Prison Architect

Prison Architect

Advanced Roads 2.0 (bug bash release)
Showing 1-10 of 39 entries
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Update: 28 Aug, 2020 @ 2:52pm

- added some more Station corner walls for creating T shaped platforms

Update: 28 Aug, 2020 @ 11:34am

- added Station tiles in the Walls and Floors menus to create train station platforms

Update: 24 Aug, 2020 @ 4:29am

- fixed bug in Callout-Helipad

Update: 24 Aug, 2020 @ 3:37am

- updated tileset for compatibility with Railways mod

Update: 2 Aug, 2020 @ 6:24am

- fixed trucklights not turning on during night

Update: 2 Aug, 2020 @ 4:43am

- fixed exports chinook/truck spawning a supplytruck with wrong subtype (showing double bed)

Update: 2 Aug, 2020 @ 3:38am

- more sprite adjustments on the Traffic Terminal
- fixed terminal not sorting prisoners on arrival

Update: 2 Aug, 2020 @ 1:42am

- adjusted renderdepth on the traffic terminal, some displays would not show correctly all the sudden :S

note: busy adjusting terminal sprites, and the prisoner sorter also seems to be broken since the Rock...

Update: 1 Aug, 2020 @ 10:26am

- fixed Cargo Helipad not showing selected deliveries items after loadgame
- fixed Intake Chinook renderdepth issues while it is opening its doors
- adjusted the spites of the Intake Chinook
- Chinook Guard and Pilot can now be sacked
- fixed renderdepth issues with Traffic Terminal when prisoners arrrive
- adjusted the sprites of the Traffic Terminal
- fixed some call-out issues with firemen
- fixed displays on Traffic Terminal showing 'On Route'
- added button on Traffic Terminal to toggle vehicle lights: always on / never / only during night
- added Water Fence and some diagonal floor tiles with Water & Sand, Dirt, Snow, LongGrass, Grass
- added Glass Door for the Glass Wall

Update: 1 Aug, 2020 @ 10:17am