RimWorld

RimWorld

Un-Limited
550 Comments
NuanKi 23 Jul, 2024 @ 11:32am 
Made an update for 1.5 adding missing capped stats, and compatibility with other various mods:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3295368629
EnhancedTwilight 18 May, 2024 @ 11:09am 
Is this CE compatible?
CTH2004 17 May, 2024 @ 6:21pm 
Try the unofficial 1.5 update, in-un-limited, or my core mod which contains Un-Un-limiter’s feature
Amethyst the otter 17 May, 2024 @ 12:48pm 
please 1.5 i cant live without this mod
HEX: Malinovsky 10 May, 2024 @ 1:25pm 
[Un-Limited - Start of stack trace]
XmlExtensions.ForEach(storeIn='path', xpath='Defs/StatDef[defName = "MeleeDodgeChance"]/capacityOffsets/li[max]'): Failed to find a node referenced by <xpath>
XmlExtensions.OptionalPatch(key='MeleeDodgeChance_Caps', defaultValue='true'): Error in <caseTrue> in the operation at position=1
XmlExtensions.ApplyPatch(patchName='CapacityMaxRemove'): Error in <apply> in the operation at position=2
[End of stack trace]
The top operation is the one that failed, the ones below it are the parents
Source file: S:\SteamLibrary\steamapps\workshop\content\294100\1668141382\1.4\Patches\Vanilla1.xml
Mr.Cordedrex 8 May, 2024 @ 11:49pm 
Is there a way to choose what would be the stat limit manually ? For 1.4 of course
Male18 5 May, 2024 @ 9:17am 
In 3092
Jetstream Sam 5 May, 2024 @ 8:39am 
when 1.5?
CTH2004 3 May, 2024 @ 9:24am 
No prob! @Nevile.Of course, it’s biggest benifit is also a downside in a way… (simplicity makes it more powerful and compatible, but also could lead to more major emergent/ unexpected behaviors, and less configurablity. However, that is also a strength.

@NanitesInRed
May I use a good amount of this code as a visit for improving my in-built unlimmiting feature, to make it more modular (kinda a merge of un-limited and un-un-limited). Technically would not copy the whole thing, but would end up copying a good amount, and just modifying the rest.

Just wondering, thanks! Your choice ultimately

P.S. due to its design, it’ll be kinda a continuation of your mod, you’ll be a co-author, and it could be used as a 2.0, and basically replace this mod (and, if I’m correct on how ID’s work, perhaps even put on this page!), and as I am doing most of it, you can just add at your leisure, while I do updates!
Molay 2 May, 2024 @ 8:39pm 
Thank you CTH2004!
CTH2004 2 May, 2024 @ 3:37pm 
@Neville
look at Un-Un-Limmited
it's basically Un-limmited, but stronger (leads to a few possible shortcomings, but a few major benifits too)
Molay 2 May, 2024 @ 12:59am 
Does anyone know of an alternative mod that does basically the same thing? I'm aware of the one mod that unlimits armor values, but I'm looking for something like this to go along with all the archotech implants and stuff to make full use of them
EvilNecroid 27 Apr, 2024 @ 5:11am 
we need the emperor to come in here screaming UNLIMITED POWER!!
CTH2004 25 Apr, 2024 @ 4:56am 
That would make sense
good old fox 14 Apr, 2024 @ 2:47pm 
I also got errors I think it might be tie to the anomaly DLC
CTH2004 13 Apr, 2024 @ 11:00am 
really? I didin't see any issues, but I only did a quick test.

There are some errors, but they are the "not yet for 1.5" ones. Am I missing something?
Com_turtle 12 Apr, 2024 @ 2:24pm 
Seems to be broken in 1.5 currently. Not sure how though
CTH2004 12 Apr, 2024 @ 9:19am 
Okay, just ran it, and while I'm not 100% positive, I do think it works.

There where a few errors (the log is Here [gist.github.com]), but I'm pretty sure they aren't doing much.

I can't tell if it works without more mods, but there aren't catastrophic errors.

Because of that, would you be willing to do a quick "update", by just:

1. copy the 1.4 folder
2. paste the 1.4 folder
3. rename that new folder "1.5"
4. add the necessary components to the load order file
5. add 1.5 to the about file
6. upload.

That won't fix the errors, but it will fix the warnings. Then, when you have time, you fix the bugs.
TacoLite 11 Apr, 2024 @ 7:54pm 
@NanitesInRed Hell yeah brother semester's almost over.
NanitesInRed  [author] 11 Apr, 2024 @ 6:39pm 
Busy with school, 1.5 update in a couple weeks hopefully (probably doesn't actually need any changes)
Farron 8 Apr, 2024 @ 6:17pm 
hey are you planning to update to 1.5?
Vaarelsauce 18 Mar, 2024 @ 11:44pm 
I'm also confused on whether to enable/disable the Max Value & Capacity Value in the settings.
Do you mind clarifying on it a bit more, maybe in the description?
CTH2004 11 Mar, 2024 @ 8:43am 
i made this a a requirement for my mod, I'm assuming that's okay?
Phoenix 24 Feb, 2024 @ 7:00pm 
So, whats the other mod I keep seeing be mentioned in the comments?
Male18 18 Feb, 2024 @ 2:32pm 
There's already a mod that does that @solyleroux72
solyleroux72 18 Feb, 2024 @ 11:09am 
this mod doesnt work, it dont remove armor cap
LansdowneSt 25 Dec, 2023 @ 10:01am 
in the mod settings, does having it checked mean it will be capped or uncapped? Maybe I'm just stupid, but I'm not sure.
FrAmed46 11 Dec, 2023 @ 9:22am 
Hello, I saw that butcher mining and harvest were not uncapped. I installed another mod but then I went into the settings of this one and saw they were just disabled, why are they disabled by default?
Pizzarugi 3 Dec, 2023 @ 9:52am 
How do I limit the yield values in the configs? What's the difference between "capacity value" and "max value"?
CTH2004 30 Nov, 2023 @ 10:45am 
@oneizy

Not sure about unlimited , but I can get you 27,157 bandwidth. (I’ll list the mods, how to do it is up to you)


Increase base Bandwidth

Psycic Sensitivity Effects Bandwidth
This multiplies the multiplied value, so use Super Psychic Sensitivity from the next mod, as it will double the bandwidth, but then multiply that by 5! So, it becomes 10 times!

Superhero Genes: Base , Expanded Biotech Style Genes - All in One , More Biotech Style Genes - All in One , and Expanded Archite Genes
CTH2004 30 Nov, 2023 @ 10:44am 
Alpha Genes and Alpha Genes - Insectoid Mutations

Psychically hypersensitive (and other traits)

Implant a psychic sensitizer, and all implants (excluding archotech) from Bandwidth Implant , Bandwith Enhancer , and Bandwith Sublink

Use the mechbreakear warckasket from Alpha Mechs

And that’s not even touching other mods that can increase psychic sensitivity!
NanitesInRed  [author] 29 Nov, 2023 @ 9:51am 
@ShinUon yes, the errors are harmless. My mod should be loaded after Combat Extended to avoid the errors, but they don't do anything
ShinUon 29 Nov, 2023 @ 2:52am 
Is this really Combat Extended compatible? I'm getting XML patch errors on MeleeDodgeChance and ShootingAccuracyPawn
PanMan 28 Nov, 2023 @ 7:58am 
It’s a great mod, but for Christ sake why can’t we just get an unlimited bandwidth mod option. I’m new to the game and cut corners but it’s fun for me
Olyndra 24 Nov, 2023 @ 11:34am 
Does this mod uncap rest effectiveness? I've found it currently caps at 180.
Syndicate23446 23 Nov, 2023 @ 6:11pm 
Does this mod uncap aim speed?
Vardath 1 Nov, 2023 @ 7:58pm 
Sorry, wrong mod, I was thinking Endless Growth.
Vardath 31 Oct, 2023 @ 3:33am 
Any chance you can automatically raise the maximum skill for crafting tables? Or remove that cap altogether as it seems useless, and more than that, it is annoying having to manually edit every single bill on every single bench.
WhY 8 Oct, 2023 @ 10:08pm 
From the moment I understood the weakness of my flesh, it disgusted me. I craved the strength and certainty of steel. I aspired to the purity of the Blessed Machine. Your kind cling to your flesh, as though it will not decay and fail you. One day the crude biomass you call the temple will wither, and you will beg my kind to save you. But I am already saved, for the Machine is immortal… Even in death I serve the Omnissiah.

Nice mod bruh 😁
Aphasia 28 Sep, 2023 @ 3:57pm 
I made a patch to the dodge chance too, my character can reach a full 100 percent dodge if I get it high enough (I set it to 5 mil from 90 percent to 100)
CTH2004 28 Sep, 2023 @ 7:10am 
Great!

For how to, I know the rimworld discord would answer your question, if you don't get overtalked...

Also, someone (a while ago) asked about making a patch into a postable mod Here [discord.gg], and the owner of the server (also the author of multiple awesome mods) was very helpful, and ended up walking them through like 3 of the steps! (And it lead to a discussion on a bunch of related things. One of my best experiences on discord to be honest)
Aphasia 27 Sep, 2023 @ 3:16pm 
no idea how to do that, but ill find a way
CTH2004 27 Sep, 2023 @ 8:51am 
could you upload those ucaps as a mod? Thanks!
Aphasia 26 Sep, 2023 @ 8:14pm 
I'm gonna try and uncap the dodge chance So I can make my ultra instinct character
Aphasia 26 Sep, 2023 @ 4:40pm 
I just set it from 0.1 to 0
Aphasia 26 Sep, 2023 @ 4:38pm 
or you could just edit it so it goes below the vanilla minimum at 4.5 percent
Aphasia 26 Sep, 2023 @ 3:54pm 
oh thank you so much, I have that mod so I also got that uncap