Divinity: Original Sin 2

Divinity: Original Sin 2

Fury of the Scorned - A Tanking Overhaul [DE]
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Update: 29 Jun, 2024 @ 8:40pm

-Scrapped brand code cause it wasn't working no matter what I tried. AI controlled brand targets just continued to act as if they weren't branded.

Update: 29 Jun, 2024 @ 5:44pm

-More brand logic fixes, forcing them to end turn if no enemies found.

Update: 29 Jun, 2024 @ 5:33pm

-More brand fixes.

Update: 29 Jun, 2024 @ 1:41pm

-Some potential fixes for branded targets.
-Slightly reduced damage on retaliate again.

Update: 29 Jun, 2024 @ 8:04am

-Nerfed damage on the new retaliate.
-Buffed scorn generation from the tank stance.

Update: 28 Jun, 2024 @ 9:32am

-Added damage to the scorn shockwave from a taunted enemy with the stance.
-Made CHARMED, MAD, and Gravewalker BRANDED characters not follow the rules of Ire for their turns.

Update: 27 Jun, 2024 @ 6:53pm

-More fixes for the new taunted effect.

Update: 25 Jun, 2024 @ 7:09pm

-Fix for vendor not having new skill at lvl 11.
-Fix for stance staying active after unequipping a shield.

Update: 25 Jun, 2024 @ 8:27am

-Added another Scorn effect for using the stance and getting hit by taunted enemies, will spread some scorn in an aoe around you.
-Added a new skill that lets tanks reduce the scorn on an ally and redirect it to themselves, also sets soul mate to share healing and armor regen.

Update: 24 Jun, 2024 @ 9:28am

-Added dependency on new combined atlases mod, this mod does not have local icons anymore so if your icons are gone you need to download the other mod to get the icons back.