Ravenfield

Ravenfield

1864 - Second Battle of Deep Bottom
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Update: 29 Jun, 2023 @ 1:04pm

Mini update
Added stone walls at the center of the creek.

Update: 27 Jun, 2023 @ 1:24pm

Update 30
Four new capture points were introduced to the field. Troops which capture these points must hold off swarms of incoming attackers, be at the ready. Consider trying this update on the latest version of ravenfield, named “beta - latest build - might be buggy!!!” Yes.

Map Changes
-Four new capture points were introduced to the battlefield.
-Added two other tree variants to the battlefield.
-Adjusted height of artillery platforms
-Adjusted tree positions to match each side.
-Bots now spawn behind the artillery platform
-All capture points will also have one congested spawn. (Scrapped, currently not available)
-Offloaded a few assets.
-Reintroduced the mg which was apparently removed some time ago.
-Removed the path finding box due to potential performance loss issues across different versions.
-Updated path finding

Balance
As of now, all capture zones and protection zones have the same values and will be changed if needed. Remember to form squads and give them orders if the tides are changing.

Update: 16 Jun, 2023 @ 1:28pm

Update
Changed two entrenchments
Some trails have been adjusted
Slight foliage adjustment.

Flag adjustments
Union flags
-Capture zone 64
Confederate flags
-Capture zone 60

Update: 12 Jun, 2023 @ 3:29pm

Patch

Fixes
-Smoothed some slopes
-Expanded texture to cover slopes.

Balance adjustments
-Adjusted flag capture zones for the CSA.

Update: 9 Jun, 2023 @ 11:05am

Greetings soldiers, I hope everyone is enjoying the most recent update. Here's a small patch for this weekend. There's still much work to be done. However I am currently pooped out. I will continue to see how I can improve your experience for the next few following weeks. Take care and have a great weekend!

Patch
-Removed floating primitives
-Added ammunition resupply crates to resupply stations.

Update: 7 Jun, 2023 @ 5:23pm

Map Changes

-Most wooden fortifications have been replaced with defilades .
-Added additional foliage for two entrenchment rows.
-Added ammunition resupply stations.
-Adjusted terrain nearby the creek.
-Adjusted trees on the confederate side.
-Removed two slopes close to the creek.
-Crates, barrels, have been removed.
-Adjusted two entrenchments.
-Stone walls have been removed
-Rocks have been removed.
-Removed four rifle pits
-Adjusted cavalry spikes
-Added two more dirt roads
-Updated artillery platform
-Adjusted trails

Vehicle options

-All vehicles will respawn every 18 seconds after being destroyed


Balance adjustments

-Spawns have been reverted back to two.
-Flag capture zones have been increased to fifteen
-Updated artillery positions

Recommendations
-difficulty - normal - disable endless instant action.

-When each side captures a flag, open your battle plan and set these captured points to defend for both teams.

Known issues

-The howitzer will be less active if you choose to enable endless instant action in EA26.

Update: 30 May, 2023 @ 3:35pm

Changes
-Rescaled trees
-Adjusted night settings
-Added fog for night settings.
-Adjusted atmosphere settings.
-Adjusted lighting
-Adjusted day sky.
-Added three more spawn points for each regiment.
-Bots should only climb over small wooden walls.

Bots 150-300

Update: 30 May, 2023 @ 2:16pm

Update: 29 May, 2023 @ 11:29am

Happy Memorial day everyone!

Patch
-Smoothed creek which should resolve rendering issue.

Update: 28 May, 2023 @ 2:01pm

Update

Map Changes
-adjusted six trenches
-Removed stone blocks except for the ones by the creek.
-Repositioned a few rocks
-Added twelve wooden walls
Adjusted lighting
Added twelve rifle pits.

Balance adjustments
-Repositioned spawns and adjusted terrain behind it.
-Adjusted neighbors tab
-Updated pathfinder box settings