RimWorld

RimWorld

Real Fog of War
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Update: 29 Feb, 2020 @ 9:28am

v1.8.1
  • Updated Harmony to the latest version.

Update: 29 Feb, 2020 @ 8:24am

v1.8.0
  • RimWorld 1.1 compatibility release
  • Overlays are now displayed only for revealed areas
  • Added RimWorld 1.0 backward compatibility using version 1.7.0

Update: 4 Jul, 2019 @ 2:04pm

v1.7.0
  • It is now possible to customize the base view range trough mod's xml file editing or third part XPath extension mods .
  • Fixed diagonal mining issue: colonist now will peek in the mined cell as soon as it is mined, revealing all the related areas.
  • Applied some additional control to prevent rare game errors.

Update: 10 Nov, 2018 @ 7:28am

v1.6.0
  • Various optimizations (balanced by some fixes).
  • Reduced memory usages.
  • Aligned the Field of View radius calculation to the game gun radius calculation.
  • Fixed out of screen fog not updating when moving the screen while the game is paused and reimplemented the fog fading algorithm to honor the game progression.

Update: 4 Nov, 2018 @ 6:15am

v1.5.1
  • Fixed a bug which prevented the interaction of player and colonists with known and revealed things.
  • Restricted to the player's colonists only the knowing check for haul jobs.

Update: 3 Nov, 2018 @ 4:21am

v1.5.0
  • Updated to 1.0
  • Optimized FoW updates triggered by doors opening/closing and elements construction/destruction
  • Optimized FoW graphic updates (CPU load reduced by ~70%)
  • Other little improvements

With latest optimizations, on a mid-rage PC playing a big sized map with ~10 colonists and ~40 animals, performances are almost the same of the base game without the mod.

Update: 8 Sep, 2018 @ 5:13am

v1.4.0
  • Updated to B19
  • Added Spanish language (thanks for the contribution)
  • Fine tuned surveillance camera building (terrain requirement, set minimal construct skill to 5, lowered required materials, lowered power consumption)
  • Increased required research points for surveillance camera tech
  • Increased watch towers HP and view distance bonus.
  • Made beauty scores not visible for undiscovered cells
  • The new wildlife tab now shows only visible animals

Update: 29 Dec, 2017 @ 1:28am

v1.3.0
  • Some performance improvements.
  • Removed the FoW check for home area placing/clearing.

Update: 19 Dec, 2017 @ 11:44am

v1.2.0
  • Fixed a bug happening when disabling the fog fade effect (and breaking the game).

Update: 18 Dec, 2017 @ 2:40pm

v1.1.1-debug2
  • Debug verion.