Ravenfield

Ravenfield

1864 - Second Battle of Deep Bottom
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Update: 12 Dec, 2022 @ 9:04am

Patch Note:

Rifle platform height fixed.
Finished textures on one slope.
Spawns for ring objectives have been adjusted.
Flag positions and capture zones have been adjusted.
Artillery now has anti air so players can decrease artillery amount if wanted.
Amount of anti tank turrets for configuration - 2
Amount of anti air turrets for configuration - 2
Adjusted Ai collider.
Confederate ring objective flag height and terrain has been adjusted.

If you are experiencing any issues with this patch, please comment below.

Players playing with repeating rifles should set re-spawn timer to 10 seconds.

See you soon with reworked terrain

Update: 8 Dec, 2022 @ 2:40pm

Update Note: Foliage Revamp

Welcome back to the field! Foliage has now been almost completely reworked. I believe most players enjoy having lush environments and the suspense of what’s around the next corner! Or.. bush. The next few days I’ll be adjusting things if needed. The average fps seems to be 30-40 on version none. I will certainly work on optimizing the field. Other things have been refined or adjusted, such as the confederate ring objective which now more closely resembles its counterpart more accurately. Here's the full list of changes below, and thank you for your support!

Bushes, shrubs, everything green is now more plentiful.
Two wooden walls have been removed.
Objectives now have two spawns.
Capture rates are slightly faster.
Objective protection zones have been updated.
Updated dirt texture.
Some rocks have been removed.
Confederate ring objective walls properly adjusted.
Terrain has been adjusted around confederate ring objective.
Ring objectives rifle platforms have been moved to other positions.
Two defilades have been removed.
AI will no longer climb the largest defilades on the field.
Fixed floating trees (darndest thing) and added in 6-12 more trees.
Painted five slopes.
AI colliders have been relaxed in two areas.
A new loadout is available which introduces repeating rifles for each side.
Updated camera location.
Some trails have been altered or extended.

If you are experiencing any issues with this patch, please comment below.

Update: 30 Nov, 2022 @ 11:34am

Patch Note: Last one until the next update.

Corrected heights of three walls.

Update: 29 Nov, 2022 @ 2:48pm

Patch Note:

Adjusted day sky exposure settings which should yield more fps.

Update: 28 Nov, 2022 @ 3:40pm

Patch Note:

Terrain adjustment.
Flag positions have been moved.
Capture zones have been updated.
Ai colliders have been added in two areas .

If you are experiencing any issues with this patch, please comment below.

Update: 26 Nov, 2022 @ 3:43pm

Update Note:

Readjusted flag capture zones.
Adjusted terrain.
Fixed nave-mesh issues
Adjusted seven trees.
Removed two entrances for the largest portion of the field.
Six capture points are now named after regiments which fought.
Adjusted confederate rifle stands for ringed objective.
Adjusted rocks placement and height.
Adjusted day sky thickness and exposure.
Two wooden polls have been added to walls connecting two portions of the battlefield
Small foliage adjustments and additions

If you are experiencing any issues with this update, please comment below. The next update will include a complete rework of foliage.

Update: 23 Nov, 2022 @ 2:44pm

Update Note:

Artillery now has wooden walls on the left and right side of it.
Four more rifle platforms have been added, and each holds 7 bots.
Idle Bots will now look for rifle platforms.
Trees are more plentiful and dense.
More rocks have been added.

Update: 21 Nov, 2022 @ 2:46pm

Update: 21 Nov, 2022 @ 1:40pm

Update Note:

Made balance adjustments for those who have artillery disabled.
Two hills have been removed and reworked into smoother terrain.
Adjusted spawns for two capture points.
Adjusted confederate rifle platforms.
Wooden walls added in the previous update have been adjusted.
Trails have been extended.
Mini map has been updated

If you are experiencing any issues with this update, please comment below.

Update: 19 Nov, 2022 @ 3:47pm

Patch note:

Fixed height of two prefabs.
Terrain adjustment near confederate trench.
Fixed some pinholes in the terrain.
Added more rocks.
Added wooden wall.