Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan
18 gov
10 army
4 agent
-with mod-
999 gov
5 army
3 agent
Probably too late, but I have no real clue what the problem would be
It could be a engine limitation to having to many armies about
Or I fucked up somewhere
Maybe tossing me your save so I can take a look at it
if i load a saved file and restart turns, same error keeps happening it will just pick random armies and 1 unit will disappear from the unlucky armies. I can never guess which army it will happen to its random.
I fixed it with moving your mod first. I have no other mods other than yours, this one^ and the medieval mod itself. thnaks for the reply and great mod!
I used the Medieval Kingdoms tables to make this mod.
It's possible that you have another mod that affects the imperium table, which this mod changes. Do you have a mod that increases the army limit, because that type of mod also affects the imperium table.