Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Medieval 1100 AD Campaign [PART 1]
Showing 151-160 of 233 entries
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Update: 7 Mar, 2022 @ 2:04pm

- Fix for the new UI.

Update: 7 Mar, 2022 @ 12:05pm

- Added new medieval UI.
- Some diplomacy fixes.

Update: 26 Feb, 2022 @ 10:11am

- Some general portraits fixes.
- Other minor fix.

Update: 16 Feb, 2022 @ 10:10am

- Recruitment balanced for Poland and Rum.
- Removed ancient wonders from campaign map.
- Some army names changed.

Update: 14 Feb, 2022 @ 10:48am

- Added England and Poland as playable factions.
- Removed cities victory points as cheat for player.
- Poland generals reskinned.
- Byzantine techs balanced.
- Historical quotes added.
- Closed beta removed. Thanks all testers!

Update: 7 Feb, 2022 @ 12:27pm

- Added Seljuks, Rum and Volga-Bulgars as playable factions.
- Rome and Pisa battle maps changed
- Greek and "barbarian" main building techs changed
- Seljuks have more factions who dislike them
- Some army names changed
- New Script - Great cities. If player or AI faction captures Rome, Constantinople or Baghdad, it will cause huge relations drop with Catholic, Orthodox or Sunni factions accordingly!
- Other minor fix

Update: 31 Jan, 2022 @ 12:05pm

- Fix bug for the Hungary.

Update: 31 Jan, 2022 @ 11:07am

- Added Hungary, Cumans and Pomerania as playable factions.
- Antioch battle map changed.
- UI changed to a darker theme.
- Battle AI spot distance increased.
- Garrisoned stance increase replenishment, both for the player and for AI.
- Armored turk warriors nerfed.
- Other minor things.

Update: 24 Jan, 2022 @ 1:43pm

- All farms level 2 require tech now.
- Added siege items to Roman Empire.
- From now on you can hire Nordic units at York.

Update: 19 Jan, 2022 @ 7:57am

- Fixed king's dead wife for Kingdom of France family tree.
- Removed some Greek voices.
- Corrected ancient names in the missions.
- Some Russian units renamed.
- Added the option to change the capital by moving the faction leader.