Arma 3
A3U Singleplayer Cheat Menu
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Update: 2 Aug @ 8:55am

Version 1.18.2
Fixes
  • Vehicles: add to undercover now actually also modifies the A3U UC vehicle list; changes are now immediate instead of after load

Update: 1 Aug @ 5:14am

Version 1.18.1
New features:
  • Miscellaneous: added "get AI unstuck" option

Update: 28 Jul @ 5:17am

Version 1.18.0
New features:
  • Miscellaneous: added "reveal random zone" for when playing with hidden zones
  • Miscellaneous: added "wear clothes" inventory double-click action
  • Vehicles: add/remove cursor target to/from undercover vehicles list (save-game safe, thanks to jcferretti2020 for the suggestion)

Improvements:
  • Supports: added AI skill setting for auto-spawned vehicle crews (helicopters/artillery)
  • Supports: if vehicle crew is auto-spawned, delete them after revoking support role of vehicle
  • Uncompromize: automatically go undercover after uncompromizing
  • Zeus: teleport group command only teleports NPCs or only self if not commander

Fixes:
  • Vehicles: sometimes enabling Hunter/Killer mode did not work
  • Zeus: context-sensitive actions to blow up mines would show for "dead" mines, too

Update: 10 May @ 10:15am

Version 1.17.3
Improvements:
  • Supports: added vanilla interaction menu items

Update: 8 May @ 12:29pm

Version 1.17.2
Fixes
  • Supports: support tents were never initialized. Sorry about that.

Update: 1 May @ 8:23am

Version 1.17.1
Fixes:
  • A/A FC: added user configurable blacklist for vehicle classes that shouldn't be auto-grouped
  • Supports: "eject crew" action now actually does what the name implies

Update: 1 May @ 4:35am

Version 1.17.0
New feature:
  • A3U parameters: change lockpick duration, mission distance and more in-game permanently to values of your choice
  • Add buyable vehicle: add any vehicle to rebel garage buyable vehicles
  • Reveal units: reveal units in your FOV that your AI buddies are too stupid to see (hotkey bind)

Improvements:
  • Save data: will be written when autosaving or saving via menu, not instantly as before
  • Supports: base garrison dudes auto-mounting your mortars? Use the "eject crew" interaction to free up the mortar.
  • Supports: support tents are un-manned after build; acquire the support specialist in a rescue mission. (Thanks to SIF for the idea.)
  • Supports: support specialists missions can be toggled off

Fixes:
  • DSB: unpacking with correct facing towards player
  • Supports: "require support buildings" option did nothing
  • Toggle suppressors: when iterating through team, ignore actual players and don't mess with their suppressor settings

Update: 28 Apr @ 9:41am

Version 1.16.2
Fixes
  • Supports: added artillery support interactions for mortars

Update: 26 Apr @ 4:49am

Version 1.16.1
Fixes:
  • Supports: tent guy for air transport was NATO side

Update: 25 Apr @ 3:02am

Version 1.16.0
New feature:
  • Supports: make use of A3 built-in radio supports for CAS, Artillery, Transport

Improvements:
  • AGM: removed watch posts from recruiting list; can't recruit into those
  • Arsenal: added "purge arsenal" menu item to remove items in arsenal that aren't available anymore due to mod change
  • EMP: added CSLA lamps & buildings compatibility