Don't Starve Together

Don't Starve Together

Trailblazer
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Actualización: 21 JUL 2019 a las 11:42 a. m.

Removed "(Dev)" from the name.

Actualización: 21 JUL 2019 a las 11:41 a. m.

Fixed a crash on the Beta branch. Accidentally added "(Dev)" to the name.

Actualización: 14 JUL 2019 a las 11:43 a. m.

Fixed some typos

Actualización: 14 JUL 2019 a las 11:40 a. m.

Updated the in-game description to mention map travel.

Actualización: 1 JUN 2018 a las 5:31 p. m.

Tweaked how trailblazer cleans up itself to better respect the game's native use of the locomotor.

Actualización: 26 MAY 2018 a las 11:00 p. m.

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Actualización: 26 MAY 2018 a las 10:32 p. m.

Trailblazer leverages the locomotor to walk the player along a given path, however with predictive movement disabled, the locomotor is not available.

Enabling predictive movement grants the locomotor, however many players dislike predictive movement.

This patch adds several variables that allow trailblazer to disable predictive movement when it is done with it.

`locomotor.trailblazerCleanup` set to true to tell trailblazer to cleanup predictive movement when it is done
`locomotor.trailblazerCleanupClear` used internally -- set to nil if submitting a new path request and cleanup was set
`locomotor.trailblazerCleanupLater` used internally -- set to nil if submitting a new path request and cleanup was set

Actualización: 7 DIC 2016 a las 9:39 p. m.

- 1 metric ton of bugfixes
- 1 1/2 tbsp optimizations

Actualización: 7 DIC 2016 a las 5:32 p. m.

- Changed algorithm design to a concurrent model (Your game should no longer freeze while calculating a path, but it may take slightly longer)

Actualización: 5 DIC 2016 a las 5:31 a. m.

- Improved mod compatibility