Stellaris

Stellaris

! Sartek Tradition - Ascension Perk Merger
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Update: 24 Jan @ 9:43am

* Added supporting documentation in auxiliary folder.
If you create mods you can use the following scripted variables to detect my mod(s):

# @sartek_ascmgr_main_mod_active = 1 (Ascension Perk and Tradition Merger mod)
# @sartek_afusion_mod_active = 1 (Ascension Path Fusion submod)
# @sartek_vanilla_mod_active = 1 (Vanilla modifiers submod)
# @sartek_dem_mod_active = 1 (Disctrict and Economy Merger submod)

Update: 22 Jan @ 8:04pm

* Erased compatibility bridge between Unique Ascension Perks, Stellar Manipulation and Hyperquasaric Megaconstruction. This compatch is no longer required since Tempest (Hyperquasaric Megaconstruction and Stellar Manipulation's author) informed me they changed the AP name (now it is: ap_stellar_manip). Now these three mods work flawlessly without an external patch!

(Note: Unique Ascension Perks changes to some vanilla perks still require a merge from Sartek Merger depending on your mod list, any questions feel free to ask here in the comment section)

Thanks for the heads up @Tempest!


* Updated some of the relevant entries in the Compatibility List

Update: 9 Dec, 2024 @ 8:33pm

* Reworked ships economic category, now it looks similar to vanilla in structure but keeping ships from different mods.

Update: 19 Nov, 2024 @ 10:54am

Erased some comments/reminders from Cosmogenesis AP since they are no longer required.

Update: 19 Nov, 2024 @ 10:40am

* Added placeholder for acot_cosmogenesis_alpha_condition_check. Cosmogenesis AP now detects that ACOT trigger without causing issues for non-ACOT users.

Update: 19 Nov, 2024 @ 9:21am

* Updated script to include z Expanded Pops mod recent changes.

* Fixed a duplicate instance from Expanded Pops of campaigns_mult since edict_mult already does the same thing because they are part of the same economic category.

Update: 17 Nov, 2024 @ 3:33am

* Added a check in Cosmogenesis AP for custom_tooltip = acot_will_lock_alpha

* Deactivated sartek_acot_cosmogenesis_potential unstable trigger, engine could not read a non existent event chain or technology for some users that don't use ACOT mod.

Thanks for the report @[CN]突击队队员

Update: 4 Nov, 2024 @ 4:29pm

* Added support for:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2719075597 (DarkSpace)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3248725702 (Hydra's More Civics)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1359700418 (Expanded Starbases)

* Updated the following supported mods:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2717193796 (Empires Expanded)

* Grasp the void AP now has additional triggered modifier checks for NSC3.

Update: 3 Nov, 2024 @ 10:04am

* Updated "replace" priority localization with newly added custom tooltips for all languages.

Update: 3 Nov, 2024 @ 10:03am

* Updated main localization with newly added custom tooltips for all languages.