Don't Starve Together

Don't Starve Together

Trailblazer
Se afișează 1-10 din 16 intrări
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Actualizare: 21 iul. 2019 @ 11:42

Removed "(Dev)" from the name.

Actualizare: 21 iul. 2019 @ 11:41

Fixed a crash on the Beta branch. Accidentally added "(Dev)" to the name.

Actualizare: 14 iul. 2019 @ 11:43

Fixed some typos

Actualizare: 14 iul. 2019 @ 11:40

Updated the in-game description to mention map travel.

Actualizare: 1 iun. 2018 @ 17:31

Tweaked how trailblazer cleans up itself to better respect the game's native use of the locomotor.

Actualizare: 26 mai 2018 @ 23:00

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Actualizare: 26 mai 2018 @ 22:32

Trailblazer leverages the locomotor to walk the player along a given path, however with predictive movement disabled, the locomotor is not available.

Enabling predictive movement grants the locomotor, however many players dislike predictive movement.

This patch adds several variables that allow trailblazer to disable predictive movement when it is done with it.

`locomotor.trailblazerCleanup` set to true to tell trailblazer to cleanup predictive movement when it is done
`locomotor.trailblazerCleanupClear` used internally -- set to nil if submitting a new path request and cleanup was set
`locomotor.trailblazerCleanupLater` used internally -- set to nil if submitting a new path request and cleanup was set

Actualizare: 7 dec. 2016 @ 21:39

- 1 metric ton of bugfixes
- 1 1/2 tbsp optimizations

Actualizare: 7 dec. 2016 @ 17:32

- Changed algorithm design to a concurrent model (Your game should no longer freeze while calculating a path, but it may take slightly longer)

Actualizare: 5 dec. 2016 @ 5:31

- Improved mod compatibility