Arma 3
3AS (Beta Test)
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Update: 26 Aug, 2024 @ 3:52pm

V0.00.49
-3AS Weapons

-Added
-EC17 Holdout Blaster Pistol
-A180 Blaster Pistol
-PLX-1
-AA Version Added (Auto Lock Capability to make targeting Air Targets Easier)
-AA Missile Damage Increased
-AA Missile Range Increased (~3000m)

-Imperial Weapons
New materials and textures on Imperial weapons


-3AS Vehicles
-Added
-Inverted Venator Cannon
-J1 Heavy Cannon (replacement for field cannon, hiding in next update)
-J1 Heavy Cannon (Legged)
-J10 Blaster Turret
-Keeradak Anti-Air Gun
-Fliknot Speeder Bike


-Fixed
-Flak Cannon Now had wrecked model
-Rho and Nu getin points moved slightly move out
-Rho door now opens upon making it a simple object
-LaatC now will pick up any object with tascanBlift variable
-LaatC module adjusted to load selected objects within a 20m range (was 3)
-load order corrected for some pbos

Update: 22 Jul, 2024 @ 4:01pm

V0.00.48 Patch #1
-3AS Vehicles
-MAF Shadowlod updated
-MAF rear gun now rotates 360
-LAATc shadowlod updated
-LAATc now picks up vehicles in correct position.
-Laatc texturList fix for Wampa version
-Hailfire got PhysX revamp + new effects
-N99 got PhysX revamp + new canister shot (separate class)
-PX10 PhysX revamp

-3AS Weapons
-Arkanian scope 2 zoom adjustment

Update: 1 Jul, 2024 @ 2:56pm

V0.00.48
-3AS Weapons

//Bugfixes//
-Adjusted Imperial Scope Zooms
-Adjusted Blue Tracer Colors to match Lore more closely
-Adjusted E11 2d crosshair
-Added Arkanian Rifle
-Added Cinnagaran Carbine
-Added UI for new weapons
-Updated all ammo names to include the weapon
-Fixed Authors
-Fixed RK3 being able to use Dual DC17 mags
-Added NVG optics to E11, Imp optic 3 & 4, and Arkanian 1
-Added ranging to DLT19X scope
-New Z6 sounds
-E11 given NVG sight
-Westar jump slightly decreased with holo

//NEW//
-Added Arkanian Rifle
-2 scopes (long/short range)
-1 flashlight
-Added Arkanian Rifle (Stock)
-Added Cinnagaran Carbine
-1 scope (short range)
-1 flashlight


-3AS Vehicles

//NEW//
-Added Aegis Shuttle
-2 model versions
-6 texture versions (rebel/pirate/civs)
-Added Aegis/C Carrier
-6 texture versions (rebel/pirate/civs)

-Added SAC Repair
-Added Generic Repair Station

-Added MAF
-2 model versions (transport/gunship)
-2 texture versions (grey/blue)


//Bugfixes//
-Fixed XX10 and XX9 GunBeg Popup Issues
-Fixed HMP GunBeg popup issue
-Roadway adjusted for Rho Crate
-Inverted Naval Gun now shoots correctly
-Deka Shield now properly deleted on death (Thanks to Dart)
-Fixed PX10 Cargo Size
-Muzzleflash fixes for Hailfire
-FCP animations fixes
-roadways moved up on rho crate
-Laat/LE had glass fixed
-Helicopter config fixed to be compatible with mod Ride Where You Look
-LAAT cannons will now target infantry
-MPL added shadow lod
-ITT animations updated to newest standing version
-Light positions on PX10 cav fixed.
-Imperial scopes got range finding GUI on DLT19x scope
-HMP gunbeg fix
-Various displayname updates
-New CIS Blue/White skin

Update: 6 May, 2024 @ 4:45pm

V0.00.47 Hotfix #2
-3AS Vehicles
-UTAT Hidden selections
-HMP and N99 textures updated to reflect current standard
-HMP gunbeg bug fixed
-ITT handaling increased
-Overhaul of how Rho crate system works
-Rho crate is now its "own" system. two tokens have been introduced tas_canBliftRho and tas_liftVarsRho that operate similar to LAAT/C. Items with these tokens can be picked up by the rho while items with the tas_canBlift/ tas_liftVars tokens will now only work with the LAAT/C. For those wanting to enable lifting of the rho crate with the laat/c you will need to add these values and adjust as necessary.
-Added fastrope mem points "ropeOrginBack" and "ropeOrginFront". Fastrope is not intended to be working at this time.
-Door can now be hidden/show independent of barracks
-Simple object added to rho/nu
-Rho Ace cargo disabled
-Added nu wrecked model
-PX10 Bulldozing function removed
-Inverted Naval gun added
-ATAP taslift variables adjusted
-ISP/Barc physxs tweaked to preform better on land and water
-ITT speed over water increased

-3AS Weapons
-Imperial weapons now have red light upon shooting, not blue

Update: 29 Apr, 2024 @ 3:57pm

V0.00.47 Hotfix #1
-3AS Weapons
-DLT-19X Pilot-View Model Texture Fixed

-3AS Vehicles
-UT-AT Hidden Selections corrected (no longer stealth mode).

Update: 29 Apr, 2024 @ 2:51pm

V0.00.47
-3AS Weapons
-Fixed MPL Fire Grenade Popups
-Fixed MPL reload and fire sound
-Added MPL hand anim and weapon reload anim
-Added UI Photos for all weapons and ammo
-Added Imperial Weapons
-E11, E11 w/ Stock, E11 GL
-DLT19, DLT19X
-RK3, SE14R
-Optics 1-4, DLT19X and E11 Optics
-Added custom icons to all weapons
-Added custom icons to all ammo types
-Fixed inconsistent author
-Added [3AS] tag to all ammo types

-3AS Vehicles
-Added
-PX-10 Cav (Republic, Imperial, Rebel)
-Platoon Assualt Craft (CIS, Brown, Tan)
-Squad Assualt Craft (CIS, Brown, Tan)
-Vulture Droid (Brown/Tan)
-Rho Class Shuttle (Republic, Imperial, Medical)
-Nu Class Shuttle (Republic, Imperial)
-Rho-Class Crate
-Barracks (Republic, Imperial)
-Transport (Republic, Imperial)
-Medical (Republic)

-Hidden (Scope = 1)
-Nu Class Legacy Hidden.

-Fixed
-UTAT now had exterior selections
-Walker idle sound decreased when not moving. Better looping sound to be added.
-Walker leg hitpoints made more durable
-Walker hill climbs adjusted to be be quicker
-UI photos updated or added for most vehicles
-ATAP sight alligned to actual bullet landing spot
-V wing hitpoint lod edited to work with ACE Repair
-Republic FCP Ramp deploy script now works
-ARC170 collision lights added
-AV7 given a eden only version to allow for photos

Update: 5 Mar, 2024 @ 4:45pm

V0.00.46 Hotfix #1
-3AS Vehicles
-Actually added CIS Naval Gun this time
-Added "[3AS]" to Flak Cannon and Particle Cannon name

Update: 4 Mar, 2024 @ 4:10pm

V0.00.46
-3AS Vehicles

-AAT
-Added Uparmor Version
-Added Rebel Version
-AT-AT
-Commander hidden from turnout
-Increased Main Gun magazines from 40 > 65
-Increased Commander magazines
-Animation fixed and will show properly in multiplayer

-ATAP
-New walking animation
-Animation fixed and will show properly in multiplayer
-New deploy animation

-ATTE
-Animation fixed and will show properly in multiplayer

-Delta 7
-Reduced Range on Engine Sound
-Hailfire
-Hailfire droid weapon updated to shoot from both "barrels"

-ITT
-Added new gearbox to improve physx
-RTT
-RTT (Wheeled) reimported
-RTT (Wheeled) now has proper physx and gearbox
-Script fixed for opening side doors

- Snowspeeder
-Signatures increased (0.2->0.9 for radar, 0.35->0.7 for IR)
-Pilot glass rendering issue fixed
-Rear Turret overhauled, brought into sensible values

-Static
-Added CIS Command Post
-Red flares added to 82mm mortar
-Flare lighting increased
-CIS Naval Gun Added
-3AS Weapons
-BTLB_SW4 (BTLB & SnowSpeeder)
-hit 290 > 140
-caliber 20 > 12

-3AS Characters
-Human Division
-Human division being invincible with ace fixed
-Human division now spawn in CIS, in their own subcatagory

Update: 8 Jan, 2024 @ 6:06pm

V0.00.45
-3AS Weapons
-Mass Driver (ATTE, UTAT, ATAP)
-Hit Reduced 1000 > 500
-Vulken-38X
-10Rnd EM80 Mag now properly uses 3AS_EM80_RedPlasma Ammo.

-3AS Vehicles
-Re-Added ATRT
-Revamped Scripts (Thanks to Dart for providing his awesome scripts)
-Added SnowSpeeder
-Added AT-AT

Update: 7 Nov, 2023 @ 2:57pm

V0.00.44 Hotfix#1
-3AS Vehicles
-ATTE
-Inherits evenhandlers properly now
-Fix for LAAT/C Bug
-Rebel ATTE should now spawn with Rebel Parts.
-Adjusted Physx to climb hills better.
-YWing
-Now has Blue Tracers and Muzzleflash to align with lore.