Arma 3
Total Warzone - Warzone 2100 Factions
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Update: 28 Jun, 2023 @ 10:10pm

v1.7.3:
Adds: Helicopter Pilot/Crew/Crew Chief to WL req presets.
Adds: Czech Hedgehog as WL defensive req. option. Was gonna add some other stuff but they require SOG:PF.
Tweak: TR Crewmen now wear tan crew helmets. Throwback to A2 era CDF.
Tweak: 7.62x39mm AK-300 has rear zeroing at 330. Source: GM.
Fix: Light AT guys with RPG-7 now get a pack with extra rockets.
Fix: Some reference/commented classnames in WL req presets.
Fix: Some helicopters and other things didn't show up in Zeus.
Fix: Capitalization on GK ZU-23-2.

Update: 8 Jun, 2023 @ 11:32am

v1.7.2:
Fix: M60A3 UGV/Drone turrets turning out.

Update: 30 May, 2023 @ 3:42pm

v1.7.1:
Fix: Bad inheritance for AMV-7. Same issue as with BNI mod.

Update: 23 May, 2023 @ 9:00pm

v1.7:
Adds: UAV Controller to NX.
Adds: Drone tanks for NX-02, NX-03, M60A3, M2A1. UGV variants will only appear in the list of the "original" faction for which the vehicle type is intended.
Note: Some of the UAV terminal camera feeds are broken. Use terminal to select a vehicle, and the standard scroll menu to select a seat. NEVER use the switch to Driver/Commander option while controlling a UGV. Smoke launchers/ECM are transferred to gunner control except for the M60A3 UGV. For some reason if I add it, none of the turret weapons work.
Adds: Audio files for LasSat. 650 is "Laser Satellite Firing" and 657 is "Incoming Laser Satellite Strike".
Tweak: KORD sound effect.
Tweak: hullDamageCauseExplosion flag set to 0 for NX base vehicles and all base aircraft/boats. Currently in testing and may be expanded.
Fix: KORD animations not matched to weapon.

Update: 12 May, 2023 @ 6:40pm

v1.6.6:
Tweak: MXA1 SW no longer spawns with bipod by default.
Fix: Adds "(Urban)" to clearly discriminate TP Special Forces subcategories.

Update: 13 Apr, 2023 @ 9:17pm

v1.6.5:
Adds: BTR-100 to GK, BTR-90 to TR.
Adds: Mechanized groups.
Adds: New groups for units added over recent updates.
Adds: Supply, Support, Uniforms, Equipment Box to GK.
Adds: Supply, Support, Uniforms, Equipment Box to TR.
Adds: Kamaz MRL with Ripple Rockets/Cluster Rockets variants.
Adds: Kamaz Flatbed, Cargo variants.
Adds: Typhoon to GK.
Adds: New color options for JAS-39E.
Tweak: Group overhaul. Classnames have changed.
Tweak: Displayname for JAS-39 to JAS-29E.
Tweak: TR camo and naming convention. I'd like the green to be a placeholder.
Tweak: Assistant unit naming convention. Classnames unchanged.
Fix: TR Arid Rifleman (AT) had the wrong launcher.
Fix: Contents of existing crates updated to match changes over recent updates.
Fix: BMP-T texture error.
Fix: Gripen "Altis Armed Forces" text on vstab removed.
Fix: Editor subcategories for Kamaz.
Fix: TC Shock Marksman displayname/weapon.

Update: 11 Apr, 2023 @ 6:15pm

v1.6.4:
Tweak: Default uniform changed for a custom character.
Tweak: Exapnds pylon options for _that_ rail on the A-10D.
Fix: LRCO 5.56 textures.
Fix: Python rscoptics typo.
Fix: Cost of TP (standard) Speedboat Minigun in WL.

Update: 24 Mar, 2023 @ 1:53pm

v1.6.3 Hotfix 1:
Fix: Incorrect SOG pylon set used for helicopters.

Update: 24 Mar, 2023 @ 11:24am

v1.6.3:
Adds: More civilian textures for Bell 412/derivatives.
Tweak: Support for SOG:PF pylons on all vehicles with improved pylons.
Tweak: Increased load capacity of NX planes.
Note: Since SOG:PF has so many pylon types, I cannot guarantee that absurd/clipping combinations will not be possible. Check the non-SOG options for a 'realistic' reference.
Fix: Ka-60 civ texture option name.
Fix: Mi-48 pylon mirror set.

Update: 23 Mar, 2023 @ 10:51am

v1.6.2
Adds: New coaxial PKT for Eastern vehicles. Actually uses 7.62x54 mmR instead of 7.62x51 NATO!
Adds: New camonet options for all NX03/T14 variants.
Adds: CH-146 to all users of Bell 412.
Adds: Greater Khanate, Warzone 2100-inspired OPFOR faction. See Field Manual entry.
Adds: Warlords preset for TR vs. GK.
Adds: A-10D to TC.
Adds: Ka-50, Ka-52 helicopters to The Reclaimers. Improved pylons. Ka-52 cannon must be used by human player in gunner seat.
Adds: New helicopter groups to TR.
Adds: Pathfinder to TR.
Adds: Uniform classes for TR, uses Taiga pattern and no insignia.
Adds: M2 HMG variant with SLAP magazines to TP, TC.
Adds: New CH-146, M2 variants to existing WL presets.
Adds: AGM65 pylon assignment to non-Jets magazines.
Adds: V-54X to NX.
Adds: SC G12 Truck to NX. Replaces NX-01.
Adds: AG-200 to NX.
Tweak: Display name of "412" changed to "Bell 412". Classnames unchanged.
Tweak: Camonet for generic green T-100 series vehicles.
Tweak: TR default loadout.
Tweak: Eloc's uniform display name now swapped to TR T-shirt uniform. Classname unchanged.
Tweak: Shortened uniform naming convention.
Tweak: TR ammo box magazines.
Tweak: TR M2 replaced with KORD. Existing classnames unchanged.
Tweak: AH-66 custom pylons implemented. Not much can fit in the bays, so I couldn't do everything I wanted. Shreikers added tho.
Tweak: AG-100/101 loadouts.
Tweak: AG-100/AG-101 armor - can now take at least a missile.
Fix: ECM batteries showed up in the Arsenal.
Fix: TR group class naming.
Fix: Group markers now use consistent style.
Fix: Price of Speedboat (Minigun) in WL Requisition presets.
Fix: Removes whooshing sounds from ECM.