Project Zomboid

Project Zomboid

Guns of 93: Test Build (Unstable)
Showing 51-60 of 70 entries
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Update: 9 Apr, 2024 @ 1:03pm

Few minor fixes.

Update: 8 Apr, 2024 @ 2:08pm

C-More and Tasco AccuDot red dots added. Fixed a number of attachment issues. Slugs should work properly now.

Update: 6 Apr, 2024 @ 5:21pm

Mostly just bug fixes and clean up. Went through attachments and removed duplicate guns listed and types. The M1903 fixing bayonet recipe now calls the correct bayonet. Fixed some issues left over from slug ammo ID being changed. Slugs now have their own textures and show up as green hulls. Shotgun shell carrier will also show green shotgun ammo when you switch to slugs.

Update: 5 Apr, 2024 @ 2:13pm

Threaded pistols should all be fixable now.

Update: 5 Apr, 2024 @ 7:50am

Update: 5 Apr, 2024 @ 7:42am

Pistols not running boosters, that require them, should not jam when shoving now. Added missing recipe for fxing a bayonet to a threaded M1903.

Update: 4 Apr, 2024 @ 7:53am

Ithaca 37 Riot Gun and M590 should be able to use the 12ga silencer now. Fixed an oversidght where a number of weapons wouldn't cause silencers to degrade with use. Still trying to figure out the issue with non boosted pistols jamming when shoving.

Update: 3 Apr, 2024 @ 6:57pm

Silencers with boosters should work correctly now. Known issue with a non boosted pistol jamming when you shove with it.

Update: 3 Apr, 2024 @ 9:36am

Quick fix of a few typos in the crafting recipes.

Update: 3 Apr, 2024 @ 9:07am

Pistols can now be threaded and silencers mounted. Those pistols with Browning style tilting barrel lock ups will require a Pistol Silencer Booster to function reliably (this will be noted in the tooltip for the gun). If ran with a normal suppressor, they will jam after each shot. Currently, boosters can only be found in gun stores. Once found, they can simply be installed into a 9mm or .45 Auto silencer (normal and homemade). I haven’t added all the new threaded guns to the fix table yet. That should come shortly.