RimWorld

RimWorld

Deadly Damage - Damage Realism Mod
Showing 41-50 of 70 entries
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Update: 12 May, 2020 @ 1:17am

-Reduced weapon warmup times
-Reduced frequency of Riot Control weapons
-Increased launcher weapon ranges
-Decreased rubber bullet pain

Update: 10 May, 2020 @ 12:22pm

[Auto-generated text]: Update on 5/10/2020 10:22:26 PM.

Update: 10 May, 2020 @ 11:50am

[Auto-generated text]: Update on 5/10/2020 9:50:46 PM.

Update: 10 May, 2020 @ 8:19am

[Auto-generated text]: Update on 5/10/2020 6:19:07 PM.

Update: 10 May, 2020 @ 2:03am

[Auto-generated text]: Update on 5/10/2020 12:02:58 PM.

Update: 10 May, 2020 @ 1:44am

Added unique sprites for Riot Control weapons.

Update: 9 May, 2020 @ 2:08pm

-Changed LMG research unlock to Precision Rifling. This is purely for the sake of balance.

-Added Riot Control weaponry
Riot Control weapons are “less-lethal” options for your colony’s arsenal. These new rubber-loaded firearms are designed to make the act of capturing/subduing prisoners or high value targets hassle free.

+Riot Shotgun - Easy to manufacture, high accuracy, every prison guard's best friend. Drops healthy targets in 3 shots.
+Riotgun - A rubber-firing grenade launcher better suited for combat use. Good range and 2 shot burst fire, but higher lethality and worse accuracy.

NOTES:
-All current Riot Control weapon sprites are placeholders.
-Riot Shotgun is unlocked in Gunsmithing research. Riotgun is unlocked in Gas Operation research.
-I have no intention of adding more weapons, unless they clearly fit within the scope of the mod.

Update: 8 May, 2020 @ 12:41am

[Auto-generated text]: Update on 5/8/2020 10:41:47 AM.

Update: 8 May, 2020 @ 12:28am

[Auto-generated text]: Update on 5/8/2020 10:28:46 AM.

Update: 8 May, 2020 @ 12:17am

[Auto-generated text]: Update on 5/8/2020 10:17:05 AM.