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https://youtu.be/74-EdCZdw9Q
Honestly, I prefer it this way. If you could get two movement actions from just one kill, the Skirmisher would be immensely more mobile than either a Templar or Ranger without risking as much tactical ground as either of those classes. Still, sorry about the oversight.
Alright, I updated the mod. Try and see if things work now?
Still, thank you.
Unless the extra moves don't stack, in which case this is a moot point. Anyway, thanks for the mod.
This bug is annoying the hell out of me. Can't figure it out. Requires a complete reset of the soldier to a different class once it happens as it renders all skirmisher abilities useless on that soldier...since apparently a non existent ripjack is equipped.
Could be my insane mod load setup, but after disabling just this mod, I was able to re-equip a ripjack on my soldier with no issues.