Arma 3
3AS (Beta Test)
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Update: 24 Apr, 2023 @ 4:12pm

Update: 24 Apr, 2023 @ 3:48pm

V0.00.41
-3AS Vehicles
-Added ITT
-HeavyRepeater and Armoured Repeater made more stable
-Added V-Wing
-Added mortar as launcher model
-Crash resistance upped for UTAT
-VTOLs pitching decreased at stall speed
-Added TIE ShotSound
-GAT Suspension decreased to minimize rollover
-Republic Transport sensitivity increased at lower speed
-Republic Transport ramp openable by everyone
-Depreciated class removed from Deka/Tri-fighter

-3AS Characters
-Added Cold Assualt Armor

Update: 27 Feb, 2023 @ 5:48pm

V0.00.40
-3AS Vehicles
-Increased AV7's engine "height"
-ATTE Animation slowed a little to match movement little better.
-ATTE Top Speed Increased to about 40km/hr
-Deka Shield Effect Fixed
-Deka Shield Buffed

-3AS Weapons
-Reduced weight of Squadshield from 6lb to 4lb
-Removed "light effect" from Beam Weapons
-Added ACE Frag Properties for Mass Driver
-Venator turrets now target air

-3AS Modules
-Droid dispenser and MTT now spawn whatever is in their cargo compartment.

Update: 9 Jan, 2023 @ 4:42pm

V0.00.39
-3AS Vehicles
-Droideka now has Shields (CBA Menu)
-ATTE now Walks (Need few more tweaks)
-Improved Walking Sounds
-New Textures
-Test Saber Added for Public Testing and Feedback
-Added the Republic Transport Starship
-Revamped Textures on most vehicles
-AV-7 Now spawns with Legs Deployed
-LAAT Camera now has Night Vision, Increased depression
-Fixed Z95 Turrets popup Error
-Updated UI pictures for many vehicles

-3AS Weapons
-Improved Visual Effects of Bolts
-"Mass Driver" weapon revamped (ATTE, UTAT Main Guns)
-New Sounds, Hit Values, ect.
-3AS Shields (Squad shields, and Personal Shields improved)
-Squad Shields will now deploy properly on objects
-Increased Transparency of Shields
-Added CBA Settings for Times for shields

-3AS Characters
-Commandos now have Names (Some Lore, some not)

Update: 29 Oct, 2022 @ 8:12am

Corrected Missing HMP Class

Update: 25 Oct, 2022 @ 3:19pm

V0.00.38
-3AS Characters
-Fixed Phase 2 Pilot Helmet Textures

-3AS Vehicles
-Fixed Spooky Mortars (Disappearing at distance)
-.model error for ATTE hopefully resolved
-Muzzle particles should now follow barrel on Heavy Repeater

-3AS Weapons
-Fixed Vulkan38X Scope Zoom levels
-Rear Sight should now properly be hidden with scope attached on DC-15CGL

Update: 29 Aug, 2022 @ 3:28pm

Update: 29 Aug, 2022 @ 3:25pm

V0.00.37
-3AS Characters
-Commando Overhaul
-UV Overhauled
-Added Sniper Vest
-Added Team Lead Vest
-New Textures
-3AS Vehicles
-Fixed Ui pictures to be turned the correct way
-Made Nu class guns converge to 750m
-Nu class guns given 1.5x damage and more indirect damage + range
-Fixed various pop up errors (Saber DAGRS, LAAT/I gunBeg, NewTurret etc.)
-ARC glass returned, ejection seat working for pilot
-Vulture given a pilot interface
-Various Inheritance fixes
-MTT Fire geo rework + armor changes
-Gat fire geo rework + armor changes
-ATJT Physx + suspension fixes. Brakes still funk
-Z95 Ejection seat fix (i hope)
-Barc sidecar driving fix and pop up error fixes
-AAT driver action updated
-ATJT and ATTE hitpoint adjustments
-125mm HE shell added to ATJT and ATTE
-LAAT Door script and sound removed
-RTT Wheeled variant added. Current RTT variant changed to tracked
-Juggernaut physx overhauled (hopefully the last time I hate myself if not)
-Field Cannon fire geo fixed

Update: 27 Jun, 2022 @ 6:45am

Resigned PBOs, should hopefully fix the issue with servers that require Keys. Double checked files with DSUtils and verified Ok. Ensure to update your servers.

Update: 26 Jun, 2022 @ 7:38pm

Small Hotfix to Correct a few old textures that resurrected from the dead.