RimWorld

RimWorld

Real Fog of War
Showing 11-20 of 47 entries
< 1  2  3  4  5 >
Update: 18 Dec, 2017 @ 12:19pm

v1.1.1-debug1
  • Debug verion.

Update: 25 Nov, 2017 @ 4:36am

v1.1.1
  • Fixed a bug causing pawn, walls, etc to not show up properly on newly created maps for caravans events (new coloneis, ambushes, attacks, and so on).
  • Added a safeguard check to prevent anticipated map rendering (due other mods) to break Fog of War mod initialization.

Update: 19 Nov, 2017 @ 10:49am

v1.1.0
  • Updated to Rimworld Beta 18

Update: 4 Nov, 2017 @ 8:50am

v1.0.1
  • Replaced detours with Harmony patches (greatly increase compatibility with other mods and allow easier porting for new Rimworld versions).
  • Used Vanilla Mod Settings framework (removed Huglib dependency)
  • Some performances optimizations
  • Fixed enemy building blueprints visible through the fog

Update: 29 Jul, 2017 @ 8:45am

v1.0.0
  • First release!
  • Fixed possible memory problems in games with many factions (also improved mod performances)

Update: 15 Jul, 2017 @ 1:56am

Beta v0.1.25 (Release Candidate)
  • Buildings without vision or with vision but turned off don't provide vision anymore in their occupied cells.

Update: 1 Jul, 2017 @ 5:35am

Beta v0.1.24
  • Great performance improvements.

Update: 1 Jul, 2017 @ 5:33am

[see next]

Update: 4 Jun, 2017 @ 4:27am

Beta v0.1.23 (hotfix)
  • Fixed the compatibility info.

Update: 27 May, 2017 @ 11:50am

Beta v0.1.23
  • Fixed a bug preventing bills on workbenches to be performed.