Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Medieval 1100 AD Campaign [PART 1]
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Update: 2 Jun, 2023 @ 7:32am

- Now you can recruit only in area around the city (thanks @Wolf Of Iberia for script).
- Added 2 new units to Bulgaria: Bolyars and Voevod's guard.
- Some minor fixes.

Update: 24 May, 2023 @ 3:06pm

- Now u get all equipment after disband caravan units.
- Caravan units could be recruited only in city.
- "Horses found" event chances decreased, but now it adds 2 horses intead of 1.

Update: 23 May, 2023 @ 8:29am

- Diplomatic limitations now work for AI as well.

Update: 22 May, 2023 @ 4:46pm

- Some minor fixes.

Update: 22 May, 2023 @ 11:57am

- Add new Equipment mechanics for recruitment (kudos to @WolfOfIberia).
- Added Medieval II style diplomacy (kudos to @crepax80).
- Added +10 food for empires and +5 for kingdoms.
- Some units rebalanced. Spears damage increased.
- Added new banners for crusaders.
- Added more settlements producing (iron, horses, leather) - for new Equipment system.
- Removed diplomatic bonus when u capture enemy regions.
- Increased dignitaries and generals number to recruit per imperium level.

Update: 12 May, 2023 @ 10:57am

- Conversion times decreased.
- Public order now has less effect on construction times.
- Now rank 2 will be assigned to all family members (to avoid secession with adult heir) - thanks @Bokbg.
- Now Byzantine units hold two banners at time.
- Shieldwall ability buffed.

Update: 3 May, 2023 @ 11:48am

- Made unique campaign city model for Constantinople (with Hagia Sophia).
- Added 15 new banners for Roman Empire.
- Added new drakkar ships to war fleet of Nordic factions.
- AI should make less regrouping in battles.
- Fire siphons damage increased.

Update: 28 Apr, 2023 @ 5:06am

- Made unique campaign city model for Jerusalem.
- Improved some other city models.
- Fixed bugs with Brindisi and Mahdia with no new buildng slots (need start new campaign).
- Added unique mosque model to eastern cities battle maps.
- Now player's allies don't demand regions from him.
- Fixed crusade script bug with no trigger sometimes (thanks Bokbg).
- Some units stats balanced.

Update: 13 Apr, 2023 @ 3:21pm

- Improved campaign city models.
- Battle AI shoud be more active.
- Eastern cities splitted on Muslim and Orthodox.

Update: 31 Mar, 2023 @ 1:36pm

- AI will offer less money in diplomacy.
- Building conversion time and cost reduced.
- Farms and industry buildings time decreased.