Divinity: Original Sin 2

Divinity: Original Sin 2

No Psychic Enemies
127 Komentar
Dear doc 29 Mei 2024 @ 6:57pm 
调整敌人的学识,以免个个对着费恩用治疗,每个人似乎都知道他是不死族,即使他戴着一个皮肤面具(bushi
通过调整敌人的学识达到敌人不知道我方单位抵抗的效果
Simbach Vazo 15 Des 2023 @ 5:08pm 
I'm so glad someone else had the same critique when it came to undeads.
Enduser28 13 Des 2018 @ 8:42am 
@Gopher It is not working for me on DE
Gopher 7 Nov 2018 @ 12:06pm 
So, does this work on Definitive?
6pekStudent 13 Okt 2018 @ 1:22am 
Thanks for the great mod, I've been making a realistic collection for myself and this fits nicely. Getting healed on Fane was anticlimactic. I'm fighting your buddy looking like an elf and you heal ME?
( * )  [pembuat] 9 Okt 2018 @ 10:04am 
SirSmokeSparda : sorry I don't have time to mod right now.
Sir Smoke Sparda 9 Okt 2018 @ 9:30am 
Please, update for Definitive Edition
( * )  [pembuat] 11 Sep 2018 @ 10:33am 
M4g1kz : This mod lowers the loremaster skills, doesn't set it to 0.
For example, powerful mages still have 2 in loremaster, so will be able to tell who's an undead or not.
M4g1kz 11 Sep 2018 @ 3:42am 
So the current person who updated this couldn't for sure answer my question, so I figured I'd try the OG. Did this mod take care of the "Everyone knows who my Glass Cannon is," issue?
( * )  [pembuat] 8 Sep 2018 @ 2:37pm 
ForgottenAmnesia : please go on, you have my blessing. :)
ForgottenAmnesia 8 Sep 2018 @ 10:10am 
@( * ) I was thinking about updating this mod and tougher bosses for DE usage is that alright?
( * )  [pembuat] 2 Sep 2018 @ 2:41pm 
Khohloma : I think you should try the forum; you'll find a modder interested by doing it. :)
Khohloma 2 Sep 2018 @ 12:47pm 
i can donate u a few $ for updating mod ) im so love to play as Fane and so hate this stupid thing in original game:steamhappy:
fray 31 Agu 2018 @ 7:43am 
Please, update for Definitive Edition
幾度新涼 30 Agu 2018 @ 12:18am 
not working
Legendary Weapon 29 Jul 2018 @ 1:26pm 
Should really delete this mod as it causes the Journal to be wiped away.
shazam_379 18 Jul 2018 @ 12:06am 
To anyone looking for an updated version, I published one here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1444087419
Vulture 5 Jul 2018 @ 6:15pm 
@Snow & Cocopain
Unless something has hanged with the game, it doesn't work anymore. You can see that the last time it was updated was 4 Oct, 2017 @ 5:02am
Same 3 Jul 2018 @ 7:52pm 
Is this updated right now?
Cocopain 21 Jun 2018 @ 4:31am 
keep up the good work man loive all your work
Sadpandaist 21 Mei 2018 @ 4:37pm 
This still not working I assume?
Kenny 24 Apr 2018 @ 1:07am 
Confirmed that this is not working.
Digan 21 Apr 2018 @ 8:46am 
Nah, dosnt work rn >.<
ShadowNeko 13 Apr 2018 @ 1:20am 
please update D:
Digan 3 Apr 2018 @ 5:42pm 
Can some1 Continue this work? >.< cuz this is a great yet simple mod... shame to see it gone >.<
Digan 23 Mar 2018 @ 10:33am 
Yup no longer working, ppl just know im undead out of their magic ass again... >.> ugh.......
The Golden Student 19 Mar 2018 @ 7:53am 
no longer works :/
Canopenerdude 14 Mar 2018 @ 6:50am 
This mod no longer works with the msot recent update, fair warning.
TheFoolishWitch 20 Feb 2018 @ 5:47am 
does this help with enemies knowing that you have glass cannon n they tend to try CC u?
( * )  [pembuat] 13 Feb 2018 @ 2:25pm 
Jerry Dandrige : I don't have the list at the moment, sorry.
( * )  [pembuat] 2 Jan 2018 @ 4:14am 
sanic, SOLRAC THE MIGHTY : this mod lowers the loremaster skills, doesn't set it to 0.
For example, powerful mages still have 2 in loremaster, so will be able to tell who's an undead or not.
Avila 1 Jan 2018 @ 2:05pm 
Is this mod still working? People keep targetting Fane with Restoration even with this added
Bread 28 Des 2017 @ 11:51pm 
How do I know this is working? After installing this mod, AI still seems to target my glass cannons first and cast healing spells on Fane. Help?
Sly-Scale 16 Des 2017 @ 12:01pm 
@THAC0
Did you know that not all Undead in DOS2 actually have the Zombie trait?

And then there's the Magisters. They have all kinds of elemental resistances but you can't take whichever ring is causing it. Like they are naturally fire-proof like that. AFAIK there's no books describing why Magisters specifically can take a lot of elemental punishment.
THAC0 6 Des 2017 @ 11:01am 
Er Its not that hard to determine a mobs resistances and such just by looking at dem hp bars and such XD
Favmir 30 Nov 2017 @ 7:15pm 
@Ybot Good point
Ybot 14 Nov 2017 @ 9:09pm 
I didn't think you needed loremaster to see a character's HP. Does glass cannon lower your HP?
Now that the AI knows nothing else except HP, it will take nothing else into account and naturally choose the character with the lowest HP.
( * )  [pembuat] 3 Nov 2017 @ 2:51pm 
❗️❗️ Annex ❗️❗ : as I didn't experience this, I don't know where this comes from, sorry.
❗️❗️ Annex ❗️❗ 3 Nov 2017 @ 1:42pm 
Right but 100% of enemies go after my glass cannon guy 100% of the time in every encounter. This is vanilla behavior and didnt do this in my first playthrough
( * )  [pembuat] 3 Nov 2017 @ 11:37am 
❗️❗️ Annex ❗️❗ : keep in mind that loremaster has been lowered, not deleted.
Enemies with high enough Loremaster Will focus your glass cannon.
❗️❗️ Annex ❗️❗ 3 Nov 2017 @ 11:30am 
While this mod worked in my first playthrough, in my 2nd playthrough with many mods enabled it no longer works as the character with glass cannon always gets targeted first with curse and what not. Ive placed this last in the load order to prevent it being disabled by something else and sadly still doesnt work
( * )  [pembuat] 22 Okt 2017 @ 4:27pm 
Butterrobber202 : yes.
Butterrobber202 22 Okt 2017 @ 3:21pm 
does this disable achivements?
Aedrion 18 Okt 2017 @ 9:48am 
Makes fights so much more fluid and less: OMG NO!
( * )  [pembuat] 16 Okt 2017 @ 6:47pm 
RawrMeCookie : I couldn't tell you, as I didn't try Stench on my characters.
If other players have used it, please comment. :)
Nethernal 16 Okt 2017 @ 12:11pm 
I think this mod conflicts with a character having Stench right? I'm assuming enemies will not have enough loremaster to see "Stench" as a talent, and therefore Stench won't do much if you have this mod enabled. Similarly I assume this works with Glass Cannon in a positive manner, in that enemies won't focus you because you have Glass Cannon, because they can't see the talent due to not having enough Loremaster.

I'm asking this because me and two friends are doing a playthrough right now and my character has Stench but it seems to not work very well, when in our first playthrough (when we weren't using this mod) my friend with Stench had things running away from him when he was in melee range.
( * )  [pembuat] 13 Okt 2017 @ 5:55pm 
Ninjago : Loremaster is lowered, not deleted.
BigDaddyNips 13 Okt 2017 @ 2:17pm 
Doesn't work, still getting targeted first 100% of the time. Can be completely out of the way of the enemy, and it'll still go for my class cannon.