Don't Starve Together

Don't Starve Together

Trailblazer
Exibindo entradas 1–10 de 16
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Atualização: 21/jul./2019 às 11:42

Removed "(Dev)" from the name.

Atualização: 21/jul./2019 às 11:41

Fixed a crash on the Beta branch. Accidentally added "(Dev)" to the name.

Atualização: 14/jul./2019 às 11:43

Fixed some typos

Atualização: 14/jul./2019 às 11:40

Updated the in-game description to mention map travel.

Atualização: 1/jun./2018 às 17:31

Tweaked how trailblazer cleans up itself to better respect the game's native use of the locomotor.

Atualização: 26/mai./2018 às 23:00

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Atualização: 26/mai./2018 às 22:32

Trailblazer leverages the locomotor to walk the player along a given path, however with predictive movement disabled, the locomotor is not available.

Enabling predictive movement grants the locomotor, however many players dislike predictive movement.

This patch adds several variables that allow trailblazer to disable predictive movement when it is done with it.

`locomotor.trailblazerCleanup` set to true to tell trailblazer to cleanup predictive movement when it is done
`locomotor.trailblazerCleanupClear` used internally -- set to nil if submitting a new path request and cleanup was set
`locomotor.trailblazerCleanupLater` used internally -- set to nil if submitting a new path request and cleanup was set

Atualização: 7/dez./2016 às 21:39

- 1 metric ton of bugfixes
- 1 1/2 tbsp optimizations

Atualização: 7/dez./2016 às 17:32

- Changed algorithm design to a concurrent model (Your game should no longer freeze while calculating a path, but it may take slightly longer)

Atualização: 5/dez./2016 às 5:31

- Improved mod compatibility