Project Zomboid

Project Zomboid

Extra Trait Effects
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Update: 13 Jun, 2022 @ 2:27pm

Changes:
Fixed Handy not giving you Carpentry and Maintenance skill.
Fixed Dynamic Traits giving disabled traits bugged names.
Fixed Prone To Illness causing errors if you made a save before the update.
+Slightly increased Adrenaline Junkie's damage to cancel out panic's damage reduction.
-Thin Skinned can randomly damage you while vaulting fence, climbing window, and going through trees.

Point adjustments:
+Raised Thin Skinned back to 8 points

Update: 12 Jun, 2022 @ 5:52pm

Update: 11 Jun, 2022 @ 6:59pm

Changes:
Fixed Fast Healer not being affected by Extra Trait Effects - No Cost Changes mod
+Reduced the rate at which Prone To Illness' cold goes up.
+Runner trait is no longer exclusive with Underweight and Overweight traits.
+-Underweight traits lose you strength instead of fitness.
-Prone to Illness cannot activate for 5 days after activating. Countdown starts once cold disappears.
-Reduced Prone To Illness' odds of activating.

Update: 11 Jun, 2022 @ 4:21pm

Changes:
+Park Ranger now shows all cabins, campgrounds and cities location on your map.
+Hiker shows all cabins and campgrounds on your map.
-Hiker no longer shows cities on your map.

Update: 11 Jun, 2022 @ 9:45am

Changes:
+Added Russian Translation (made by Hea)
+Fast Healer rapidly heals the injuries when they're unbandaged, works on bleeding too.

Update: 11 Jun, 2022 @ 7:43am

Changes:
+You can now take runner with out of shape and unfit traits.
+Adrenaline Junkie deals more damage and restores endurance faster when panicked.

Point adjustments:
-Resilient increased to 2 points.
-Runner has been increased to 6 points.

Update: 11 Jun, 2022 @ 5:53am

Changes:
Possible fix to several traits duplicating

Update: 10 Jun, 2022 @ 2:25pm

Changes:
Hopefully fixed Pacifist trait making zombies immortal (Video: https://streamable.com/4irv89, you can see damage dealt and healed in left down)
Fixed items not being given when making a new character on a save where a previous character died
Fixed professions returning to their original state when making a new character on a save where a previous character died
Note: Players with profession/traits that give items, will receive the items once again when they start. It will work as normal for all future characters tho.
+Hiker starts with the knowledge of all major cities' locations on the map.
+Metalworker occupation gives +2 maintenance, as it was overpriced with little to no benefits (2 points less than Veteran)
+Metalworker occupation starts with a suitcase that contains metalworking tools.
+Fisherman occupation starts with a fishing rod, fishing line and a few worms.
+Farmer occupation starts with 6 jars and a bucket.


Point adjustments:
-Thin Skinned decreased to 4 points

Update: 10 Jun, 2022 @ 10:51am

Changes:
Temporarily disabled pacifist's damage reduction as it seems to make the zombies immortal.

Update: 10 Jun, 2022 @ 8:53am

Changes:
Fixed Pacifist making zombies immortal when stomping on them.