Arma 3
3AS (Beta Test)
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Update: 5 Oct, 2020 @ 4:09pm

-reduce ADSD armor
-stringtables for the author
-faction fixes for all units
-ATAP walking made less jank, given more speed
-Model changes for some static turrets
-Added Ammo Indicator and Fire Selector Reticle to DC15A
-Added DC15A GL
-DC15A, DC15S, DC15C Texture Updates
-Made saber GL shoot out of actual turret
-Added script to remove weapon/fuel on atap when deployed
-removed barc sidecar animation for now
-increased barc top speed
-Fixed ranging on mortar
-Fixed front loading on mortar
-Saber physx updated - top speed increased
-Saber external camera position updated
-RTT top speed increased
-ARC and z95 updated pylons
-ARC and Z95 wip pylon UI picture
-Updated z95 mfd
-Added addon options to adjust jetpack variables
-UTAT speed increased
-UTAT turning force increased
-UTAT dorsal weapons switched
-UTAT guns given more depression
-Saber (Added DAGR)
-Saber minor tweaks to physx
-GAT tweaked to shoot armor
-JUg turrets no longer turn on engine
-jug front,missile turret have lower depression, top and rear depression reduced to just under parallel
-jug missiles are now titan missiles
-jug front turret higher caliber and dmg
-jug SAM removed

Update: 8 Sep, 2020 @ 11:58am

Changed Muzzleflashes to hopefully be more subtile.

Update: 8 Sep, 2020 @ 11:22am

Update: 8 Sep, 2020 @ 11:22am

-Lined up eye when aiming down sights on DC15L
-Moved eye point back on Westar to avoid clipping.
-Z95 Added
-Updated AAT Cannon Sound
-ADSD Added
-Phase 1 Added
-DC15A and DC15S Shot Sounds Updated
-Juggernaut Weapons Added
-Juggernaut Interiors
-Juggernaut Gattling Cannon SFX Added
-AV7 Added
-LAAT Tweaks
-Added ACE Interactable Turret/UAV
-Flight Model Update for ARC-170, NuClass and Vulture
-UTAT Turret Tweaks
-BARC Sidecar Added
-Fixed DC-15C Weapon Scopes
-RTT PhysX updated
-Saber and UTAT Hitpoints Updated
-WestarM5 Model change and attachments
-DC15C and 15CGL Model,Texture change and Attachments
-DC15L Texture change
-Added ATAP walking animation
-Added ATAP Deploy Animation
-Made NU glass see through
-Added Chargers variant of the NU textures
-Put IK on saber gunner commander
-MAde saber acceleration slower
-Added wrecks for saber,aat,gat,atap
-Replaced DC17 Model and Textures
-DC15CGL, GL Works in game
-WestarM5GL Version
-Added Z45 Grenade Launcher
-A lot of LAAT Changes and Additions (Spotlight, revamped texture and ect)
-ATAP Changes
-Impulse Script Optimizations
-Nu Class now has Impulse
-GAT is now manned by JLTS Droids
-Removed Tan MTT and Squad Assult Craft (to rework due to poor quality)
-Juggernaut Updates
-Chaingun Handling and Bullets Changed
-Fix for CFGFaces Missing for ATRT?
-Saber Balancing and Tweaks
-Saber Ace Compatibility
-BARC Sidecar
-Animation Adjustments for Vehicles
-Added GAT
-Added Gat Light
-Added hiddenselect for both gat variations
-Adjusted AAT armor values
-Early hitpoints added to GAT
-Fixed WestarM-5 Ammo
-ATRT Polish (Fixed Seat and Animation)
-New UTAT Driver and Commander Animation
-Field Cannon and Particle Cannon Animation Fixes
-MTT Droid Rack Animation

Update: 25 Jun, 2020 @ 3:44pm

Small fix for Jetpacks.

Update: 30 Apr, 2020 @ 2:29pm

Turnspeed of saber decreased
Acceleration of saber decreased
Saber main weapons moved from HE to HEAT
Hitbox of AAT fit to model
Moved NU down to main dround level
Fix for "Superman" mode

Update: 23 Apr, 2020 @ 7:44pm

Added DC15A Shadowlod
Added DC15S Shadowlod
DC15S Hand Animations and Reload
UTAT Rear Guns Fixed
NU-Shuttle Bug Fixes
LAAT Afterburner Script Fixes
LAAT Ball Turret Laser fixes
Jetpack Test Scripts Added
Removed "Republic" Armor
MTT Bug Fixes

Update: 13 Apr, 2020 @ 12:54pm

Update: 12 Apr, 2020 @ 11:13am

v0.00.13
-PhysX changes to Sabers
-Added Ace Interaction for Explosives
-Updated DC-15S handanim's

v0.00.12
-LAAT Polish
-Added "Equipment"
-Thermal Grenades
-Luma Grenades of all Colors
-Placeable Mines/Explosives
-Saber Hitpoint Tweaks
-Removed Gunsmoke from Saber
-Static Turret Fixes
-Added Turret Shadows
-Added Images
-Added Turret Geometry
-AAT Fire effects removes
-UTAT Polish
-Added Knightfall Logo to Mod
-Barc Speeder Handling Updated
-AAT and ARC170 Fixes

v0.00.11
-Added LAAT Shadow
-Added MTT SHadow
-Added UTAT Shadow
-Added Tri-Fighter Shadow
-Added turret shadows
-Added mortar shadow
-Added mortar backpack for CIS and Rep
-Adjusted UTAT enterance points
-Removed barrelsmoke for TX130
-Commander has to turn out on TX130 to fire
-Added Jug shadow
-Scaled up RTT
-Added 2 transport slots to RTT
-Speed up RTT
-Scaled down mortar (turret)
-Changed vulture to landing gear shift
-Decreased ATAP cannon velocity
(still need to fix top optic)
-less ATAP float
-Eden Editor preview pics added (still need Arc-red)
-ARC170 shadowlod adjustments
-Changed RTT to a Tracked APC
-Added Fire geo for crew n both RTT and Saber
-Adjusted Saber Super cannon to have less penetration
-Moved morater to 3as_static
-Tri fighter now has vulture AA missiles

v0.00.10
-Adjusted LAAT Shadow Lod
-Adjusted Saber gun values
-Adjusted Saber armor
-Adjusted AAT hitpoints
-Adjusted AAT and Saber physx
-Added AAT unit to Zues
-Added LAAt unit to Zues
-Added nu class to Zues

v0.00.9
-Gave AAT sounds
-Made vulture pylong invisable
-Faction fixes for the mortar
-LAAT functionality
-Shadow for AAT
-Adjusted Saber weapons
-Fixed Nu rotor issue
-Made ai able to enter gunner seat in saber
-Removed dagr for saber super
-Shadowlod for vulture
-Shadowlod for LAAT
-Shadowlod for ARC170
-Added S5 Pistol
-Modified Westar