Left 4 Dead 2
Survivor Death Scream [VScript]
Коментарів: 43
DarkSide360 4 черв. о 23:37 
now its more realistic
a guy 11 трав. о 16:45 
*Fucking dies* "I ever tell you about the time keith and i filled up water balloons with our own--"
CloudDude(AKA:CD) 29 груд. 2024 о 14:36 
thank you <3
4512369781  [автор] 29 груд. 2024 о 5:27 
CloudDude(AKA:CD) 29 груд. 2024 о 2:16 
what's the pistol mod you have in the picture?
maiaterix 8 груд. 2024 о 16:25 
Super :steamthumbsup:
4512369781  [автор] 2 груд. 2024 о 11:50 
@ Ajiliffe
if i put for example, fall scream in nick.txt but i want it only as fall damage type, would it also play on "default" deaths? how could i prevent that?


good point!:steamthumbsup:
I hadn't thought of that, I'll improve on that later.
4512369781  [автор] 2 груд. 2024 о 10:43 
@ Ajiliffe
use "//" to close the new features, like this:
{
//DMG_FALL = []
//DMG_DROWN = []
//DMG_HEADSHOT = []
}

if you want to add something to death_reson.txt, dont forget the quotation marks
DMG_FALL = ["DeathScream"]

and thanks report the error.
Ajiliffe 2 груд. 2024 о 10:27 
and yeah it doesnt matter if its bill or not, none of the surv's seem to play their lines
Ajiliffe 2 груд. 2024 о 10:27 
honestly, could i just get the old version of the mod without these death reasons? i am too dumb to dig in squirrel
Ajiliffe 2 груд. 2024 о 10:26 
}"
[fileContents] "//Bill as NamVet
//If actor dies from the specified damage type(https://developer.valvesoftware.com/wiki/Damage_types)
//You can select an existing line from the bill.txt file: DMG_FALL = ["DeathScream"]
//Can also combine them: DMG_FALL = ["DeathScream", "HurtCritical02", "HurtCritical04"]
//Blank means mute: DMG_FALL = []
{
DMG_FALL = [DeathScream]
DMG_DROWN = [DeathScream]
//DMG_HEADSHOT = [DeathScream]
}

"
[filepath] "survivor_death_lines/bill_death_reason.txt"
[name] "bill"
[actor] "NamVet"
[this] TABLE
[name] "bill"
[actor] "NamVet"
[this] TABLE
[this] TABLE
[player] INSTANCE
[this] TABLE
[cmdfunc] NULL
[cmd] "reload"
[args] ARRAY
[player] INSTANCE
[text] "!sdl reload"
[params] TABLE
[this] TABLE
[funcName] "OnGameEvent_player_say"
[idx] 8
[useTable] TABLE
[bWarnIfMissing] true
[globalTableName] "GameEventCallbacks"
[prefix] "OnGameEvent_"
[params] TABLE
[event] "player_say"
[this] TABLE
[params] TABLE
[event] "player_say"
[this] TABLE
Ajiliffe 2 груд. 2024 о 10:26 
[LXC] bill's death_reason file loading error

CALLSTACK
*FUNCTION [add()] scripts/vscripts/survivor_death_lines.nut line [91]
*FUNCTION [LoadActorDeathReasonLinesFromFile()] scripts/vscripts/survivor_death_lines.nut line [978]
*FUNCTION [LoadDeathReasonLines()] scripts/vscripts/survivor_death_lines.nut line [1095]
*FUNCTION [LoadConfig()] scripts/vscripts/survivor_death_lines.nut line [1133]
*FUNCTION [ReloadConfig()] scripts/vscripts/survivor_death_lines.nut line [1153]
*FUNCTION [OnGameEvent_player_say()] scripts/vscripts/survivor_death_lines.nut line [1267]
*FUNCTION [__RunEventCallbacks()] unnamed line [211]
*FUNCTION [__RunGameEventCallbacks()] unnamed line [218]

LOCALS
[filename] "bill_death_reason.txt"
[filepath] "survivor_death_lines/bill_death_reason.txt"
[name] "bill"
[this] TABLE
[exception] "the index 'DeathScream' does not exist"
[str] "{
DMG_FALL = [DeathScream]
DMG_DROWN = [DeathScream]
//DMG_HEADSHOT = [DeathScream]
Ajiliffe 2 груд. 2024 о 10:19 
and also, if i do end up editing the death reasons, if i put for example, fall scream in nick.txt but i want it only as fall damage type, would it also play on "default" deaths? how could i prevent that?
Ajiliffe 2 груд. 2024 о 10:05 
what if i remove the new death reason feature from the ems? would it break or fall back to any damage death = default death scream value? or i have to set it all up myself?
4512369781  [автор] 29 листоп. 2024 о 2:05 
Mecha 28 листоп. 2024 о 21:28 
hud in the video?
4512369781  [автор] 19 листоп. 2024 о 4:30 
@Lemmestrokeyoshit25
If the console does not report any error, then the new content should be added correctly. Mod will randomly select the content you add, so the character will not necessarily say new sound. If this is not the case for you, we can discuss it in here .
Lemmestrokeyoshit25 18 листоп. 2024 о 17:44 
Hey! Amazing mod but im having techinal difficulties with it. For some reason changes I make in the Addnew file dont apply at all! It worked for francis once and then never again. Even after manually setting some sounds in the characters files its still having trouble. Any ideas?
Piškóta 9 листоп. 2024 о 12:26 
that custom one really fit ellis and his death bro went from yapping to shutting the hell up
4512369781  [автор] 9 листоп. 2024 о 1:52 
@tomaz
Yeah, sounds like a bit weird in that case. I would make it as a configurable feature so you can customize it. Thanks!
tomaz 8 листоп. 2024 о 11:36 
maybe it's just me but i recommend making it so that they don't scream if the damage type is something that wouldn't make sense like DMG_FALL or DMG_DROWN :steamhappy:
4512369781  [автор] 31 серп. 2024 о 1:46 
@UnamedWitch
this is ingame font, I use chinese to play, so the font looks different.
UnamedWitch 30 серп. 2024 о 7:39 
how do you got that font
bad to the bone 23 серп. 2024 о 13:49 
DID I EVER TELL ABOUT MY BUDDY KEITH DROVE HIS CAR OFF A CLIFF :steamhappy::steamthumbsup:
Bob 26 лип. 2024 о 22:24 
gosh i love the l4d2 and community modders so much... i fooking love the memes
4512369781  [автор] 10 лип. 2024 о 3:11 
@StrobaCat
pistol: H&K VP9 (9mm Pistols)
hud: Vanilla Overhaul Minimal HUD , origin version was deleted, this is reupload.
StrobaCat 9 лип. 2024 о 22:20 
pistol and hud mod?
Ajiliffe 2 лип. 2024 о 12:50 
I EVER TELL YOU 'BOUT THE TIME-
4512369781  [автор] 3 черв. 2024 о 7:05 
@Xenorvya
Each character has its own settings file and will play a random scream from it.
Legoshi's Lover 3 черв. 2024 о 6:26 
Is it a specific scream only or random death scream for each character?
4512369781  [автор] 5 трав. 2024 о 16:05 
@RED_THE_KILLER911
you can customize it by yourself :)
Speed Racer 27 квіт. 2024 о 16:16 
Bruh, I just had a Mandela Effect with this since I have a voice talker that lets you use the Death screams any time but I never realized the survivors don't scream when they die. Thought they did.
Gavitron 24 квіт. 2024 о 22:34 
"Hey Ellis, how about you tell us about the time that you shut up"
4512369781  [автор] 15 квіт. 2024 о 2:21 
"Nick, I know you shot me."
"This reminds me my buddy Keith tried camping out on top of a building once. He was just shooting crows, but the police were too busy tear gassing him to ask what he was doing up there. He screamed for an entire YEAR every single time he opened his eyes."
Kurwek 14 квіт. 2024 о 2:02 
[Shotgun shot]
"Young'un, SHUT UP."
4512369781  [автор] 13 квіт. 2024 о 8:29 
"Got some chest paddles. Work, damn it..." [being shocked]
4512369781  [автор] 12 квіт. 2024 о 9:31 
"Okay, I trust you..." [hold crowbar]
4512369781  [автор] 11 квіт. 2024 о 8:04 
@Shapefulobject
thanks! I'm glad you like it.
AppleBiscuit 11 квіт. 2024 о 6:09 
greatest mod i ever seen

now i can literally ruin everything
4512369781  [автор] 11 квіт. 2024 о 2:19 
"Ellis. If I listen to this, will this be the last one?"
4512369781  [автор] 10 квіт. 2024 о 8:03 
"Shut up, Ellis."
4512369781  [автор] 10 квіт. 2024 о 7:18 
@_Ilshat52_
Thanks! :steamhappy:

@BBQ Bacon Burger Gaming
emm, ellis always want to share his story.
multoghost 10 квіт. 2024 о 3:18 
ellis dies - i ever tell you the time me and keith filled up waters with our own