Ravenfield

Ravenfield

1864 - Second Battle of Deep Bottom
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Update: 24 May, 2023 @ 3:30pm

Update

Map Changes
-Adjusted day settings
-Adjusted night settings

Balance adjustments
-Instated pathing finding box.
-Possibly improved AI navigation when climbing slopes.
-Updated bot climb height
-Updated cell block size
-Updated character radius
-Solved an issue which wouldn't allow bots to traverse through buildings.
-AI should function better in general thanks to the pathfinding box
-New recommendation, set respawns to 18
-Fixed one issue in the neighbors tab.
-Artillery should be more active.

Known issues
-In some instances, bots might hop over small cover assets. Any other issues will be mentioned as they appear.

Update: 23 May, 2023 @ 1:55pm

Update
-Reworked foliage.
-Filled some textures.
-Added four stonewalls
-When a flag is captured within fortifications, the regiments beside it will be more likely to recapture and defend it.

Update: 19 May, 2023 @ 12:45pm

Update: 17 May, 2023 @ 12:56pm

Update: 16 May, 2023 @ 1:45pm

Update

Map Changes
-Extended two earthworks.
-Corrected four existing earthworks.
-Earthwork entrances and exits have been changed.
-Platoon bridges were reduced to two for balance reasons, and they couldn't climb sides of it.
-Housing types now have platoon bridges to reach doors across creeks.
-Removed cavalry spikes from two positions which interfered with firing.
-Removed two rifle pits.
-Cavalry spikes are now smaller
-Some foliage has been reduced due to performance impacts.
-Rescaled stone blocks
-Some trails have been removed or altered.

Balance adjustments
-Bots will no longer spawn exposed to direct fire.
-Reduced spawns from three to just two.
-Possibly resolved one issue when both teams weren't capping flags at the same time.
-Reworked tree grid system for artillery and bot navigation.

Vehicle options
-Aircraft types were moved slightly.

Update: 5 May, 2023 @ 3:38pm

Patch

Adjusted terrain.
Adjusted two earthworks.
Corrected positions of four stone blocks behind earthworks.
Split stone blocks behind earthworks.
Slight Adjustment for dirt roads.
Main deployment was moved up.

Note: From May 6th to May 13th I will have family visiting. I will bring you another update sometime after the 13th. Wont be able to pull anything out of my ass immediately after the 13th for an update, move with the herd if it furthers your cause. If you notice any issues with this update, inform me off your troubles unless you're playing on EA26 which is fundamentally broken. Next update will be large, should be ready by the 18th or sooner.

Update: 2 May, 2023 @ 3:43pm

Update

Map Changes
-Added Fussell's Mill on the confederate side.
-Added one similar sized homestead to balance things out on the union side.
-Adjusted two earthworks closest to the river.
-Adjusted dirt roads.
-Adjusted height of four rocks.
-Removed cavalry spikes from two positions
-Added four more trees which should balance artillery.

Vehicle options
-Aircrafts were moved away from anti air.

Update: 28 Apr, 2023 @ 12:31pm

Patch

Balance Improvements.
-Troops will now spawn outside fortifications due to regrouping issues.
-Updated pathfinding
-Possibly resolved some balance issues in EA26? Let me know.


Known issues

Due to new pathfinding performance has dropped slightly in EA25. Those who would like to get extra fps can do so by configuring main spawn flags. Disabling Them and enabling the ones inside of the fortification might help.

Update: 24 Apr, 2023 @ 7:00pm

Update

Map Changes
-Split two wooden walls in half
-Removed four other walls.
-Added stone slabs.
-Added four more trees
-Adjusted foliage.
-Added four rocks.
-Small terrain adjustments
-Removed four square divots in terrain.

Balance Improvements.
-Confederates will no longer seek cover due to balance issues with repeating rifles.
-maxed out flag protection zones.
-Capture zones have been reduced to fit the size of fortification doorways.
-Anti Air has been moved to the center with mg.
-Anti Air amount - 1
-Anti tank amount - 2
-MG cannot be used with anti air and vice versa.
-Updated path finding.
-Spawns were moved closer to doors

Vehicle options
-Aircrafts have been moved to the battlefield field.
-Vehicles will respawn after destruction every 45 seconds instead of 60.

Update: 20 Apr, 2023 @ 12:05pm

Patch

-Filled faint dirt textures.
-Updated lighting.

This should be the last patch for now. Upcoming updates will include more natural cover and earthwork design changes. One of the biggest missing features is of course Fussell's Mill. It will be added to the creek of the main battlefield, baileys creek. Weekend events are something that I'd like to give a shot on Saturdays or Sundays. These events will move spawns and capture points to areas of the field which are less utilized for fun. Will test these events out sometime in may. At ease, soldiers!