Don't Starve Together

Don't Starve Together

Trailblazer
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Update: 21 Jul, 2019 @ 11:42am

Removed "(Dev)" from the name.

Update: 21 Jul, 2019 @ 11:41am

Fixed a crash on the Beta branch. Accidentally added "(Dev)" to the name.

Update: 14 Jul, 2019 @ 11:43am

Fixed some typos

Update: 14 Jul, 2019 @ 11:40am

Updated the in-game description to mention map travel.

Update: 1 Jun, 2018 @ 5:31pm

Tweaked how trailblazer cleans up itself to better respect the game's native use of the locomotor.

Update: 26 May, 2018 @ 11:00pm

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Update: 26 May, 2018 @ 10:32pm

Trailblazer leverages the locomotor to walk the player along a given path, however with predictive movement disabled, the locomotor is not available.

Enabling predictive movement grants the locomotor, however many players dislike predictive movement.

This patch adds several variables that allow trailblazer to disable predictive movement when it is done with it.

`locomotor.trailblazerCleanup` set to true to tell trailblazer to cleanup predictive movement when it is done
`locomotor.trailblazerCleanupClear` used internally -- set to nil if submitting a new path request and cleanup was set
`locomotor.trailblazerCleanupLater` used internally -- set to nil if submitting a new path request and cleanup was set

Update: 7 Dec, 2016 @ 9:39pm

- 1 metric ton of bugfixes
- 1 1/2 tbsp optimizations

Update: 7 Dec, 2016 @ 5:32pm

- Changed algorithm design to a concurrent model (Your game should no longer freeze while calculating a path, but it may take slightly longer)

Update: 5 Dec, 2016 @ 5:31am

- Improved mod compatibility