Ravenfield

Ravenfield

1864 - Second Battle of Deep Bottom
Showing 31-40 of 63 entries
< 1  2  3  4  5  6  7 >
Update: 18 Apr, 2023 @ 1:21pm

Patch

-Smoothed terrain.
-Corrected heights of top dirt layers of rifle pits to match its corresponding ones.
-Added four rocks by the creek.

Update: 17 Apr, 2023 @ 3:43pm

Patch

-Adjusted four rifle pits.
-Adjusted artillery platforms to be more adequate for the howitzer.
-Reduced confederate cover by two, leaving 4 defenders to each wooden wall per point.
-Adjusted roads.
-Extended trails.
-Adjusted fortification wall positions

Update: 11 Apr, 2023 @ 12:47pm

Update

Map Changes
-Adjusted dirt roads.
-Adjusted two rifle pits.
-Camera has been moved
-Updated grass texture
-Updated dirt texture
-Pontoon bridges have been replaced by another asset.
-Two pontoon bridges were removed.
-Adjusted creek
-Six wooden walls were removed.
-Flattened fortification entrenchments


Balance Improvements.
-Adjusted spawns
-Confederates have at least six defending troops for each regiment
-Union soldiers will no longer seek wooden walls for cover and will simply move as an attacking force.
-Field cannon will now be replaced by howitzer on the item requirements page due to performance issues and buggy ragdolls.


Vehicle Options
-Attack helicopter should now be reinstated if it wasn't previously
-Added attack plane
-Added another jeep type

Players who would like to prevent confederates from using cover can do so in EA26 by turning on always follow plan.

Update: 7 Apr, 2023 @ 2:32pm

The previous update has been reverted for more testing.

Update: 5 Apr, 2023 @ 1:48pm

Small update

Straightened dirt roads.
Added a new slope near the creek.

Update: 3 Apr, 2023 @ 12:29pm

Patch Note

Removed four rifle pit exits.
Flattened rifle pit ground.
8th U.S. Colored Troops and 18th North Carolina Infantry will seek wooden walls for cover.

Update: 2 Apr, 2023 @ 1:00pm

Update: 2 Apr, 2023 @ 12:52pm

Update: 31 Mar, 2023 @ 12:36pm

Patch Note

Fixed some texture issues.
Mainspawn is set to one spawn.
Updated day and night settings.
Possibly fixed one issue which prevented bots from reaching the gatling gun.

Note: Currently there are no ladders to climb artillery platforms. The reasoning is that too many individuals on the platform can potentially hinder accurate shots. Players can use artillery and other types by standing under the platform and item while pressing f, sometimes while jumping.

Update: 29 Mar, 2023 @ 3:15pm

Update: 24

Greeting soldiers, It has been nearly three months since the last time I've given an update briefing. Since then, day by day I have been rebuilding the map with a total of 42 updates in the test version. I believe it's now ready to be released to the official version. There are many new additions, most noticeable the changes in terrain and large rifle pit fortifications on each side. Down below is the full change list. Players who would like to play updates before they release can do so through this version https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2913715984

Reworked main battlefield.
Battlefield now has seven layers of terrain instead of three.
Reworked Army of Northern Virginia terrain
Reworked Army of the James terrain
Defilades and other natural cover.
Reworked artillery positions.
Reworked wooden defenses.
Reworked foliage.
Newish texture, red clay.
Updated grass texture.
Updated atmosphere for more vibrant colors.
Added cavalry spikes
Added rifle pits to protect soldiers from rifled artillery
Added a creek in the center of the battlefield.
Added new roads and reworked trails.
Added crates and barrels in various locations.
Added five pontoon bridges
Updated pathfinding
Updated nave-mesh
Reworked spawns, with a total of four spawns per point.
Trees are placed in a grid to control artillery.
Trees become skinner the closer they get to the creek
Field artillery is now harder to hit with other artillery.
Optimization.


VEHICLES OPTIONS

Jeep - respawn after destroyed - 60 seconds.
Tank - respawn after destroyed - 60 seconds.
Helicopter - respawn after destroyed - 60 seconds.
Anti air - No respawn after destruction
Machine gun - No respawn after destruction
Anti tank - No respawn after destruction

MATCH SETTINGS

Bots - 300
Difficulty - Hard, Endless instant action.
Made for - Point match, battle.