Divinity: Original Sin 2

Divinity: Original Sin 2

No Psychic Enemies
127 件のコメント
Dear doc 2024年5月29日 18時57分 
调整敌人的学识,以免个个对着费恩用治疗,每个人似乎都知道他是不死族,即使他戴着一个皮肤面具(bushi
通过调整敌人的学识达到敌人不知道我方单位抵抗的效果
Simbach Vazo 2023年12月15日 17時08分 
I'm so glad someone else had the same critique when it came to undeads.
Enduser28 2018年12月13日 8時42分 
@Gopher It is not working for me on DE
Gopher 2018年11月7日 12時06分 
So, does this work on Definitive?
6pekStudent 2018年10月13日 1時22分 
Thanks for the great mod, I've been making a realistic collection for myself and this fits nicely. Getting healed on Fane was anticlimactic. I'm fighting your buddy looking like an elf and you heal ME?
( * )  [作成者] 2018年10月9日 10時04分 
SirSmokeSparda : sorry I don't have time to mod right now.
Sir Smoke Sparda 2018年10月9日 9時30分 
Please, update for Definitive Edition
( * )  [作成者] 2018年9月11日 10時33分 
M4g1kz : This mod lowers the loremaster skills, doesn't set it to 0.
For example, powerful mages still have 2 in loremaster, so will be able to tell who's an undead or not.
M4g1kz 2018年9月11日 3時42分 
So the current person who updated this couldn't for sure answer my question, so I figured I'd try the OG. Did this mod take care of the "Everyone knows who my Glass Cannon is," issue?
( * )  [作成者] 2018年9月8日 14時37分 
ForgottenAmnesia : please go on, you have my blessing. :)
ForgottenAmnesia 2018年9月8日 10時10分 
@( * ) I was thinking about updating this mod and tougher bosses for DE usage is that alright?
( * )  [作成者] 2018年9月2日 14時41分 
Khohloma : I think you should try the forum; you'll find a modder interested by doing it. :)
Khohloma 2018年9月2日 12時47分 
i can donate u a few $ for updating mod ) im so love to play as Fane and so hate this stupid thing in original game:steamhappy:
fray 2018年8月31日 7時43分 
Please, update for Definitive Edition
幾度新涼 2018年8月30日 0時18分 
not working
Legendary Weapon 2018年7月29日 13時26分 
Should really delete this mod as it causes the Journal to be wiped away.
shazam_379 2018年7月18日 0時06分 
To anyone looking for an updated version, I published one here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1444087419
Vulture 2018年7月5日 18時15分 
@Snow & Cocopain
Unless something has hanged with the game, it doesn't work anymore. You can see that the last time it was updated was 4 Oct, 2017 @ 5:02am
Same 2018年7月3日 19時52分 
Is this updated right now?
Cocopain 2018年6月21日 4時31分 
keep up the good work man loive all your work
Sadpandaist 2018年5月21日 16時37分 
This still not working I assume?
Kenny 2018年4月24日 1時07分 
Confirmed that this is not working.
Digan 2018年4月21日 8時46分 
Nah, dosnt work rn >.<
ShadowNeko 2018年4月13日 1時20分 
please update D:
Digan 2018年4月3日 17時42分 
Can some1 Continue this work? >.< cuz this is a great yet simple mod... shame to see it gone >.<
Digan 2018年3月23日 10時33分 
Yup no longer working, ppl just know im undead out of their magic ass again... >.> ugh.......
The Golden Student 2018年3月19日 7時53分 
no longer works :/
Canopenerdude 2018年3月14日 6時50分 
This mod no longer works with the msot recent update, fair warning.
TheFoolishWitch 2018年2月20日 5時47分 
does this help with enemies knowing that you have glass cannon n they tend to try CC u?
( * )  [作成者] 2018年2月13日 14時25分 
Jerry Dandrige : I don't have the list at the moment, sorry.
( * )  [作成者] 2018年1月2日 4時14分 
sanic, SOLRAC THE MIGHTY : this mod lowers the loremaster skills, doesn't set it to 0.
For example, powerful mages still have 2 in loremaster, so will be able to tell who's an undead or not.
Avila 2018年1月1日 14時05分 
Is this mod still working? People keep targetting Fane with Restoration even with this added
Bread 2017年12月28日 23時51分 
How do I know this is working? After installing this mod, AI still seems to target my glass cannons first and cast healing spells on Fane. Help?
Sly-Scale 2017年12月16日 12時01分 
@THAC0
Did you know that not all Undead in DOS2 actually have the Zombie trait?

And then there's the Magisters. They have all kinds of elemental resistances but you can't take whichever ring is causing it. Like they are naturally fire-proof like that. AFAIK there's no books describing why Magisters specifically can take a lot of elemental punishment.
THAC0 2017年12月6日 11時01分 
Er Its not that hard to determine a mobs resistances and such just by looking at dem hp bars and such XD
Favmir 2017年11月30日 19時15分 
@Ybot Good point
Ybot 2017年11月14日 21時09分 
I didn't think you needed loremaster to see a character's HP. Does glass cannon lower your HP?
Now that the AI knows nothing else except HP, it will take nothing else into account and naturally choose the character with the lowest HP.
( * )  [作成者] 2017年11月3日 14時51分 
❗️❗️ Annex ❗️❗ : as I didn't experience this, I don't know where this comes from, sorry.
❗️❗️ Annex ❗️❗ 2017年11月3日 13時42分 
Right but 100% of enemies go after my glass cannon guy 100% of the time in every encounter. This is vanilla behavior and didnt do this in my first playthrough
( * )  [作成者] 2017年11月3日 11時37分 
❗️❗️ Annex ❗️❗ : keep in mind that loremaster has been lowered, not deleted.
Enemies with high enough Loremaster Will focus your glass cannon.
❗️❗️ Annex ❗️❗ 2017年11月3日 11時30分 
While this mod worked in my first playthrough, in my 2nd playthrough with many mods enabled it no longer works as the character with glass cannon always gets targeted first with curse and what not. Ive placed this last in the load order to prevent it being disabled by something else and sadly still doesnt work
( * )  [作成者] 2017年10月22日 16時27分 
Butterrobber202 : yes.
Butterrobber202 2017年10月22日 15時21分 
does this disable achivements?
Aedrion 2017年10月18日 9時48分 
Makes fights so much more fluid and less: OMG NO!
( * )  [作成者] 2017年10月16日 18時47分 
RawrMeCookie : I couldn't tell you, as I didn't try Stench on my characters.
If other players have used it, please comment. :)
Nethernal 2017年10月16日 12時11分 
I think this mod conflicts with a character having Stench right? I'm assuming enemies will not have enough loremaster to see "Stench" as a talent, and therefore Stench won't do much if you have this mod enabled. Similarly I assume this works with Glass Cannon in a positive manner, in that enemies won't focus you because you have Glass Cannon, because they can't see the talent due to not having enough Loremaster.

I'm asking this because me and two friends are doing a playthrough right now and my character has Stench but it seems to not work very well, when in our first playthrough (when we weren't using this mod) my friend with Stench had things running away from him when he was in melee range.
( * )  [作成者] 2017年10月13日 17時55分 
Ninjago : Loremaster is lowered, not deleted.
BigDaddyNips 2017年10月13日 14時17分 
Doesn't work, still getting targeted first 100% of the time. Can be completely out of the way of the enemy, and it'll still go for my class cannon.