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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3295368629
XmlExtensions.ForEach(storeIn='path', xpath='Defs/StatDef[defName = "MeleeDodgeChance"]/capacityOffsets/li[max]'): Failed to find a node referenced by <xpath>
XmlExtensions.OptionalPatch(key='MeleeDodgeChance_Caps', defaultValue='true'): Error in <caseTrue> in the operation at position=1
XmlExtensions.ApplyPatch(patchName='CapacityMaxRemove'): Error in <apply> in the operation at position=2
[End of stack trace]
The top operation is the one that failed, the ones below it are the parents
Source file: S:\SteamLibrary\steamapps\workshop\content\294100\1668141382\1.4\Patches\Vanilla1.xml
@NanitesInRed
May I use a good amount of this code as a visit for improving my in-built unlimmiting feature, to make it more modular (kinda a merge of un-limited and un-un-limited). Technically would not copy the whole thing, but would end up copying a good amount, and just modifying the rest.
Just wondering, thanks! Your choice ultimately
P.S. due to its design, it’ll be kinda a continuation of your mod, you’ll be a co-author, and it could be used as a 2.0, and basically replace this mod (and, if I’m correct on how ID’s work, perhaps even put on this page!), and as I am doing most of it, you can just add at your leisure, while I do updates!
look at Un-Un-Limmited
it's basically Un-limmited, but stronger (leads to a few possible shortcomings, but a few major benifits too)
There are some errors, but they are the "not yet for 1.5" ones. Am I missing something?
There where a few errors (the log is Here [gist.github.com]), but I'm pretty sure they aren't doing much.
I can't tell if it works without more mods, but there aren't catastrophic errors.
Because of that, would you be willing to do a quick "update", by just:
1. copy the 1.4 folder
2. paste the 1.4 folder
3. rename that new folder "1.5"
4. add the necessary components to the load order file
5. add 1.5 to the about file
6. upload.
That won't fix the errors, but it will fix the warnings. Then, when you have time, you fix the bugs.
Do you mind clarifying on it a bit more, maybe in the description?
Not sure about unlimited , but I can get you 27,157 bandwidth. (I’ll list the mods, how to do it is up to you)
Increase base Bandwidth
Psycic Sensitivity Effects Bandwidth
This multiplies the multiplied value, so use Super Psychic Sensitivity from the next mod, as it will double the bandwidth, but then multiply that by 5! So, it becomes 10 times!
Superhero Genes: Base , Expanded Biotech Style Genes - All in One , More Biotech Style Genes - All in One , and Expanded Archite Genes
Psychically hypersensitive (and other traits)
Implant a psychic sensitizer, and all implants (excluding archotech) from Bandwidth Implant , Bandwith Enhancer , and Bandwith Sublink
Use the mechbreakear warckasket from Alpha Mechs
And that’s not even touching other mods that can increase psychic sensitivity!
Nice mod bruh 😁
For how to, I know the rimworld discord would answer your question, if you don't get overtalked...
Also, someone (a while ago) asked about making a patch into a postable mod Here [discord.gg], and the owner of the server (also the author of multiple awesome mods) was very helpful, and ended up walking them through like 3 of the steps! (And it lead to a discussion on a bunch of related things. One of my best experiences on discord to be honest)