Total War: ATTILA

Total War: ATTILA

Medieval Kingdoms 1212 Submod: Unlimited Governors
28 Comments
pavlo 26 Apr, 2024 @ 5:21am 
doesnt work
Alfarr, the Lion 25 Apr, 2024 @ 2:02pm 
It still works for me
TomuchKeys999 15 Apr, 2024 @ 11:07pm 
update
Tingu 11 Apr, 2024 @ 10:59am 
UPDATE
Zeizei Pumpum 6 Apr, 2024 @ 10:13pm 
no work u.u
|Gaza|EGY-SA3KA 30 Mar, 2024 @ 8:54am 
the Original mod updated plz update ty for ur time
Heavy 2 Nov, 2023 @ 2:11am 
strange bug: Example no mod
18 gov
10 army
4 agent

-with mod-
999 gov
5 army
3 agent
Barrett 18 Sep, 2023 @ 3:37pm 
why are my governors 13000 each
Samcot 16 Jul, 2023 @ 6:12am 
This mod seems to cap armies at 1/1. When turning off the mod it returned to 1/2 (Starting Imperium). Any ideas?
Tingu 13 Apr, 2022 @ 5:35am 
update?
batmat785 21 Dec, 2020 @ 4:52pm 
Is there a food mod that works?
jaydensworld2  [author] 20 Dec, 2020 @ 6:50pm 
@palooza23
Probably too late, but I have no real clue what the problem would be
It could be a engine limitation to having to many armies about
Or I fucked up somewhere
Maybe tossing me your save so I can take a look at it
palooza23 7 Apr, 2020 @ 1:29pm 
hey jayden please help me!!! I have tried many solutions checking files, removing and installling all mods , and a clean wipe and reinstall of ATILA but no solution yet. I am at around turn 400 and at the start of a new turn I lose units randomly for example. I have 60 armies and out of those 60 armies 8 or 10 get afected and what happoenes is that they lose one full unit , its like they were never there they completly disapeared like they get errased.
if i load a saved file and restart turns, same error keeps happening it will just pick random armies and 1 unit will disappear from the unlucky armies. I can never guess which army it will happen to its random.
Brennal 24 Feb, 2020 @ 11:44am 
https://steamhost.cn/steamcommunity_com/profiles/76561198007520639/myworkshopfiles/?appid=325610&browsefilter=mysubscriptions

I fixed it with moving your mod first. I have no other mods other than yours, this one^ and the medieval mod itself. thnaks for the reply and great mod!
jaydensworld2  [author] 20 Feb, 2020 @ 5:59pm 
which 12tpy mod?
Brennal 20 Feb, 2020 @ 7:41am 
I have only the medieval mod and a twelve turn mod but this mod does not seem to work. Would you mod be messed up by a turn based mod?
napoli 12 Feb, 2020 @ 9:47am 
Great Thx
Solon 11 Feb, 2020 @ 1:07am 
I like this mod but it changed other agents, too...and that was a dealbreaker. Had to start my legendary Sicily game again. Not just armies and governors...:steamfacepalm:
Ted 8 Feb, 2020 @ 11:38pm 
Thank you !!!:steamhappy:
jaydensworld2  [author] 8 Feb, 2020 @ 5:19pm 
Unlimited armies and governors made, added in the description
methoz84 8 Feb, 2020 @ 4:36am 
What about unlimited armies? :ccHappy::clementineelf:
jaydensworld2  [author] 6 Feb, 2020 @ 8:29pm 
Yes
kfiren 6 Feb, 2020 @ 8:11pm 
Save game compatible by chance?
jaydensworld2  [author] 6 Feb, 2020 @ 4:05pm 
@ThatOneDude
I used the Medieval Kingdoms tables to make this mod.
It's possible that you have another mod that affects the imperium table, which this mod changes. Do you have a mod that increases the army limit, because that type of mod also affects the imperium table.
ThatOneDude 6 Feb, 2020 @ 10:46am 
It works, but this mod decreases the number of armies I can recruit. Why does it change the imperium?
MAX 6 Feb, 2020 @ 5:09am 
supor :steamhappy:
gyrovolies 6 Feb, 2020 @ 4:41am 
ΥOU are awesome !!!
ATILA [BULGAR] 5 Feb, 2020 @ 10:02pm 
Beautiful, thank you for the mod.