Don't Starve Together

Don't Starve Together

Trailblazer
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Aggiornamento: 21 lug 2019, 11:42

Removed "(Dev)" from the name.

Aggiornamento: 21 lug 2019, 11:41

Fixed a crash on the Beta branch. Accidentally added "(Dev)" to the name.

Aggiornamento: 14 lug 2019, 11:43

Fixed some typos

Aggiornamento: 14 lug 2019, 11:40

Updated the in-game description to mention map travel.

Aggiornamento: 1 giu 2018, 17:31

Tweaked how trailblazer cleans up itself to better respect the game's native use of the locomotor.

Aggiornamento: 26 mag 2018, 23:00

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Aggiornamento: 26 mag 2018, 22:32

Trailblazer leverages the locomotor to walk the player along a given path, however with predictive movement disabled, the locomotor is not available.

Enabling predictive movement grants the locomotor, however many players dislike predictive movement.

This patch adds several variables that allow trailblazer to disable predictive movement when it is done with it.

`locomotor.trailblazerCleanup` set to true to tell trailblazer to cleanup predictive movement when it is done
`locomotor.trailblazerCleanupClear` used internally -- set to nil if submitting a new path request and cleanup was set
`locomotor.trailblazerCleanupLater` used internally -- set to nil if submitting a new path request and cleanup was set

Aggiornamento: 7 dic 2016, 21:39

- 1 metric ton of bugfixes
- 1 1/2 tbsp optimizations

Aggiornamento: 7 dic 2016, 17:32

- Changed algorithm design to a concurrent model (Your game should no longer freeze while calculating a path, but it may take slightly longer)

Aggiornamento: 5 dic 2016, 5:31

- Improved mod compatibility