pinned agents.
Remote Heal interacts better with overwatching guards.

Update: 22 Oct, 2022 @ 12:35pm

v3.24

Red can heal the wounds inflicted by her Hurt ability.

Update: 10 Aug, 2022 @ 7:41am

v3.23

Sword can talk.
(Use the "Talkative Agents" mod for full effect.)

Update: 5 Apr, 2021 @ 4:09am

v3.22

Mischief() no longer has a duration, like all Transistor algorithms.

Update: 6 Feb, 2021 @ 1:09am

v3.21

Anopsia() correctly works on guards killed after it became active.

Update: 31 Jan, 2021 @ 7:57am

v3.20

Portrait tweaked
Chase() grants less AP
Mischief() adds a tooltip to its next target
Abscond() no longer crashes if an "agent" has no AP (not even 0)
Triangulate() no longer crashes if a drone has no location

Update: 16 Nov, 2020 @ 12:22pm

v3.19

Fixed lag from map-revealing (by rewriting Anopsia)

Update: 20 Jul, 2020 @ 6:06am

v3.18

Optimisation: The combination large missions & many active daemons should not cause lag spikes anymore.

Update: 12 Jun, 2020 @ 8:08am

v3.17

Fixed problems when psijacked guards die or use an exit

Update: 1 Jun, 2020 @ 7:11am

v3.16

Probably fixed psijacked guards always sprinting if they sprinted while psijacked.
Potentially fixed a bug when guards patrol through laser fences.