RimWorld

RimWorld

Real Fog of War
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Update: 8 Jan, 2017 @ 1:46pm

Beta v0.1.5

  • Handled as always seen objects that can't be tracked as seen or unseen in saves (for the moment only rock walls).
  • Fixed some rare errors on game load.

    Update: 7 Jan, 2017 @ 3:51pm

    Beta v0.1.4

    • Fixed non see-through object not shown when seen (poisoning and psychic ships).

      Update: 7 Jan, 2017 @ 11:28am

      Beta v0.1.3

      • Fixed a bug caused by missing pather (while spawnign and de-spawning). The bug was causing varius issues (raids not starting, mouse selection not working, etc).

        Update: 7 Jan, 2017 @ 9:30am

        Beta v0.1.2

        • Used a "mod compatible" way to identify ranged weapons (like for Combat Realism).
        • Re-balanced the "looking for target" delay for sight increase and ranged weapons, based on weapon warm-up time and range.

          Update: 7 Jan, 2017 @ 8:28am

          Beta v0.1.1

          • Increased darkness debuff.
          • When attacking and not moving, the sight range is adjusted to weapon range over time (it take 4 time the weapon warm-up time).
          • Fixed a bug in the initial map revealing, which didn't show walls and mountains.
          • Other possible performance optimizations.

            Update: 6 Jan, 2017 @ 4:44pm

            Added a preview image, and accidentally uploaded the new version...

            The new version fixes a glitch that was affecting new games, where walls and mountain margins in the landing spot were hidden, showing the floors under them.

            Update: 6 Jan, 2017 @ 11:34am

            Beta v0.1.0

            First Steam release.