Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Medieval 1100 AD Campaign [PART 1]
Showing 161-170 of 233 entries
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Update: 17 Jan, 2022 @ 10:20am

- Now all factions can make client states and liberate.

Update: 16 Jan, 2022 @ 1:12pm

- Eliminate military traditions for armies and fleets.
- 1 food consumption added to level 1 cities.
- Fixed bug with the number of edicts in various factions.

Update: 13 Jan, 2022 @ 2:28pm

- Attrition decreased.
- Other small changes on the difficulty.

Update: 12 Jan, 2022 @ 10:15am

- Very hard and legendary difficulties nerfed.
- Changed some effects of religious buildings and libraries.

Update: 10 Jan, 2022 @ 11:58am

- Corrected names of the leaders of the Italian factions.
- Reduced replenishment units for AI armies and garrison.

Update: 7 Jan, 2022 @ 8:20am

- Fixed male wifes bug.
- Co-op multiplayer should work fine now.
- Nerf Almoravids axe units.

Update: 5 Jan, 2022 @ 5:34am

- Fixed objectives for Bulgaria.

Update: 3 Jan, 2022 @ 10:16am

- Graphic improvement of Constantinople in the campaign map.

Update: 3 Jan, 2022 @ 8:08am

- County of Sicily and Almoravids made playable.

Update: 31 Dec, 2021 @ 10:12am

- Fixed Kiev naval goal.
- Fixed army traditions for Apulia and Calabria.
- Fixed the bug of the Teutonic sergeant unit.