Arma 3
3AS (Beta Test)
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Update: 30 Oct, 2023 @ 5:12pm

V0.00.44
-3AS Characters
-Removed LowPoly B1 Droids (Due to issues)

-3AS Vehicles

-General
-Fixed Wing aircraft lock renenabled on cannons
-ATTE
-ATTE Readded
-New Interior / Exterior Components
-Torque increased
-Slippage decreased
-Hitbox and firegeo overhauled
-Delta 7
-Pylon UI added

-Republic Transport
-Pilot can now Eject
-Passenger Seat proxy error fixed
-Updated Hitpoints (new avionics components now destructible)
-Updated firegeo

-ITT
-Increased Cannon Effectiveness in indirectHit (6->16)
-Top speed increased (70 -> 80)
-Top speed over water increased (15 ->20)
-GAT
-Updated AI Targeting to attack more targets
-Updated PhysX

-Hailfire
-Updated Physx to be more inline with droid tanks
-Added Running Lights
-Added Muzzleflash
-Increased density of firegeo components, decrease hitpoints (Health buff of 5%)
-New Weapon
-LAAT
-Fixed duplicate hitpoint error
-Fixed overriding base class issue through Updated Inheritance tree (see announcment)
-50% health damage texture fixed
-Turret optics for ball turrets
-Lights now reach 25% longer

-LAATC
-Fixed duplicate hitpoint error
-Fixed overriding base class issue through Updated Inheritance tree (see announcment)
-50% health damage texture added
-Nu class
-Fixed duplicate hitpoint error
-Fixed overriding base class issue through Updated Inheritance tree (see announcment)
-Fixed Passenger 28 spawning in ground. Now spawns in correct seat


-Barc Speeder
-Updated Engine Sounds
-Driver "Turret" bug fixed (gunner camera freak out)
-Weapon moved to VehicleWeapons
-Magazine now properly defined
-Fixed overriding base class issue through Updated Inheritance tree (see announcment)

-Proton Cannon
-Fire Geometry Fix
-Juggernaught
-Added Hitpoints
-Fire Geometry Overhauled
-Wheel Droop decreased (0.5 -> 0.25)
-Individual Wheels are now destroyable
-Lights Added
-Armor decreased
-Added Damage Textures
-Added Hidden Selections
-Distance LODs added
-Fixed overriding base class issue through Updated Inheritance tree (see announcment)
-Fixed duplicate hitpoints error

-Saber
-Imperial variants added to Zeus

-Droid Dispensor
-Fixed overriding base class issue through Updated Inheritance tree (see announcment)

-Mortar
-Fixed overriding base class issue through Updated Inheritance tree (see announcment)
-Field Cannon
-Gunner can now be shot out of seat
-Optics now above barrel instead of to the side
-Faulty firegeo components updated
-Vulture
-Cost/Threat of weapon adjusted for engagment with ARC
-This change makes Vultures very aggressive.Feedback requested
-Speaking sounds adjusted
-ARC
-Ejection is now possible both before and after vehicle destruction
-Sensors can now lock on without full crew
-MFD display no longer displays rudder orientation
-Selections reenabled for republic variants

-ATAP
-Deployment action fully removed

-Particle Cannon
-Fixed overriding base class issue through Updated Inheritance tree (see announcment)
-mode_FullAuto -> mode_SemiAuto
-Ywing
-Fixed glass not touching in pilotLod
-Added SDBs to pylons for those having issues with LG bomb inaccuracies

-Heavy Repeater
-Both variants have fixed firegeo and landcontact to be more stable

-3AS Weapons
-Fixed Muzzle Flash for Westar, DC15S, Vulkan38X, E-5C, E-5S
-DC15A-LE Scope
-Centered View Point for Scope
-Datapad
-Datapad added (Primary & Secondary)
-Animations
-Added multiple new hand animations for weapons
-Sounds
-New impact and flyby sounds
S-5 Security Pistol
-Changed Muzzleflash to Green
-Now uses 20 Rnd mag of EG20 (Green Tracers)
-Now uses DC17S Sounds for Firing

-3AS Modules
-Fixed small pop up error occuring within ordanance effect

Update: 12 Sep, 2023 @ 3:53pm

V0.00.43 Hotfix #2 Correction

Mistakes were made..... - Jek

-Re-added Starship PBO

Update: 11 Sep, 2023 @ 5:30pm

V0.00.43 Hotfix#2
-3AS Weapons
-Squad Shield Penetratability was decreased (DF9 should no longer kill it)
-New Tracer Models! Pew Pew Pew!

-3AS Vehicles
-Re-added LAAT/C Model
-Delta 7 Now allows Inventory
-ARC-170
-Fixed Hitpoints
-Changes to AI Fire Rate
-ATAP
-Fixed Gun
-Handling Characteristics Tweaked
-LAAT/I
-Revamped Cockpit
-Turret Optics Fix
-AV7
-Some Pip Adjustments
-ITT
-Rudder Decreased

Update: 4 Sep, 2023 @ 7:13pm

V0.00.43 Hotfix #1
Removed RVC-Compass, as it was no longer needed

Update: 4 Sep, 2023 @ 2:54pm

V0.00.43
-3AS Weapons
-Added Missing Muzzleflash and Muzzle Proxies to DC series Weapons.
-New textures and sounds
-UI Pictures added for equipment

-3AS Vehicles
Added:
-Added DF9 Turret (Base, AA, AT, Rocket, Radar) WIP
-Added Delta 7 with variants (Model and textures features created by Călin Mihălceanu)
-Added Many previous made "Imperial" varients to Imperial faction

Fixed:
-Turbolaser "Get in" Point adjusted so its easier
-Flak Cannon should now be more stable
-Mortar Launcher Fixes
-"Quality of Life Updates"
-ARC-170
-Sensors Updated to be Multi-Role
-Missing Muzzle Flashes added
-Flight Model Adjustments
-Added Lore "Under Turret" for Co-Pilot
-MFD's Added for Co-Pilot / Rear Gunner
-Added Small 3D display for pilot
-AV7
-Gun now reacts to "recoil"
-Missing Muzzle Flash Added
-Added Pip/MFD
-ATAP
-Animation tweaked
-PIP/MFD for interior crew
-Guns overhauled
-Commander no longer invincible
-AAT
-Lights Adjusted
-Added editor Previews
-Deka and Deka Sniper
-Weapon Tweaked
-Added "Recoil"
-Added Missing Muzzle Flash
-Proper Deka Tracer added for Weapons
-ITT
-Fixed issue with ITT and Water
-Added small Gimbal to Front Guns
-LAATLE
-Leaflets removed due to performance issues.
-Suggest adding them via Aux mod if you enjoyed them.
-Y-wing
-Added small 3D display for pilot
-Added MFD/PIP
-Added Muzzleflashes
-Vulture
-Added Muzzleflashes
-Added Hitpoints
-Fixed bug where ai couldnt get in
-Vulture Sounds overhauled
-Tri Fighter
-Actually works now
-New texture and sounds
-Venator Weapons
-Guns now properly shoot blue tracers
-Fire Rate slowed

Update: 31 Aug, 2023 @ 4:58pm

Update: 30 Aug, 2023 @ 3:18pm

V0.00.42 HOTFIX/Correction
-Re-implimented ATTE, ATRT, LAAT/C PBO's.
-MODELS WITHIN P3D's are deleted, however this should allow mods that relied and inherited these assets to still function without crashing servers, games, and etc. Update to lessen the burden on the community.

Update: 29 Aug, 2023 @ 4:28pm

Update: 3 Jul, 2023 @ 6:11pm

V0.00.42
-3AS Vehicles
-Y-Wing
-Targeting Fix
-Pod Fix
-Z95 Fixes
-Damaged Model Texture fix
-Venator Cannon Model Fix
-LAAT Weapon Sounds Updated
-Deka Shield Texture Change

Update: 25 Apr, 2023 @ 4:55pm

V0.00.41 Hotfix #1
-3AS Vehicles
-Moved inheritance of 3AS_Z95_Base to inherit from the new 3AS_Z95_VTOL_Dynamic_Base_F class for legacy support.
-3AS_Z95_Base will be removed next update (June)

-3AS Weapons
-Fixed Missing DC17M Grenade Ammo