RimWorld
Steampunk: Power Conduit (Continued)
9 件のコメント
mynameactually 5月4日 23時38分 
Should be added to the steampunk style from Alpha Memes(iirc) as part of the style.
Rudi Gauss 2024年11月2日 0時53分 
does this still have the tick-bug where it spams the log?
Duncanois 2024年2月1日 16時08分 
@Heavy & Ze Medic Same. Also getting close to a Frostpunk style playthrough. Btw, if you want a mod to set the temps of biomes lower than default, try "Cold Desert Nights". There's an option to set the temperature offset for biomes (e.g.. -50C lower than vanilla).
benzodiazepacetaminoprofen 2024年2月1日 13時16分 
whats that roof from
Heavy & Ze Medic 2024年2月1日 9時18分 
I have been waiting for an update of this mod. Thank you so much. I am one step closer to my Frostpunk project's completion.
Farbott 2024年1月29日 1時53分 
the city must survive
CrackaJack 2024年1月27日 6時35分 
thx!
could you give them an expensive custom research project which doesnt require electricity and maybe is medieval? that way they´d be of use for guys like me, that carry ancient technology back to base without beeing able to build cables, or for medieval modlists where you for some reason need them :P
Zaljerem  [作成者] 2024年1月27日 6時22分 
Industrial I expect; they inherit from standard power conduits. I could make them Medieval, but they still require Electricity research.
CrackaJack 2024年1月27日 3時07分 
what techlevel are they?